Player Matchup

Jormungandr
Jormungandr
GrimmsEnd
Jormungandr
Level 28
God Stats
16W - 17L
1,218 SR
Queue Stats
107W - 123L
1,378 Elo+
Solo
Kali
Kali
Itano94
Kali
Level 29
God Stats
20W - 12L
1,612 SR
Queue Stats
125W - 136L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
Jimmercorvette
Ao Kuang
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ragna445
Aphrodite
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 81L
1,380 Elo+
Solo
Medusa
Medusa
SugarRay18
Medusa
Level 22
God Stats
1W - 0L
1,716 SR
Queue Stats
97W - 104L
1,410 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,415 Elo+

VS

Team Averages
Level 5
1,543 SR
1,602 Elo+
Ares
Ares
Chatuncito
Ares
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Cupid
Cupid
Helker7u7
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
LARYCABERGA
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Freya
Freya
krazyforce
Freya
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,718 Elo+
Party 1
Odin
Odin
shlonginmybutt
Odin
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 9L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrimmsEnd
Jormungandr
16
7 / 3 / 8
10,753
512
13,162
12,862
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
Itano94
Kali
16
10 / 2 / 17
11,926
568
17,462
19,814
9,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
18
10 / 5 / 1
11,700
557
10,180
14,201
6,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Ragna445
Aphrodite
15
6 / 5 / 13
10,623
506
8,459
13,794
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
SugarRay18
Medusa
17
4 / 2 / 17
10,899
519
19,044
19,438
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 6
9,307
443
6,278
16,992
10,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Helker7u7
Cupid
11
1 / 7 / 6
7,709
367
10,469
12,113
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
11
1 / 8 / 2
7,871
375
5,319
12,480
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
15
4 / 8 / 3
9,343
445
7,256
19,989
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 5 / 2
10,413
496
14,990
21,764
19,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
37
Kills
16
17
Deaths
37
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
Jormungandr
GrimmsEnd
Jormungandr
7
3
8
3.67
L
Cupid
Helker7u7
Cupid
1
7
6
0.57
W
Kali
Itano94
Kali
10
2
17
9.25
W
Ao Kuang
10
5
1
2.1
L
Fenrir
1
8
2
0.25
W
Aphrodite
Ragna445
Aphrodite
6
5
13
2.5
W
Medusa
SugarRay18
Medusa
4
2
17
6.25
L
Freya
4
8
3
0.69
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,307
Damage
44,312
80,109
Taken
83,338
45,344
Mitigated
44,489
38,981
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,278
674
0
1,580
16,992
10,408
236
8,914
7,857
20,837
0
W
Jormungandr
GrimmsEnd
Jormungandr
13,162
3,529
0
1,105
12,862
15,850
2,058
1,572
10,405
54,462
0
L
Cupid
Helker7u7
Cupid
10,469
4,892
1,104
2,736
12,113
3,918
716
5,653
6,360
0
28,293
W
Kali
Itano94
Kali
17,462
11,208
0
10,897
19,814
9,523
1,157
3,813
15,826
0
57,793
W
Ao Kuang
10,180
6,077
753
5,795
14,201
6,037
490
1,635
12,416
61,142
0
L
Fenrir
5,319
1,115
0
2,442
12,480
4,320
0
3,845
8,560
0
32,362
W
Aphrodite
Ragna445
Aphrodite
8,459
3,381
3,198
6,548
13,794
6,257
1,312
2,927
10,817
38,369
0
W
Medusa
SugarRay18
Medusa
19,044
7,107
0
10,685
19,438
7,677
4,464
3,961
15,202
0
79,388
L
Freya
7,256
2,910
0
4,857
19,989
6,759
0
5,689
14,225
34,351
0
L
14,990
5,993
0
3,002
21,764
19,084
0
7,154
14,535
374
49,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
44,643
437
Minions Killed
245
0
Camps Cleared
0
1,740,133
Distance Traveled
1,661,002
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,307
443
21
1
0
278,108
2
W
Jormungandr
10,753
512
77
4
0
341,253
2
L
Cupid
7,709
367
46
2
0
328,213
0
W
Kali
11,926
568
83
4
0
354,728
0
W
Ao Kuang
11,700
557
115
5
0
393,341
6
L
Fenrir
7,871
375
46
2
0
273,526
0
W
Aphrodite
10,623
506
72
3
0
304,650
0
W
Medusa
10,899
519
90
4
0
346,161
2
L
Freya
9,343
445
44
2
0
394,993
2
L
Odin
10,413
496
88
4
0
386,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role