Player Matchup

Tyr
Tyr
R41N3R1
Tyr
Level 17
God Stats
3W - 0L
1,817 SR
Queue Stats
13W - 12L
1,383 Elo+
Solo
Kukulkan
Kukulkan
WienyButt
Kukulkan
Level 29
God Stats
6W - 3L
1,678 SR
Queue Stats
34W - 49L
1,400 Elo+
Party 1
Fenrir
Fenrir
WrongShell90
Fenrir
Level 19
God Stats
2W - 4L
1,134 SR
Queue Stats
97W - 101L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
karim20
Ah Muzen Cab
Level 30
God Stats
2W - 2L
1,494 SR
Queue Stats
59W - 66L
1,442 Elo+
Party 1
Ymir
Ymir
Александрю
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,410 Elo+

VS

Team Averages
Level 9
1,464 SR
1,308 Elo+
Yemoja
Yemoja
Dechet
Yemoja
Level 11
God Stats
0W - 2L
1,151 SR
Queue Stats
13W - 13L
1,337 Elo+
Party 2
Ra
Ra
JohnnyFry
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 373L
905 Elo+
Solo
Sun Wukong
Sun Wukong
Upyron
Sun Wukong
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
jepetemabiere
Neith
Level 8
God Stats
6W - 3L
1,672 SR
Queue Stats
6W - 10L
1,299 Elo+
Party 2
Tyr
Tyr
ПапаZol
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
6 / 0 / 1
6,794
679
3,473
4,596
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
WienyButt
Kukulkan
11
4 / 0 / 2
6,839
684
2,945
2,684
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
4 / 1 / 3
6,345
635
3,036
7,931
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
karim20
Ah Muzen Cab
9
2 / 3 / 4
5,916
592
5,165
6,567
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 3
5,129
513
2,728
6,696
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dechet
Yemoja
7
2 / 1 / 4
5,179
518
3,093
6,885
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 5 / 0
3,869
387
1,458
5,592
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Upyron
Sun Wukong
6
0 / 2 / 0
4,230
423
679
5,154
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
6 / 3 / 2
5,470
547
7,060
7,169
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 5 / 0
3,702
370
779
4,094
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
8
8
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dechet
Yemoja
2
1
4
4
L
0
5
0
0
W
Tyr
6
0
1
6.5
L
Sun Wukong
Upyron
Sun Wukong
0
2
0
0
W
Kukulkan
WienyButt
Kukulkan
4
0
2
5
W
Fenrir
4
1
3
5.5
L
6
3
2
2.33
W
Ah Muzen Cab
karim20
Ah Muzen Cab
2
3
4
1.33
W
0
4
3
0.38
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
13,069
28,474
Taken
28,894
11,976
Mitigated
10,176
8,280
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dechet
Yemoja
3,093
963
188
1,222
6,885
3,345
0
2,335
4,550
7,809
0
L
1,458
316
0
254
5,592
1,421
0
1,183
4,359
14,253
0
W
Tyr
3,473
1,005
0
1,517
4,596
3,462
0
756
3,765
0
27,722
L
Sun Wukong
Upyron
Sun Wukong
679
180
0
1,932
5,154
1,624
0
74
5,005
0
12,284
W
Kukulkan
WienyButt
Kukulkan
2,945
528
0
0
2,684
999
2,102
668
2,016
35,673
0
W
Fenrir
3,036
869
0
3,796
7,931
2,850
69
610
7,296
0
31,660
L
7,060
3,821
0
2,112
7,169
2,089
0
1,084
6,085
0
20,332
W
Ah Muzen Cab
karim20
Ah Muzen Cab
5,165
2,284
0
2,499
6,567
1,879
578
1,150
5,417
0
28,449
W
2,728
337
0
468
6,696
2,786
32
1,367
5,308
11,161
0
L
779
340
0
171
4,094
1,697
0
997
2,997
0
4,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
22,450
269
Minions Killed
116
0
Camps Cleared
0
934,492
Distance Traveled
774,558
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,179
518
15
2
0
170,247
2
L
Ra
3,869
387
24
2
0
163,481
0
W
Tyr
6,794
679
60
6
0
219,461
4
L
Sun Wukong
4,230
423
30
3
0
151,409
0
W
Kukulkan
6,839
684
71
7
0
198,740
1
W
Fenrir
6,345
635
65
7
0
189,395
0
L
Neith
5,470
547
39
4
0
185,677
0
W
Ah Muzen Cab
5,916
592
55
6
0
145,076
2
W
Ymir
5,129
513
18
2
0
181,820
2
L
Tyr
3,702
370
8
1
0
103,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role