Player Matchup

Anubis
Anubis
D1NKELMAN
Anubis
Level 69
God Stats
110W - 117L
1,498 SR
Queue Stats
491W - 481L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
DayyVibes
Kumbhakarna
Level 122
God Stats
2W - 5L
1,703 SR
Queue Stats
484W - 353L
1,623 Elo+
Party 1
Artemis
Artemis
JustLetHerGo
Artemis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 53L
1,702 Elo+
Party 1
Hades
Hades
Stanwellgrot
Hades
Level 67
God Stats
16W - 4L
1,751 SR
Queue Stats
49W - 31L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
xXCMOMONEYXx
Sun Wukong
Level 86
God Stats
15W - 12L
1,500 SR
Queue Stats
338W - 333L
1,457 Elo+
Solo
Team Averages
Level 72
1,590 SR
1,559 Elo+

VS

Team Averages
Level 72
1,687 SR
1,478 Elo+
Sun Wukong
Sun Wukong
AzureSpidey
Sun Wukong
Level 57
God Stats
12W - 10L
1,511 SR
Queue Stats
43W - 49L
1,365 Elo+
Party 3
Cerberus
Cerberus
DIRE BAMBI
Cerberus
Level 22
God Stats
74W - 48L
1,700 SR
Queue Stats
438W - 398L
1,491 Elo+
Party 2
Fenrir
Fenrir
DIRE BLAZ3
Fenrir
Level 154
God Stats
6W - 3L
1,839 SR
Queue Stats
90W - 77L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Howzer Bush
Danzaburou
Level 83
God Stats
40W - 29L
1,680 SR
Queue Stats
91W - 64L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
Speedy-Impulse
Baron Samedi
Level 43
God Stats
4W - 6L
1,702 SR
Queue Stats
44W - 38L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D1NKELMAN
Anubis
20
14 / 7 / 19
17,002
1,133
29,348
23,273
15,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
DayyVibes
Kumbhakarna
20
1 / 1 / 31
15,385
1,026
14,440
31,182
56,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
JustLetHerGo
Artemis
20
11 / 3 / 24
16,384
1,092
40,250
16,356
8,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 7 / 26
15,139
1,009
22,137
31,571
17,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
xXCMOMONEYXx
Sun Wukong
20
9 / 9 / 20
15,619
1,041
28,708
28,325
24,178
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzureSpidey
Sun Wukong
20
6 / 6 / 13
14,510
967
17,279
32,065
25,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
DIRE BAMBI
Cerberus
20
1 / 9 / 21
15,765
1,051
11,024
30,403
26,619
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
DIRE BLAZ3
Fenrir
20
5 / 9 / 13
14,383
959
18,835
30,831
22,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Howzer Bush
Danzaburou
20
6 / 12 / 16
15,735
1,049
36,868
32,859
11,943
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Speedy-Impulse
Baron Samedi
20
9 / 3 / 15
16,502
1,100
38,570
18,720
11,157
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
105
39
Kills
27
27
Deaths
39
120
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AzureSpidey
Sun Wukong
6
6
13
2.08
W
Anubis
D1NKELMAN
Anubis
14
7
19
3.36
L
Cerberus
DIRE BAMBI
Cerberus
1
9
21
1.28
L
Fenrir
DIRE BLAZ3
Fenrir
5
9
13
1.28
W
Kumbhakarna
DayyVibes
Kumbhakarna
1
1
31
16.5
L
Danzaburou
Howzer Bush
Danzaburou
6
12
16
1.17
W
Artemis
JustLetHerGo
Artemis
11
3
24
7.67
L
Baron Samedi
Speedy-Impulse
Baron Samedi
9
3
15
5.5
W
4
7
26
2.43
W
Sun Wukong
xXCMOMONEYXx
Sun Wukong
9
9
20
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,883
Damage
122,576
130,707
Taken
144,878
122,976
Mitigated
97,434
24,182
Healing
39,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AzureSpidey
Sun Wukong
17,279
1,795
0
4,855
32,065
25,599
0
15,455
16,410
0
35,566
W
Anubis
D1NKELMAN
Anubis
29,348
1,276
0
3,968
23,273
15,969
0
6,992
16,106
59,089
0
L
Cerberus
DIRE BAMBI
Cerberus
11,024
597
0
5,510
30,403
26,619
0
14,473
15,580
38,409
0
L
Fenrir
DIRE BLAZ3
Fenrir
18,835
2,748
0
1,155
30,831
22,116
0
9,698
20,547
0
31,657
W
Kumbhakarna
DayyVibes
Kumbhakarna
14,440
1,487
0
1,671
31,182
56,236
0
14,231
16,751
17,783
0
L
Danzaburou
Howzer Bush
Danzaburou
36,868
16,491
0
5,807
32,859
11,943
0
16,443
16,163
0
68,059
W
Artemis
JustLetHerGo
Artemis
40,250
24,375
0
1,900
16,356
8,886
0
5,226
10,557
0
83,712
L
Baron Samedi
Speedy-Impulse
Baron Samedi
38,570
2,617
12,349
9,634
18,720
11,157
0
10,247
8,448
77,087
0
W
22,137
2,889
1,018
9,652
31,571
17,707
0
10,863
20,560
56,951
0
W
Sun Wukong
xXCMOMONEYXx
Sun Wukong
28,708
7,762
0
5,973
28,325
24,178
0
12,282
15,834
391
47,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,529
Gold Earned
76,895
288
Minions Killed
292
13
Camps Cleared
4
1,352,684
Distance Traveled
1,354,747
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,510
967
36
2
0
270,468
0
W
Anubis
17,002
1,133
78
5
1
235,229
1
L
Cerberus
15,765
1,051
66
4
1
278,022
0
L
Fenrir
14,383
959
26
2
1
313,665
0
W
Kumbhakarna
15,385
1,026
6
0
1
318,913
1
L
Danzaburou
15,735
1,049
62
4
0
220,729
0
W
Artemis
16,384
1,092
73
5
3
247,912
0
L
Baron Samedi
16,502
1,100
102
7
2
271,863
1
W
Hades
15,139
1,009
93
6
2
268,269
0
W
Sun Wukong
15,619
1,041
38
3
6
282,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role