Player Matchup

Arachne
Arachne
Edson0103
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,618 Elo+
Solo
Medusa
Medusa
Mario_Neto15
Medusa
Level 22
God Stats
12W - 7L
1,591 SR
Queue Stats
23W - 19L
1,396 Elo+
Solo
Ra
Ra
archadb3a
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
stonerrr34
Ymir
Level 6
God Stats
4W - 5L
1,258 SR
Queue Stats
9W - 10L
1,278 Elo+
Solo
Neith
Neith
williamskush
Neith
Level 29
God Stats
41W - 33L
1,571 SR
Queue Stats
109W - 113L
1,426 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,444 Elo+

VS

Team Averages
Level 19
1,502 SR
1,341 Elo+
Tyr
Tyr
Capitan-ACR-18
Tyr
Level 8
God Stats
34W - 58L
1,413 SR
Queue Stats
48W - 102L
1,215 Elo+
Party 1
Merlin
Merlin
CrazyTolin
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 89L
1,073 Elo+
Party 1
Izanami
Izanami
Holy-Dionysus
Izanami
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
112W - 143L
1,445 Elo+
Solo
Ymir
Ymir
Soma1031
Ymir
Level 27
God Stats
23W - 22L
1,598 SR
Queue Stats
366W - 319L
1,573 Elo+
Solo
Heimdallr
Heimdallr
shimul
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Edson0103
Arachne
3
0 / 0 / 0
7,408
274
0
0
0
Medusa
20
9 / 2 / 2
15,324
568
26,209
25,303
11,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 3 / 0
7,901
293
135
2,066
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
0 / 5 / 0
11,484
425
8,329
18,839
17,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
13 / 1 / 0
15,527
575
18,329
15,240
7,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
10,062
373
2,126
14,098
10,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
CrazyTolin
Merlin
17
0 / 7 / 1
10,859
402
2,166
14,332
5,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
19
5 / 5 / 1
12,912
478
13,272
17,986
12,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
18
4 / 4 / 0
12,124
449
15,161
24,075
32,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
shimul
Heimdallr
5
0 / 3 / 0
7,329
271
55
2,192
505

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
22
Kills
9
11
Deaths
24
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Merlin
CrazyTolin
Merlin
0
7
1
0.07
W
Arachne
Edson0103
Arachne
0
0
0
0
L
Izanami
5
5
1
1.1
W
Medusa
9
2
2
5
L
Ymir
4
4
0
1
W
0
3
0
0
L
Heimdallr
shimul
Heimdallr
0
3
0
0
W
0
5
0
0
W
13
1
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,002
Damage
32,780
61,448
Taken
72,683
36,600
Mitigated
62,175
28,594
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,126
960
0
3,086
14,098
10,257
237
954
13,144
0
31,994
L
Merlin
CrazyTolin
Merlin
2,166
477
0
320
14,332
5,774
1,262
135
14,197
50,462
0
W
Arachne
Edson0103
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
13,272
9,906
0
3,093
17,986
12,964
6,856
3,967
14,019
0
87,642
W
Medusa
26,209
11,863
0
15,872
25,303
11,312
1,765
7,268
18,035
0
141,758
L
Ymir
15,161
4,318
0
470
24,075
32,675
457
3,408
20,667
55,393
0
W
135
0
0
68
2,066
450
0
266
1,800
6,580
0
L
Heimdallr
shimul
Heimdallr
55
25
0
0
2,192
505
92
0
2,192
0
2,651
W
8,329
1,810
291
1,763
18,839
17,815
0
4,741
14,098
74,428
0
W
18,329
12,474
0
10,600
15,240
7,023
8,219
5,457
9,783
0
107,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
53,286
498
Minions Killed
380
0
Camps Cleared
0
1,379,830
Distance Traveled
1,824,863
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,062
373
51
2
0
425,743
2
L
Merlin
10,859
402
88
3
0
405,754
0
W
Arachne
7,408
274
0
0
0
15,694
0
L
Izanami
12,912
478
163
6
0
422,502
0
W
Medusa
15,324
568
194
7
0
511,148
3
L
Ymir
12,124
449
69
3
0
457,114
0
W
Ra
7,901
293
5
0
0
98,949
1
L
Heimdallr
7,329
271
9
0
0
113,750
2
W
Ymir
11,484
425
118
4
0
337,304
2
W
Neith
15,527
575
181
7
0
416,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role