Player Matchup

Fenrir
Fenrir
Cuxxxxx
Fenrir
Level 17
God Stats
39W - 39L
1,482 SR
Queue Stats
45W - 48L
1,483 Elo+
Party 3
Tiamat
Tiamat
Javfid
Tiamat
Level 70
God Stats
6W - 5L
1,586 SR
Queue Stats
50W - 48L
1,547 Elo+
Party 3
Bellona
Bellona
SHmetty
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
TFPGaming
Ullr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 3
Cerberus
Cerberus
gobthechicken
Cerberus
Level 18
God Stats
17W - 12L
1,500 SR
Queue Stats
53W - 54L
1,451 Elo+
Party 3
Team Averages
Level 29
1,514 SR
1,491 Elo+

VS

Team Averages
Level 19
1,517 SR
1,446 Elo+
Sobek
Sobek
GurksalladXD
Sobek
Level 27
God Stats
5W - 5L
1,708 SR
Queue Stats
58W - 72L
1,465 Elo+
Party 2
Chernobog
Chernobog
GuyOfSkillz09
Chernobog
Level 14
God Stats
1W - 3L
1,721 SR
Queue Stats
11W - 13L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
MasterEmu
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nanosaurus
Ah Muzen Cab
Level 11
God Stats
0W - 2L
1,455 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
Twicemas
Tiamat
Level 40
God Stats
0W - 6L
1,203 SR
Queue Stats
79W - 77L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cuxxxxx
Fenrir
10
4 / 0 / 2
5,626
625
2,439
5,068
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Javfid
Tiamat
10
3 / 0 / 2
5,643
627
5,198
4,146
4,021
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
SHmetty
Bellona
9
0 / 1 / 4
5,127
570
1,857
6,539
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
5
0 / 5 / 2
3,818
424
1,997
5,389
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
gobthechicken
Cerberus
6
1 / 2 / 3
4,825
536
2,032
4,783
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 2
5,439
604
3,506
7,172
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
GuyOfSkillz09
Chernobog
7
3 / 3 / 3
5,103
567
3,969
5,350
1,509
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Guan Yu
MasterEmu
Guan Yu
1
0 / 0 / 0
3,309
368
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
Nanosaurus
Ah Muzen Cab
6
0 / 1 / 0
4,171
463
1,532
2,108
540
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Twicemas
Tiamat
9
1 / 2 / 1
4,857
540
3,270
5,435
3,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
8
8
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cuxxxxx
Fenrir
4
0
2
5
L
4
2
2
2.5
L
Chernobog
GuyOfSkillz09
Chernobog
3
3
3
1.5
W
Tiamat
Javfid
Tiamat
3
0
2
4
L
Guan Yu
MasterEmu
Guan Yu
0
0
0
0
L
Ah Muzen Cab
Nanosaurus
Ah Muzen Cab
0
1
0
0
W
Bellona
SHmetty
Bellona
0
1
4
2
W
Ullr
0
5
2
0.2
L
Tiamat
Twicemas
Tiamat
1
2
1
0.75
W
Cerberus
gobthechicken
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,523
Damage
12,277
25,925
Taken
20,065
12,470
Mitigated
9,062
9,677
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cuxxxxx
Fenrir
2,439
650
183
1,642
5,068
1,567
0
628
4,440
0
27,846
L
3,506
216
0
1,296
7,172
3,482
0
2,319
4,853
10,805
0
L
Chernobog
GuyOfSkillz09
Chernobog
3,969
2,946
0
1,085
5,350
1,509
504
3,002
2,348
0
18,020
W
Tiamat
Javfid
Tiamat
5,198
831
123
2,890
4,146
4,021
125
1,573
2,573
28,508
0
L
Guan Yu
MasterEmu
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
Nanosaurus
Ah Muzen Cab
1,532
1,453
0
757
2,108
540
0
0
2,108
0
9,577
W
Bellona
SHmetty
Bellona
1,857
816
0
3,521
6,539
3,358
251
973
5,566
0
23,540
W
Ullr
1,997
946
0
565
5,389
1,354
0
1,914
3,475
0
8,407
L
Tiamat
Twicemas
Tiamat
3,270
225
0
1,166
5,435
3,531
78
1,909
3,526
21,092
0
W
Cerberus
gobthechicken
Cerberus
2,032
177
0
753
4,783
2,170
48
1,688
3,095
8,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
22,879
197
Minions Killed
112
0
Camps Cleared
0
886,399
Distance Traveled
582,912
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,626
625
57
6
0
190,488
0
L
Sobek
5,439
604
9
1
0
178,295
3
L
Chernobog
5,103
567
42
5
0
130,913
1
W
Tiamat
5,643
627
50
6
0
179,367
1
L
Guan Yu
3,309
368
0
0
0
8,823
0
L
Ah Muzen Cab
4,171
463
22
2
0
90,714
0
W
Bellona
5,127
570
62
7
0
176,845
0
W
Ullr
3,818
424
13
1
0
168,663
0
L
Tiamat
4,857
540
39
4
0
174,167
2
W
Cerberus
4,825
536
15
2
0
171,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role