Player Matchup

Cabrakan
Cabrakan
AstralFever
Cabrakan
Level 69
God Stats
2W - 1L
1,702 SR
Queue Stats
74W - 84L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
Fuyon22
Zhong Kui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 187L
1,634 Elo+
Solo
Fenrir
Fenrir
PapaSparkles
Fenrir
Level 109
God Stats
2W - 2L
1,311 SR
Queue Stats
246W - 241L
1,496 Elo+
Solo
Agni
Agni
gobegobelin
Agni
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,735 Elo+
Solo
Cupid
Cupid
seija_skins
Cupid
Level 156
God Stats
2W - 6L
1,504 SR
Queue Stats
279W - 281L
1,491 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,589 Elo+

VS

Team Averages
Level 119
1,554 SR
1,560 Elo+
Thor
Thor
Destroyuer
Thor
Level 142
God Stats
2W - 1L
1,245 SR
Queue Stats
130W - 114L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Elyfana
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
WICKD GAMR
Hercules
Level 103
God Stats
3W - 2L
1,820 SR
Queue Stats
53W - 53L
1,477 Elo+
Solo
Nemesis
Nemesis
Wolfeman20
Nemesis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,581 Elo+
Solo
Ares
Ares
Zzizigog
Ares
Level 89
God Stats
1W - 0L
1,706 SR
Queue Stats
7W - 5L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AstralFever
Cabrakan
12
3 / 6 / 3
7,361
669
5,545
12,041
7,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Fuyon22
Zhong Kui
12
0 / 8 / 5
6,903
628
7,051
12,482
6,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 7 / 5
7,051
641
9,027
10,858
6,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 2
8,882
807
10,324
7,317
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 6
7,976
725
8,108
9,889
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 18
9,529
866
8,719
13,946
6,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Elyfana
Kukulkan
16
9 / 3 / 11
10,075
916
15,289
7,861
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
WICKD GAMR
Hercules
16
4 / 1 / 21
9,284
844
8,810
15,072
12,259
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Wolfeman20
Nemesis
16
7 / 2 / 15
9,345
850
7,805
7,797
4,683
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ares
14
2 / 2 / 21
9,113
828
6,778
14,385
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
10
Kills
29
29
Deaths
10
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AstralFever
Cabrakan
3
6
3
0.75
W
7
2
18
8
W
Kukulkan
Elyfana
Kukulkan
9
3
11
4.83
L
Zhong Kui
Fuyon22
Zhong Kui
0
8
5
0.31
L
Fenrir
1
7
5
0.5
W
Hercules
WICKD GAMR
Hercules
4
1
21
14.5
W
Nemesis
Wolfeman20
Nemesis
7
2
15
7.25
W
Ares
2
2
21
6.25
L
3
3
2
1.33
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
47,401
52,587
Taken
59,061
27,520
Mitigated
41,597
11,006
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AstralFever
Cabrakan
5,545
400
24
1,487
12,041
7,684
0
5,188
6,853
8,417
0
W
8,719
820
1,918
4,842
13,946
6,899
168
4,685
9,065
0
14,908
W
Kukulkan
Elyfana
Kukulkan
15,289
978
3,751
1,277
7,861
3,865
595
2,478
5,245
37,616
0
L
Zhong Kui
Fuyon22
Zhong Kui
7,051
589
860
918
12,482
6,601
0
6,029
6,453
12,855
0
L
Fenrir
9,027
1,003
702
1,137
10,858
6,661
0
4,838
6,020
0
12,852
W
Hercules
WICKD GAMR
Hercules
8,810
2,923
1,701
7,398
15,072
12,259
326
5,687
9,045
0
18,179
W
Nemesis
Wolfeman20
Nemesis
7,805
3,574
1,353
1,457
7,797
4,683
1,831
3,226
4,515
0
14,440
W
Ares
6,778
491
3,495
3,938
14,385
13,891
163
5,910
8,271
10,285
0
L
10,324
790
88
938
7,317
2,801
0
3,711
3,606
30,479
0
L
8,108
4,370
1,608
3,244
9,889
3,773
0
2,301
7,588
0
14,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
47,346
83
Minions Killed
109
0
Camps Cleared
0
849,623
Distance Traveled
1,038,962
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,361
669
9
1
0
106,448
0
W
Thor
9,529
866
15
1
0
181,943
0
W
Kukulkan
10,075
916
48
4
0
197,035
0
L
Zhong Kui
6,903
628
14
1
0
186,424
1
L
Fenrir
7,051
641
10
1
0
188,559
0
W
Hercules
9,284
844
20
2
0
219,205
0
W
Nemesis
9,345
850
23
2
0
221,007
0
W
Ares
9,113
828
3
0
0
219,772
0
L
Agni
8,882
807
42
4
0
189,193
2
L
Cupid
7,976
725
8
1
0
178,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role