Player Matchup

Kumbhakarna
Kumbhakarna
BigPepegaNrg
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
SkyZin0
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Tofu7654
Janus
Level 30
God Stats
29W - 25L
1,505 SR
Queue Stats
306W - 272L
1,626 Elo+
Solo
Medusa
Medusa
WetWetShmuel
Medusa
Level 29
God Stats
83W - 64L
1,552 SR
Queue Stats
604W - 534L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
charley_tv
Amaterasu
Level 25
God Stats
20W - 28L
1,456 SR
Queue Stats
77W - 91L
1,443 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,496 Elo+

VS

Team Averages
Level 21
1,631 SR
1,502 Elo+
Loki
Loki
ABadJamaican
Loki
Level 13
God Stats
3W - 0L
1,727 SR
Queue Stats
36W - 15L
1,542 Elo+
Solo
Tiamat
Tiamat
AhhApplesauce
Tiamat
Level 29
God Stats
6W - 4L
1,877 SR
Queue Stats
110W - 112L
1,503 Elo+
Party 1
Izanami
Izanami
LegendSalgadoYT
Izanami
Level 29
God Stats
12W - 18L
1,474 SR
Queue Stats
58W - 55L
1,482 Elo+
Solo
Tyr
Tyr
Sepian7969
Tyr
Level 7
God Stats
7W - 6L
1,427 SR
Queue Stats
18W - 14L
1,510 Elo+
Solo
Danzaburou
Danzaburou
my_little_zombie
Danzaburou
Level 29
God Stats
46W - 36L
1,652 SR
Queue Stats
102W - 107L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigPepegaNrg
Kumbhakarna
10
0 / 1 / 7
7,541
397
3,295
8,374
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
SkyZin0
Jing Wei
11
1 / 8 / 0
6,951
366
5,499
14,571
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Tofu7654
Janus
12
0 / 4 / 2
7,432
391
7,155
7,444
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
11 / 6 / 0
10,084
531
16,435
13,708
5,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
charley_tv
Amaterasu
15
0 / 3 / 0
8,111
427
2,520
8,543
5,228
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 3
11,487
605
8,139
9,648
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 5
10,224
538
6,056
13,930
6,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 5
9,517
501
6,521
12,877
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 0 / 2
10,962
577
9,053
8,898
9,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
my_little_zombie
Danzaburou
15
1 / 5 / 5
9,990
526
7,678
11,995
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
22
22
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
2
1
5
4.5
L
Kumbhakarna
BigPepegaNrg
Kumbhakarna
0
1
7
3.5
W
2
5
5
0.9
W
7
0
2
8
L
Jing Wei
SkyZin0
Jing Wei
1
8
0
0.13
L
Janus
Tofu7654
Janus
0
4
2
0.25
L
Medusa
11
6
0
1.83
L
Amaterasu
charley_tv
Amaterasu
0
3
0
0
W
Danzaburou
my_little_zombie
Danzaburou
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
37,447
52,640
Taken
57,348
23,102
Mitigated
26,490
10,629
Healing
23,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,139
1,764
0
3,019
9,648
3,303
1,495
2,157
7,381
0
57,283
W
6,056
389
0
8,633
13,930
6,705
1,884
2,639
10,993
64,548
0
L
Kumbhakarna
BigPepegaNrg
Kumbhakarna
3,295
203
0
937
8,374
5,095
0
209
8,091
13,321
0
W
6,521
4,780
783
4,265
12,877
3,587
1,923
1,860
10,933
0
54,669
W
9,053
409
0
3,615
8,898
9,053
209
1,352
7,436
0
59,438
L
Jing Wei
SkyZin0
Jing Wei
5,499
3,864
0
2,701
14,571
4,936
858
4,477
9,468
0
29,516
L
Janus
Tofu7654
Janus
7,155
52
0
647
7,444
2,339
0
359
7,003
40,892
0
L
Medusa
16,435
7,900
0
4,405
13,708
5,504
578
0
13,708
0
80,787
L
Amaterasu
charley_tv
Amaterasu
2,520
582
0
1,939
8,543
5,228
0
205
8,314
0
44,363
W
Danzaburou
my_little_zombie
Danzaburou
7,678
2,459
0
3,241
11,995
3,842
2,034
1,762
10,155
0
51,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
52,180
376
Minions Killed
535
0
Camps Cleared
0
1,664,625
Distance Traveled
1,684,432
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,487
605
106
6
0
374,008
0
W
Tiamat
10,224
538
109
6
0
339,690
4
L
Kumbhakarna
7,541
397
24
1
0
310,826
3
W
Izanami
9,517
501
92
5
0
295,396
4
W
Tyr
10,962
577
119
6
0
372,414
2
L
Jing Wei
6,951
366
43
2
0
352,894
0
L
Janus
7,432
391
71
4
0
367,661
1
L
Medusa
10,084
531
139
7
0
316,142
4
L
Amaterasu
8,111
427
99
5
0
317,102
5
W
Danzaburou
9,990
526
109
6
0
302,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role