Player Matchup

Janus
Janus
Dalogu
Janus
Level 16
God Stats
1W - 3L
1,310 SR
Queue Stats
11W - 16L
1,396 Elo+
Party 2
Yemoja
Yemoja
Reyenadanchova
Yemoja
Level 17
God Stats
5W - 7L
1,484 SR
Queue Stats
11W - 14L
1,388 Elo+
Party 2
Thor
Thor
Talibaner
Thor
Level 28
God Stats
11W - 16L
1,448 SR
Queue Stats
465W - 400L
1,552 Elo+
Solo
Bellona
Bellona
USSR_Ghost20
Bellona
Level 16
God Stats
2W - 0L
1,722 SR
Queue Stats
28W - 36L
1,419 Elo+
Solo
Apollo
Apollo
karciboi
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,670 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,485 Elo+

VS

Team Averages
Level 22
1,648 SR
1,497 Elo+
Susano
Susano
Ciresharu
Susano
Level 7
God Stats
0W - 1L
1,766 SR
Queue Stats
3W - 7L
1,329 Elo+
Solo
Nox
Nox
KirmiZ
Nox
Level 40
God Stats
3W - 3L
1,693 SR
Queue Stats
164W - 151L
1,569 Elo+
Party 1
Ares
Ares
Sammoneeer
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,572 Elo+
Party 1
Hercules
Hercules
claudiacc1
Hercules
Level 17
God Stats
2W - 1L
1,737 SR
Queue Stats
94W - 87L
1,495 Elo+
Solo
Heimdallr
Heimdallr
skaugi
Heimdallr
Level 44
God Stats
1W - 4L
1,542 SR
Queue Stats
193W - 181L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dalogu
Janus
9
3 / 2 / 2
5,306
531
3,283
3,686
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 4
4,633
463
2,996
3,082
965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
7 / 2 / 2
6,772
677
5,438
7,842
2,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
USSR_Ghost20
Bellona
7
1 / 1 / 2
4,894
489
1,568
4,040
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
karciboi
Apollo
10
2 / 1 / 6
6,058
606
5,547
6,305
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ciresharu
Susano
9
2 / 3 / 1
5,432
543
3,514
6,065
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nox
KirmiZ
Nox
11
1 / 2 / 1
5,999
600
2,462
4,028
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 3
5,461
546
2,245
6,565
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
claudiacc1
Hercules
10
2 / 2 / 0
5,933
593
3,057
8,735
3,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
skaugi
Heimdallr
8
1 / 2 / 1
4,989
499
3,019
7,255
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
7
7
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
Ciresharu
Susano
2
3
1
0.83
W
Janus
Dalogu
Janus
3
2
2
2
L
Nox
KirmiZ
Nox
1
2
1
0.75
W
0
1
4
2
L
1
4
3
0.63
W
Thor
7
2
2
4
W
Bellona
USSR_Ghost20
Bellona
1
1
2
2
L
Hercules
claudiacc1
Hercules
2
2
0
1
W
Apollo
karciboi
Apollo
2
1
6
5
L
Heimdallr
skaugi
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
14,297
24,955
Taken
32,648
9,194
Mitigated
12,480
5,930
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ciresharu
Susano
3,514
412
0
1,806
6,065
1,866
0
621
5,385
0
22,768
W
Janus
Dalogu
Janus
3,283
292
0
880
3,686
887
190
739
2,883
18,018
0
L
Nox
KirmiZ
Nox
2,462
171
0
250
4,028
1,424
577
723
3,171
30,019
0
W
2,996
399
436
85
3,082
965
700
1,283
1,775
12,042
0
L
2,245
256
0
755
6,565
3,179
0
2,258
4,175
8,381
0
W
Thor
5,438
2,234
0
1,932
7,842
2,411
0
607
7,217
0
26,571
W
Bellona
USSR_Ghost20
Bellona
1,568
289
0
298
4,040
2,818
133
384
3,656
0
10,887
L
Hercules
claudiacc1
Hercules
3,057
572
0
2,789
8,735
3,862
0
617
7,901
0
29,612
W
Apollo
karciboi
Apollo
5,547
3,404
0
2,299
6,305
2,113
0
1,502
4,717
0
35,365
L
Heimdallr
skaugi
Heimdallr
3,019
1,695
0
3,130
7,255
2,149
0
1,636
5,537
0
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
27,814
208
Minions Killed
260
0
Camps Cleared
0
951,237
Distance Traveled
948,841
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,432
543
51
5
0
196,181
3
W
Janus
5,306
531
29
3
0
168,907
0
L
Nox
5,999
600
76
8
0
181,483
0
W
Yemoja
4,633
463
20
2
0
178,942
1
L
Ares
5,461
546
10
1
0
207,033
0
W
Thor
6,772
677
60
6
0
206,979
2
W
Bellona
4,894
489
25
3
0
194,979
4
L
Hercules
5,933
593
67
7
0
196,685
1
W
Apollo
6,058
606
74
7
0
201,430
3
L
Heimdallr
4,989
499
56
6
0
167,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role