Player Matchup

Danzaburou
Danzaburou
Dobata04
Danzaburou
Level 4
God Stats
3W - 3L
1,658 SR
Queue Stats
4W - 10L
1,120 Elo+
Solo
Persephone
Persephone
Purpl3herb
Persephone
Level 12
God Stats
24W - 35L
1,223 SR
Queue Stats
135W - 137L
1,111 Elo+
Solo
Anhur
Anhur
Souffler
Anhur
Level 14
God Stats
8W - 1L
1,401 SR
Queue Stats
10W - 9L
1,201 Elo+
Solo
Artemis
Artemis
TAUOA808DnomyaR
Artemis
Level 17
God Stats
6W - 11L
1,549 SR
Queue Stats
141W - 165L
1,296 Elo+
Solo
Tiamat
Tiamat
deryosFr
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 65L
1,298 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,205 Elo+

VS

Team Averages
Level 14
1,427 SR
1,233 Elo+
Baron Samedi
Baron Samedi
JDSHAR
Baron Samedi
Level 27
God Stats
5W - 7L
1,406 SR
Queue Stats
41W - 76L
1,168 Elo+
Solo
Ares
Ares
MagnusBurnsides
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
NthPOWERMAN95
Tiamat
Level 28
God Stats
9W - 11L
1,230 SR
Queue Stats
432W - 440L
1,319 Elo+
Solo
Nu Wa
Nu Wa
YHWH747
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,122 Elo+
Solo
Olorun
Olorun
beast2671
Olorun
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 234L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dobata04
Danzaburou
19
10 / 3 / 5
13,324
533
19,112
19,140
8,232
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Purpl3herb
Persephone
16
7 / 3 / 7
11,691
468
20,520
15,231
5,842
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Souffler
Anhur
18
7 / 3 / 2
12,331
493
9,309
11,461
4,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 4
11,597
464
6,832
14,039
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
deryosFr
Tiamat
17
1 / 5 / 7
10,997
440
5,220
18,446
11,313
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JDSHAR
Baron Samedi
18
5 / 11 / 4
11,362
454
12,715
21,952
10,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
1 / 2 / 1
7,405
296
264
1,665
398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
6 / 4 / 2
12,222
489
14,739
16,756
11,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
YHWH747
Nu Wa
9
0 / 10 / 1
7,834
313
360
10,601
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
beast2671
Olorun
17
2 / 5 / 7
10,377
415
11,787
26,169
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
27
Kills
14
16
Deaths
32
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dobata04
Danzaburou
10
3
5
4.17
L
Baron Samedi
JDSHAR
Baron Samedi
5
11
4
0.64
L
1
2
1
0.75
L
6
4
2
1.75
W
Persephone
Purpl3herb
Persephone
7
3
7
3.5
W
Anhur
Souffler
Anhur
7
3
2
2.67
W
2
2
4
2
L
Nu Wa
YHWH747
Nu Wa
0
10
1
0.05
L
Olorun
beast2671
Olorun
2
5
7
1.1
W
Tiamat
deryosFr
Tiamat
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,993
Damage
39,865
78,317
Taken
77,143
35,269
Mitigated
34,710
24,447
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dobata04
Danzaburou
19,112
7,110
0
5,232
19,140
8,232
2,834
9,862
9,278
612
93,602
L
Baron Samedi
JDSHAR
Baron Samedi
12,715
615
2,396
2,951
21,952
10,297
589
7,464
14,459
47,642
0
L
264
159
0
5
1,665
398
0
364
1,210
1,187
0
L
14,739
870
265
5,962
16,756
11,445
1,168
3,323
13,433
74,682
0
W
Persephone
Purpl3herb
Persephone
20,520
609
0
2,557
15,231
5,842
184
8,798
6,430
61,311
0
W
Anhur
Souffler
Anhur
9,309
3,281
293
1,657
11,461
4,446
4,755
5,430
6,031
0
56,719
W
6,832
3,958
0
6,453
14,039
5,436
2,168
5,243
8,796
0
81,186
L
Nu Wa
YHWH747
Nu Wa
360
280
0
513
10,601
2,464
646
1,781
8,820
12,343
0
L
Olorun
beast2671
Olorun
11,787
2,954
824
8,263
26,169
10,106
0
12,884
13,062
44,745
0
W
Tiamat
deryosFr
Tiamat
5,220
1,330
0
8,255
18,446
11,313
1,806
10,701
7,745
45,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,940
Gold Earned
49,200
503
Minions Killed
296
0
Camps Cleared
0
2,037,509
Distance Traveled
1,457,998
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,324
533
136
5
0
424,781
0
L
Baron Samedi
11,362
454
65
3
0
388,004
1
L
Ares
7,405
296
2
0
0
43,280
0
L
Tiamat
12,222
489
137
5
0
372,403
3
W
Persephone
11,691
468
85
3
0
404,302
0
W
Anhur
12,331
493
100
4
0
436,912
2
W
Artemis
11,597
464
98
4
0
400,434
3
L
Nu Wa
7,834
313
23
1
0
258,838
1
L
Olorun
10,377
415
69
3
0
395,473
0
W
Tiamat
10,997
440
84
3
0
371,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role