Player Matchup

Merlin
Merlin
BossNeroMusic
Merlin
Level 16
God Stats
2W - 1L
1,740 SR
Queue Stats
13W - 10L
1,466 Elo+
Solo
Ares
Ares
EeNaza14
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 204L
1,509 Elo+
Party 2
Neith
Neith
Matamancito
Neith
Level 30
God Stats
31W - 31L
1,361 SR
Queue Stats
146W - 165L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
NnEvelyn1403
Sun Wukong
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
98W - 116L
1,407 Elo+
Party 2
Loki
Loki
PedrinhoL0K0
Loki
Level 28
God Stats
15W - 21L
1,247 SR
Queue Stats
95W - 109L
1,503 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,469 Elo+

VS

Team Averages
Level 13
1,381 SR
1,267 Elo+
Ra
Ra
Ryusaque
Ra
Level 17
God Stats
2W - 2L
1,278 SR
Queue Stats
13W - 15L
1,533 Elo+
Solo
Amaterasu
Amaterasu
THV_Lugion_40025
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,056 Elo+
Party 1
Arachne
Arachne
pyetrinho2018
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,164 Elo+
Party 1
Skadi
Skadi
vitorhgamer2007
Skadi
Level 11
God Stats
2W - 7L
1,127 SR
Queue Stats
11W - 39L
1,081 Elo+
Party 1
Da Ji
Da Ji
walalamaximo2000
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
9,263
545
6,880
8,343
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
2 / 1 / 16
8,417
495
5,245
11,041
5,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
10 / 0 / 4
10,534
620
10,350
9,533
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
NnEvelyn1403
Sun Wukong
13
12 / 2 / 12
9,341
549
6,516
9,428
4,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 1 / 4
10,135
596
6,574
9,541
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
5,670
334
374
2,691
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
7
0 / 9 / 1
5,654
333
1,664
11,358
4,946
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
8
0 / 10 / 4
6,213
365
2,534
9,363
2,310
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 11 / 3
6,448
379
5,948
11,558
3,345
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 8 / 1
9,202
541
15,354
14,061
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
38
Kills
8
8
Deaths
39
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
Ares
2
1
16
10
W
10
0
4
12
W
Sun Wukong
NnEvelyn1403
Sun Wukong
12
2
12
9
W
9
1
4
11
L
1
1
0
1
L
Amaterasu
0
9
1
0.06
L
Arachne
0
10
4
0.2
L
0
11
3
0.14
L
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,565
Damage
25,874
47,886
Taken
49,031
20,053
Mitigated
17,022
15,298
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,880
998
0
1,770
8,343
3,154
717
289
8,008
45,726
0
W
Ares
5,245
624
415
4,182
11,041
5,032
539
39
11,002
31,747
0
W
10,350
5,201
0
1,652
9,533
4,043
3,598
0
9,533
0
62,457
W
Sun Wukong
NnEvelyn1403
Sun Wukong
6,516
1,082
0
2,788
9,428
4,188
943
0
9,428
0
28,148
W
6,574
2,407
0
4,491
9,541
3,636
0
0
9,541
0
65,073
L
374
136
0
616
2,691
887
0
2,281
410
11,171
0
L
Amaterasu
1,664
388
0
615
11,358
4,946
174
928
10,430
0
12,106
L
Arachne
2,534
1,985
0
364
9,363
2,310
0
2,473
6,890
0
8,394
L
5,948
3,820
0
0
11,558
3,345
492
2,154
9,404
0
31,633
L
15,354
3,832
0
205
14,061
5,534
117
4,289
9,772
0
47,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
33,187
435
Minions Killed
179
0
Camps Cleared
0
1,502,014
Distance Traveled
1,150,694
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,263
545
100
6
0
264,558
1
W
Ares
8,417
495
52
3
0
308,478
1
W
Neith
10,534
620
116
7
0
296,836
5
W
Sun Wukong
9,341
549
61
4
0
328,217
2
W
Loki
10,135
596
106
6
0
303,925
0
L
Ra
5,670
334
22
1
0
82,641
1
L
Amaterasu
5,654
333
23
1
0
232,237
1
L
Arachne
6,213
365
19
1
0
285,570
1
L
Skadi
6,448
379
38
2
0
274,003
1
L
Da Ji
9,202
541
77
5
0
276,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role