Player Matchup

Neith
Neith
Arthurbr4
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Solo
Merlin
Merlin
Harry77
Merlin
Level 25
God Stats
10W - 13L
1,507 SR
Queue Stats
37W - 36L
1,537 Elo+
Solo
Yemoja
Yemoja
luizasd
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 869L
1,300 Elo+
Party 1
Cupid
Cupid
shadow666nightma
Cupid
Level 16
God Stats
7W - 22L
1,432 SR
Queue Stats
662W - 1,108L
1,281 Elo+
Party 1
Hercules
Hercules
toliveira9
Hercules
Level 26
God Stats
3W - 3L
1,599 SR
Queue Stats
87W - 65L
1,643 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,485 Elo+

VS

Team Averages
Level 21
1,638 SR
1,517 Elo+
Bellona
Bellona
Agust1ncabj
Bellona
Level 15
God Stats
12W - 9L
1,652 SR
Queue Stats
120W - 104L
1,492 Elo+
Solo
Heimdallr
Heimdallr
AlphaMKG
Heimdallr
Level 21
God Stats
14W - 12L
1,574 SR
Queue Stats
96W - 81L
1,484 Elo+
Solo
Hou Yi
Hou Yi
F4km1L
Hou Yi
Level 20
God Stats
3W - 2L
1,752 SR
Queue Stats
15W - 16L
1,519 Elo+
Solo
Mercury
Mercury
IVersoNNN
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SlipperyZero461
Hades
Level 18
God Stats
4W - 1L
1,712 SR
Queue Stats
12W - 9L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arthurbr4
Neith
6
1 / 5 / 0
4,518
452
2,681
7,436
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Harry77
Merlin
11
0 / 3 / 0
5,883
588
2,819
4,493
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
luizasd
Yemoja
6
0 / 5 / 0
4,299
430
1,277
7,829
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,327
433
1,268
4,508
1,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
toliveira9
Hercules
10
0 / 1 / 1
5,386
539
2,109
6,717
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agust1ncabj
Bellona
10
7 / 0 / 3
6,102
610
5,784
5,669
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
AlphaMKG
Heimdallr
10
0 / 0 / 2
5,532
553
1,620
3,598
1,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
F4km1L
Hou Yi
10
2 / 0 / 0
5,642
564
2,747
3,985
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
IVersoNNN
Mercury
11
4 / 1 / 3
6,522
652
6,363
6,071
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 0 / 4
5,862
586
5,940
5,617
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
17
17
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Agust1ncabj
Bellona
7
0
3
8.5
W
Heimdallr
AlphaMKG
Heimdallr
0
0
2
1
L
Neith
Arthurbr4
Neith
1
5
0
0.2
W
Hou Yi
F4km1L
Hou Yi
2
0
0
2
L
Merlin
Harry77
Merlin
0
3
0
0
W
Mercury
IVersoNNN
Mercury
4
1
3
5.5
W
4
0
4
6
L
Yemoja
luizasd
Yemoja
0
5
0
0
L
0
3
0
0
L
Hercules
toliveira9
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,154
Damage
22,454
30,983
Taken
24,940
11,570
Mitigated
10,114
5,549
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Agust1ncabj
Bellona
5,784
1,472
252
1,274
5,669
3,068
398
1,715
3,854
0
20,069
W
Heimdallr
AlphaMKG
Heimdallr
1,620
735
0
1,237
3,598
1,207
497
589
2,892
0
22,025
L
Neith
Arthurbr4
Neith
2,681
1,000
0
1,331
7,436
1,941
0
485
6,926
0
14,308
W
Hou Yi
F4km1L
Hou Yi
2,747
1,146
0
2,500
3,985
1,058
0
0
3,835
0
27,383
L
Merlin
Harry77
Merlin
2,819
197
0
350
4,493
1,423
0
250
4,218
36,088
0
W
Mercury
IVersoNNN
Mercury
6,363
4,041
0
250
6,071
1,899
0
545
5,484
0
43,541
W
5,940
977
286
3,162
5,617
2,882
403
1,013
4,604
24,209
0
L
Yemoja
luizasd
Yemoja
1,277
513
402
366
7,829
3,119
133
2,948
4,606
4,951
0
L
1,268
427
45
54
4,508
1,314
56
1,832
2,576
0
17,808
L
Hercules
toliveira9
Hercules
2,109
416
0
3,001
6,717
3,773
0
0
6,717
0
24,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
29,660
185
Minions Killed
259
0
Camps Cleared
0
901,213
Distance Traveled
1,006,495
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,102
610
39
4
0
232,134
0
W
Heimdallr
5,532
553
59
6
0
177,299
1
L
Neith
4,518
452
29
3
0
184,513
0
W
Hou Yi
5,642
564
36
4
0
173,429
2
L
Merlin
5,883
588
79
8
0
183,031
2
W
Mercury
6,522
652
77
8
0
250,481
3
W
Hades
5,862
586
48
5
0
173,152
0
L
Yemoja
4,299
430
8
1
0
146,561
0
L
Cupid
4,327
433
28
3
0
162,248
0
L
Hercules
5,386
539
41
4
0
224,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role