Player Matchup

Aphrodite
Aphrodite
Gold II
I_Like_Cake_yolo
Aphrodite
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 120L
1,620 MMR
Party 2
Medusa
Medusa
Gold V
Redhead7720
Medusa
Gold V
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 324L
1,324 MMR
Party 2
Khepri
Khepri
Gold IV
anthonymanczak
Khepri
Gold IV
Level 148
God Stats
12W - 13L
1,589 SR
Queue Stats
85W - 98L
1,484 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,530 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,440 SR
1,443 MMR
Nox
Nox
Gold III
Lunatic Pony
Nox
Gold III
Level 149
God Stats
3W - 11L
1,345 SR
Queue Stats
171W - 177L
1,385 MMR
Solo
Danzaburou
Danzaburou
Silver II
Natsu aka END
Danzaburou
Silver II
Level 47
God Stats
7W - 3L
1,655 SR
Queue Stats
24W - 23L
1,471 MMR
Party 1
Bacchus
Bacchus
Silver I
THOUSANDTURTLES
Bacchus
Silver I
Level 129
God Stats
5W - 2L
1,319 SR
Queue Stats
180W - 168L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
0 / 5 / 1
7,137
595
6,174
8,732
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
11
2 / 4 / 0
7,796
650
7,804
12,207
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 1
6,915
576
3,292
7,533
4,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ChaacCthulhuScyllaKumbhakarnaGuan Yu

VS

Bans
HerculesHadesCu ChulainnAh PuchAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
9,136
761
6,821
5,826
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Natsu aka END
Danzaburou
13
6 / 0 / 5
9,608
801
12,634
9,279
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 9
9,331
778
6,482
17,348
13,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
5
1
0.1
W
4
0
8
8
W
Danzaburou
Natsu aka END
Danzaburou
6
0
5
8.5
L
Medusa
2
4
0
0.5
W
2
2
9
3.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
25,937
28,472
Taken
32,453
14,499
Mitigated
19,366
8,002
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
6,174
89
2,250
3,377
8,732
3,890
0
3,911
4,821
15,558
0
W
6,821
427
0
1,096
5,826
2,161
638
1,904
3,800
32,452
0
W
Danzaburou
Natsu aka END
Danzaburou
12,634
4,444
0
5,341
9,279
3,506
2,463
2,908
6,175
0
66,588
L
Medusa
7,804
2,983
0
668
12,207
6,288
234
6,272
5,935
0
37,523
W
6,482
514
940
7,629
17,348
13,699
264
4,082
12,928
15,948
0
L
3,292
0
433
1,274
7,533
4,321
0
3,127
4,406
12,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
28,075
123
Minions Killed
149
0
Camps Cleared
0
652,197
Distance Traveled
699,327
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,137
595
45
4
0
212,738
5
W
Nox
9,136
761
59
5
0
235,779
5
W
Danzaburou
9,608
801
83
7
0
224,514
0
L
Medusa
7,796
650
57
5
0
211,245
1
W
Bacchus
9,331
778
7
1
0
239,034
1
L
Khepri
6,915
576
21
2
0
228,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role