Player Matchup

Fafnir
Fafnir
Kriegspfad
Fafnir
Level 72
God Stats
4W - 2L
1,409 SR
Queue Stats
9W - 18L
1,342 Elo+
Party 2
Tiamat
Tiamat
N1c0la109
Tiamat
Level 69
God Stats
4W - 5L
1,248 SR
Queue Stats
112W - 142L
1,327 Elo+
Party 2
Izanami
Izanami
ophisch
Izanami
Level 42
God Stats
63W - 70L
1,356 SR
Queue Stats
78W - 100L
1,245 Elo+
Party 2
Team Averages
Level 61
1,338 SR
1,305 Elo+

VS

Team Averages
Level 37
1,516 SR
1,545 Elo+
Tiamat
Tiamat
ChunkyWunky
Tiamat
Level 16
God Stats
1W - 4L
1,662 SR
Queue Stats
66W - 75L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
EMPgaming
Danzaburou
Level 18
God Stats
15W - 14L
1,500 SR
Queue Stats
134W - 135L
1,668 Elo+
Party 1
Tyr
Tyr
PanPipa
Tyr
Level 76
God Stats
1W - 2L
1,387 SR
Queue Stats
4W - 5L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kriegspfad
Fafnir
14
7 / 2 / 11
10,746
827
7,015
8,944
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
N1c0la109
Tiamat
12
2 / 3 / 13
9,290
715
7,942
7,208
6,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ophisch
Izanami
14
9 / 0 / 6
10,790
830
9,501
7,074
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 3
7,988
614
6,076
8,071
3,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
EMPgaming
Danzaburou
11
3 / 8 / 2
8,875
683
6,256
10,937
3,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
11
1 / 6 / 4
7,982
614
5,486
11,678
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
5
5
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
3
0.63
L
Danzaburou
EMPgaming
Danzaburou
3
8
2
0.5
W
Fafnir
Kriegspfad
Fafnir
7
2
11
6.25
W
Tiamat
N1c0la109
Tiamat
2
3
13
2.83
L
Tyr
1
6
4
0.5
W
Izanami
ophisch
Izanami
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
17,818
23,226
Taken
30,686
16,598
Mitigated
15,991
6,826
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,076
385
0
1,390
8,071
3,987
0
4,922
2,793
28,285
0
L
Danzaburou
EMPgaming
Danzaburou
6,256
3,009
0
618
10,937
3,668
0
3,891
6,711
0
25,508
W
Fafnir
Kriegspfad
Fafnir
7,015
1,203
342
3,505
8,944
7,090
565
3,005
5,814
24,699
0
W
Tiamat
N1c0la109
Tiamat
7,942
829
0
900
7,208
6,918
370
1,574
5,539
32,609
0
L
Tyr
5,486
742
0
2,415
11,678
8,336
0
4,987
6,207
0
24,854
W
Izanami
ophisch
Izanami
9,501
5,902
0
2,079
7,074
2,590
2,233
1,551
5,448
0
48,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
24,845
176
Minions Killed
123
0
Camps Cleared
0
724,378
Distance Traveled
654,225
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,988
614
49
4
0
232,093
0
L
Danzaburou
8,875
683
33
3
0
204,134
2
W
Fafnir
10,746
827
25
2
0
236,172
2
W
Tiamat
9,290
715
54
4
0
234,665
0
L
Tyr
7,982
614
41
3
0
217,998
4
W
Izanami
10,790
830
97
7
0
253,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role