Player Matchup

Achilles
Achilles
HotFrozenHobo
Achilles
Level 126
God Stats
5W - 3L
1,522 SR
Queue Stats
168W - 150L
1,508 Elo+
Party 1
Arachne
Arachne
LukeBehindUu
Arachne
Level 68
God Stats
5W - 2L
1,664 SR
Queue Stats
9W - 15L
1,479 Elo+
Party 1
Tiamat
Tiamat
VegiNotFound
Tiamat
Level 152
God Stats
6W - 2L
1,645 SR
Queue Stats
33W - 21L
1,609 Elo+
Party 1
Team Averages
Level 115
1,611 SR
1,532 Elo+

VS

Team Averages
Level 130
1,385 SR
1,582 Elo+
Hachiman
Hachiman
Darkherr
Hachiman
Level 108
God Stats
6W - 10L
1,429 SR
Queue Stats
36W - 25L
1,618 Elo+
Party 2
Osiris
Osiris
Doctor Lizahrd
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 144L
1,528 Elo+
Party 2
Tiamat
Tiamat
Jordy6779
Tiamat
Level 140
God Stats
0W - 1L
1,226 SR
Queue Stats
15W - 7L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HotFrozenHobo
Achilles
12
1 / 2 / 5
8,232
633
6,145
17,164
12,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Arachne
LukeBehindUu
Arachne
11
1 / 1 / 6
8,391
645
4,061
7,835
2,939
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
13
8 / 0 / 2
9,804
754
15,794
8,230
6,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkherr
Hachiman
11
1 / 2 / 2
7,677
591
9,115
11,017
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 3
7,075
544
5,412
11,954
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Jordy6779
Tiamat
12
2 / 2 / 1
7,865
605
10,243
8,265
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
3
3
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Darkherr
Hachiman
1
2
2
1
L
0
6
3
0.25
W
Achilles
HotFrozenHobo
Achilles
1
2
5
1.75
L
Tiamat
Jordy6779
Tiamat
2
2
1
1.25
W
Arachne
LukeBehindUu
Arachne
1
1
6
4
W
Tiamat
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,000
Damage
24,770
33,229
Taken
31,236
21,524
Mitigated
15,324
10,081
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Darkherr
Hachiman
9,115
4,211
0
4,901
11,017
3,623
154
6,208
4,474
0
37,303
L
5,412
2,009
0
2,439
11,954
5,697
120
5,703
5,935
0
19,017
W
Achilles
HotFrozenHobo
Achilles
6,145
1,428
0
5,534
17,164
12,562
0
5,414
11,145
0
25,098
L
Tiamat
Jordy6779
Tiamat
10,243
1,012
0
3,730
8,265
6,004
72
3,181
4,926
29,993
0
W
Arachne
LukeBehindUu
Arachne
4,061
2,731
0
1,916
7,835
2,939
487
2,274
5,321
0
25,382
W
Tiamat
15,794
902
0
2,631
8,230
6,023
116
1,758
6,347
48,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
22,617
149
Minions Killed
150
0
Camps Cleared
0
770,267
Distance Traveled
659,403
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,677
591
60
5
0
225,042
5
L
Osiris
7,075
544
37
3
0
210,457
0
W
Achilles
8,232
633
31
2
0
236,495
1
L
Tiamat
7,865
605
53
4
0
223,904
1
W
Arachne
8,391
645
40
3
0
256,202
0
W
Tiamat
9,804
754
78
6
0
277,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role