Player Matchup

Vamana
Vamana
BigBank_1011
Vamana
Level 88
God Stats
4W - 4L
1,626 SR
Queue Stats
258W - 261L
1,554 Elo+
Party 1
King Arthur
King Arthur
Blank_Strife
King Arthur
Level 65
God Stats
1W - 1L
1,272 SR
Queue Stats
99W - 77L
1,586 Elo+
Party 1
Tyr
Tyr
HolySwordKnight
Tyr
Level 84
God Stats
32W - 37L
1,447 SR
Queue Stats
193W - 178L
1,557 Elo+
Party 1
Team Averages
Level 79
1,448 SR
1,565 Elo+

VS

Team Averages
Level 69
1,566 SR
1,530 Elo+
Ares
Ares
Big_Homie_Chad93
Ares
Level 109
God Stats
43W - 56L
1,591 SR
Queue Stats
577W - 577L
1,513 Elo+
Party 2
Ullr
Ullr
Swinging Possum
Ullr
Level 36
God Stats
21W - 17L
1,415 SR
Queue Stats
66W - 61L
1,535 Elo+
Party 2
Anubis
Anubis
temp-233999
Anubis
Level 62
God Stats
6W - 3L
1,690 SR
Queue Stats
37W - 36L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 5 / 1
8,270
636
5,807
13,142
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Blank_Strife
King Arthur
10
1 / 7 / 0
7,309
562
4,137
12,002
6,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
7,806
600
6,868
14,322
7,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
10,556
812
9,616
8,559
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 7
9,699
746
10,642
6,230
2,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
3 / 3 / 8
8,778
675
10,704
9,497
4,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
16
16
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
5
1
0.3
W
7
0
8
11
L
King Arthur
Blank_Strife
King Arthur
1
7
0
0.14
L
1
4
1
0.38
W
6
0
7
9.5
W
Anubis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
30,962
39,466
Taken
24,286
21,218
Mitigated
16,626
9,419
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,807
1,923
0
4,527
13,142
7,729
0
6,385
6,757
95
18,218
W
9,616
417
0
1,322
8,559
9,923
548
38
8,521
14,578
0
L
King Arthur
Blank_Strife
King Arthur
4,137
858
0
2,115
12,002
6,118
0
6,803
5,199
0
18,856
L
6,868
733
0
2,777
14,322
7,371
0
7,196
7,126
0
30,726
W
10,642
6,870
0
1,450
6,230
2,586
1,126
81
6,149
0
39,698
W
Anubis
10,704
692
552
4,212
9,497
4,117
1,078
60
9,437
38,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
29,033
89
Minions Killed
121
0
Camps Cleared
0
712,071
Distance Traveled
649,094
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,270
636
20
2
0
248,466
5
W
Ares
10,556
812
4
0
0
251,592
1
L
King Arthur
7,309
562
25
2
0
208,453
0
L
Tyr
7,806
600
44
3
0
255,152
0
W
Ullr
9,699
746
58
4
0
214,750
2
W
Anubis
8,778
675
59
5
0
182,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role