Player Matchup

Cerberus
Cerberus
DiviUp
Cerberus
Level 22
God Stats
16W - 11L
1,616 SR
Queue Stats
47W - 56L
1,518 Elo+
Solo
Ymir
Ymir
HLuppo
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
HokageBharles
The Morrigan
Level 139
God Stats
1W - 0L
1,556 SR
Queue Stats
8W - 4L
1,969 Elo+
Party 2
Hades
Hades
LC Joga
Hades
Level 6
God Stats
1W - 1L
1,386 SR
Queue Stats
3W - 3L
1,303 Elo+
Party 1
Neith
Neith
lunalisica
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,969 Elo+
Party 2
Team Averages
Level 35
1,512 SR
1,652 Elo+

VS

Team Averages
Level 14
1,639 SR
1,506 Elo+
Cthulhu
Cthulhu
Lz Jazzy
Cthulhu
Level 4
God Stats
3W - 5L
1,704 SR
Queue Stats
21W - 29L
1,454 Elo+
Solo
Cernunnos
Cernunnos
NavySoda4314913
Cernunnos
Level 23
God Stats
52W - 22L
1,677 SR
Queue Stats
151W - 118L
1,526 Elo+
Solo
Raijin
Raijin
Quantensprung
Raijin
Level 18
God Stats
6W - 4L
1,617 SR
Queue Stats
59W - 61L
1,519 Elo+
Solo
Amaterasu
Amaterasu
faded_shadow220
Amaterasu
Level 18
God Stats
40W - 35L
1,484 SR
Queue Stats
45W - 47L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
scorpiongwada971
Cu Chulainn
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 6L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiviUp
Cerberus
20
5 / 1 / 31
13,421
1,032
17,118
18,597
18,648
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
HLuppo
Ymir
19
3 / 5 / 25
13,540
1,042
14,544
17,397
18,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
HokageBharles
The Morrigan
20
30 / 2 / 12
17,436
1,341
48,930
11,782
5,253
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
LC Joga
Hades
20
9 / 2 / 25
14,008
1,078
14,182
15,133
8,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
3 / 4 / 33
13,888
1,068
20,821
18,590
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lz Jazzy
Cthulhu
19
3 / 9 / 8
12,752
981
18,518
42,131
27,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cernunnos
NavySoda4314913
Cernunnos
18
4 / 12 / 5
12,671
975
16,556
28,562
10,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 10 / 6
11,704
900
12,611
19,907
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
faded_shadow220
Amaterasu
17
4 / 16 / 4
11,895
915
21,944
29,029
10,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
scorpiongwada971
Cu Chulainn
15
2 / 3 / 2
10,825
833
4,100
7,033
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
39
50
Kills
14
14
Deaths
50
126
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DiviUp
Cerberus
5
1
31
20.5
W
Ymir
HLuppo
Ymir
3
5
25
3.1
W
The Morrigan
HokageBharles
The Morrigan
30
2
12
18
W
Hades
LC Joga
Hades
9
2
25
10.75
L
Cthulhu
Lz Jazzy
Cthulhu
3
9
8
0.78
L
Cernunnos
NavySoda4314913
Cernunnos
4
12
5
0.54
L
1
10
6
0.4
L
Amaterasu
faded_shadow220
Amaterasu
4
16
4
0.38
W
Neith
3
4
33
4.88
L
Cu Chulainn
scorpiongwada971
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,595
Damage
73,729
81,499
Taken
126,662
59,987
Mitigated
58,798
17,610
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DiviUp
Cerberus
17,118
1,389
1,119
4,264
18,597
18,648
0
6,978
11,470
30,440
0
W
Ymir
HLuppo
Ymir
14,544
5,041
0
1,060
17,397
18,077
0
5,088
12,234
31,042
0
W
The Morrigan
HokageBharles
The Morrigan
48,930
11,481
584
1,567
11,782
5,253
0
5,247
6,491
66,072
1,783
W
Hades
LC Joga
Hades
14,182
2,366
1,143
2,865
15,133
8,819
0
6,630
8,503
23,402
0
L
Cthulhu
Lz Jazzy
Cthulhu
18,518
1,293
491
6,816
42,131
27,202
0
31,865
9,991
36,751
0
L
Cernunnos
NavySoda4314913
Cernunnos
16,556
9,555
133
2,005
28,562
10,346
0
18,619
9,782
0
46,737
L
12,611
3,199
0
0
19,907
6,616
0
15,216
4,473
33,220
0
L
Amaterasu
faded_shadow220
Amaterasu
21,944
11,000
0
1,172
29,029
10,783
0
22,364
6,447
0
27,988
W
Neith
20,821
12,628
0
5,008
18,590
9,190
0
7,142
11,423
0
33,563
L
Cu Chulainn
scorpiongwada971
Cu Chulainn
4,100
642
0
174
7,033
3,851
0
3,909
2,880
0
10,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,293
Gold Earned
59,847
173
Minions Killed
172
3
Camps Cleared
6
1,110,135
Distance Traveled
926,680
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,421
1,032
40
3
0
252,270
1
W
Ymir
13,540
1,042
30
2
1
172,904
0
W
The Morrigan
17,436
1,341
53
4
2
236,928
1
W
Hades
14,008
1,078
23
2
0
216,541
0
L
Cthulhu
12,752
981
44
3
0
229,509
0
L
Cernunnos
12,671
975
55
4
4
208,242
0
L
Raijin
11,704
900
46
4
0
189,576
0
L
Amaterasu
11,895
915
13
1
0
212,260
0
W
Neith
13,888
1,068
27
2
0
231,492
0
L
Cu Chulainn
10,825
833
14
1
2
87,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role