Player Matchup

Da Ji
Da Ji
Ace x Freely
Da Ji
Level 108
God Stats
3W - 1L
1,702 SR
Queue Stats
4W - 10L
1,695 Elo+
Party 1
Ganesha
Ganesha
DrillPill3003
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,695 Elo+
Party 1
Chaac
Chaac
Kidzget5pank3d
Chaac
Level 49
God Stats
2W - 1L
1,778 SR
Queue Stats
10W - 18L
1,695 Elo+
Party 1
Neith
Neith
SomePoorMf
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Solo
Tiamat
Tiamat
Zigzags41
Tiamat
Level 94
God Stats
1W - 1L
1,520 SR
Queue Stats
3W - 7L
1,695 Elo+
Party 1
Team Averages
Level 81
1,600 SR
1,660 Elo+

VS

Team Averages
Level 71
1,555 SR
1,537 Elo+
Tiamat
Tiamat
BeerDeleter
Tiamat
Level 81
God Stats
2W - 6L
1,500 SR
Queue Stats
319W - 313L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Dethapwnu
Jormungandr
Level 18
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
King Arthur
King Arthur
FortNoxx
King Arthur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 72L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KhyKama
Tsukuyomi
Level 125
God Stats
11W - 9L
1,571 SR
Queue Stats
531W - 524L
1,494 Elo+
Solo
Heimdallr
Heimdallr
LazyHokage
Heimdallr
Level 44
God Stats
2W - 2L
1,761 SR
Queue Stats
49W - 43L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 5
12,487
780
12,483
10,747
5,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
17
0 / 2 / 17
11,318
707
12,409
23,617
27,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 3 / 9
12,198
762
19,828
24,251
25,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
19
4 / 0 / 7
11,536
721
8,556
5,378
2,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Zigzags41
Tiamat
17
4 / 3 / 8
10,962
685
10,704
10,551
8,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 4 / 3
10,667
667
12,790
12,324
8,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Dethapwnu
Jormungandr
15
0 / 5 / 5
8,900
556
12,468
19,741
15,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FortNoxx
King Arthur
16
1 / 4 / 4
9,650
603
7,887
16,686
11,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
KhyKama
Tsukuyomi
19
3 / 3 / 3
10,997
687
16,396
13,725
5,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
LazyHokage
Heimdallr
18
3 / 4 / 5
11,602
725
11,507
12,482
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
20
Kills
9
9
Deaths
20
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Tiamat
2
4
3
0.88
L
Jormungandr
Dethapwnu
Jormungandr
0
5
5
0.5
W
Ganesha
0
2
17
4.25
L
King Arthur
FortNoxx
King Arthur
1
4
4
0.75
L
Tsukuyomi
KhyKama
Tsukuyomi
3
3
3
1.5
W
6
3
9
3.5
L
Heimdallr
LazyHokage
Heimdallr
3
4
5
1.38
W
Neith
4
0
7
7.5
W
Tiamat
Zigzags41
Tiamat
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,980
Damage
61,048
74,544
Taken
74,958
69,304
Mitigated
46,380
20,700
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,483
4,048
0
0
10,747
5,249
0
2,176
8,491
0
32,523
L
Tiamat
12,790
1,232
0
2,728
12,324
8,574
0
3,654
8,550
47,621
0
L
Jormungandr
Dethapwnu
Jormungandr
12,468
3,304
658
2,666
19,741
15,175
174
7,081
12,407
32,122
0
W
Ganesha
12,409
1,651
0
5,730
23,617
27,467
0
9,149
14,053
33,086
0
L
King Arthur
FortNoxx
King Arthur
7,887
844
0
0
16,686
11,626
93
6,827
9,714
0
21,386
L
Tsukuyomi
KhyKama
Tsukuyomi
16,396
3,147
0
1,483
13,725
5,908
0
3,814
9,717
0
49,768
W
19,828
3,198
0
10,979
24,251
25,965
28
8,670
14,986
0
54,735
L
Heimdallr
LazyHokage
Heimdallr
11,507
4,428
0
249
12,482
5,097
353
2,078
10,304
0
35,287
W
Neith
8,556
2,842
0
1,575
5,378
2,537
1,089
1,545
3,707
0
36,520
W
Tiamat
Zigzags41
Tiamat
10,704
1,087
0
2,416
10,551
8,086
0
2,433
8,049
30,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,501
Gold Earned
51,816
331
Minions Killed
349
4
Camps Cleared
10
1,540,783
Distance Traveled
1,444,325
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,487
780
69
4
0
338,570
0
L
Tiamat
10,667
667
96
6
3
302,980
5
L
Jormungandr
8,900
556
49
3
0
254,194
3
W
Ganesha
11,318
707
11
1
2
319,977
1
L
King Arthur
9,650
603
37
2
1
281,806
4
L
Tsukuyomi
10,997
687
86
5
6
329,672
0
W
Chaac
12,198
762
103
6
0
315,632
0
L
Heimdallr
11,602
725
81
5
0
275,673
3
W
Neith
11,536
721
92
6
1
272,828
0
W
Tiamat
10,962
685
56
4
1
293,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role