Player Matchup

Zeus
Zeus
Reign_of_pain_
Zeus
Level 108
God Stats
144W - 138L
1,524 SR
Queue Stats
424W - 463L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Spooks141
Danzaburou
Level 16
God Stats
10W - 13L
1,466 SR
Queue Stats
555W - 475L
1,572 Elo+
Party 1
Discordia
Discordia
ZofiaOnDrugz
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,775 Elo+
Party 1
Team Averages
Level 47
1,497 SR
1,617 Elo+

VS

Team Averages
Level 105
1,585 SR
1,579 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ronchalant
Zeus
Level 147
God Stats
4W - 1L
1,531 SR
Queue Stats
93W - 72L
1,608 Elo+
Party 2
Chiron
Chiron
gDTgPlEaSuReBoY
Chiron
Level 23
God Stats
23W - 13L
1,725 SR
Queue Stats
72W - 59L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 1
9,263
772
11,111
6,919
2,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Spooks141
Danzaburou
9
0 / 6 / 3
7,222
602
5,298
12,154
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
ZofiaOnDrugz
Discordia
11
1 / 8 / 1
7,670
639
5,010
8,789
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 0 / 11
9,322
777
3,011
11,994
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
9 / 5 / 5
9,630
803
12,219
9,401
3,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 3 / 9
8,880
740
8,598
7,925
2,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
17
17
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
11
9.5
L
7
3
1
2.5
W
9
5
5
2.3
L
Danzaburou
Spooks141
Danzaburou
0
6
3
0.25
L
Discordia
ZofiaOnDrugz
Discordia
1
8
1
0.19
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
23,828
27,862
Taken
29,320
9,229
Mitigated
16,509
3,204
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,011
82
0
2,383
11,994
10,548
99
5,054
6,658
15,734
0
L
11,111
745
0
39
6,919
2,244
294
3,709
3,210
26,279
0
W
12,219
2,241
0
1,473
9,401
3,298
236
6,360
2,801
37,678
0
L
Danzaburou
Spooks141
Danzaburou
5,298
2,080
446
2,504
12,154
4,003
49
5,088
7,066
0
18,086
L
Discordia
ZofiaOnDrugz
Discordia
5,010
600
0
215
8,789
2,982
682
6,493
2,296
19,260
0
W
8,598
2,356
531
1,931
7,925
2,663
350
4,127
3,454
0
33,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
27,832
108
Minions Killed
120
0
Camps Cleared
0
598,266
Distance Traveled
640,858
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,322
777
22
2
0
230,161
4
L
Zeus
9,263
772
45
4
0
203,884
1
W
Zeus
9,630
803
60
5
0
180,119
2
L
Danzaburou
7,222
602
20
2
0
210,018
0
L
Discordia
7,670
639
43
4
0
184,364
0
W
Chiron
8,880
740
38
3
0
230,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role