Player Matchup

Sobek
Sobek
 
Sobek
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
LordGostoso
Tyr
Level 46
God Stats
5W - 2L
1,635 SR
Queue Stats
362W - 356L
1,521 Elo+
Solo
Izanami
Izanami
Vini2370
Izanami
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
221W - 204L
1,377 Elo+
Party 1
Tiamat
Tiamat
pato-lucas-2327
Tiamat
Level 100
God Stats
9W - 15L
1,500 SR
Queue Stats
388W - 464L
1,351 Elo+
Party 3
Ao Kuang
Ao Kuang
spookycake11131
Ao Kuang
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 158L
1,239 Elo+
Party 1
Team Averages
Level 93
1,527 SR
1,398 Elo+

VS

Team Averages
Level 94
1,518 SR
1,486 Elo+
Cernunnos
Cernunnos
Darctar
Cernunnos
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 70L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
Guaraninho
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jhekis
Bakasura
Level 160
God Stats
5W - 6L
1,590 SR
Queue Stats
297W - 261L
1,558 Elo+
Party 2
Tiamat
Tiamat
aguilaguerrera9
Tiamat
Level 66
God Stats
3W - 7L
1,500 SR
Queue Stats
466W - 490L
1,495 Elo+
Solo
Bellona
Bellona
novasonyc91
Bellona
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 120L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 0 / 4
5,873
587
2,953
5,291
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,252
525
1,042
5,630
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Vini2370
Izanami
10
1 / 0 / 1
5,501
550
1,723
4,394
1,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 3
5,743
574
3,122
3,465
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
10
3 / 0 / 3
5,754
575
3,943
6,333
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darctar
Cernunnos
10
1 / 3 / 0
5,507
551
914
5,157
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Guaraninho
Heimdallr
8
0 / 2 / 0
4,803
480
1,430
3,577
991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Jhekis
Bakasura
8
0 / 1 / 1
4,824
482
1,216
4,650
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,244
624
2,838
3,289
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
novasonyc91
Bellona
7
0 / 2 / 0
4,547
455
2,516
6,422
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
4
5
L
Cernunnos
Darctar
Cernunnos
1
3
0
0.33
L
Heimdallr
Guaraninho
Heimdallr
0
2
0
0
L
Bakasura
Jhekis
Bakasura
0
1
1
0.5
W
0
1
0
0
W
Izanami
Vini2370
Izanami
1
0
1
1.5
L
1
0
0
1
L
Bellona
novasonyc91
Bellona
0
2
0
0
W
1
1
3
2.5
W
Ao Kuang
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
8,914
25,113
Taken
23,095
11,347
Mitigated
10,529
11,916
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,953
31
0
2,473
5,291
3,288
0
0
5,291
15,216
0
L
Cernunnos
Darctar
Cernunnos
914
98
0
1,158
5,157
2,362
0
3,724
1,128
0
28,736
L
Heimdallr
Guaraninho
Heimdallr
1,430
459
0
970
3,577
991
0
690
2,887
0
20,032
L
Bakasura
Jhekis
Bakasura
1,216
1,034
0
1,807
4,650
2,477
0
2,256
2,332
0
16,546
W
1,042
307
0
2,423
5,630
3,284
0
2,374
2,884
0
25,293
W
Izanami
Vini2370
Izanami
1,723
862
0
2,338
4,394
1,141
210
0
4,240
0
40,369
L
2,838
650
0
1,666
3,289
1,945
0
227
2,932
30,098
0
L
Bellona
novasonyc91
Bellona
2,516
343
0
376
6,422
2,754
0
2,748
3,643
0
18,486
W
3,122
190
0
1,171
3,465
1,871
450
0
3,415
26,979
0
W
Ao Kuang
3,943
668
0
3,511
6,333
1,763
0
102
6,166
28,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
25,925
296
Minions Killed
289
0
Camps Cleared
0
968,782
Distance Traveled
888,022
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,873
587
19
2
0
208,608
3
L
Cernunnos
5,507
551
65
7
0
162,097
3
L
Heimdallr
4,803
480
50
5
0
162,938
3
L
Bakasura
4,824
482
57
6
0
195,474
2
W
Tyr
5,252
525
67
7
0
179,327
1
W
Izanami
5,501
550
90
9
0
166,398
2
L
Tiamat
6,244
624
77
8
0
161,401
0
L
Bellona
4,547
455
40
4
0
206,112
3
W
Tiamat
5,743
574
65
7
0
168,868
3
W
Ao Kuang
5,754
575
55
6
0
245,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role