Player Matchup

Jing Wei
Jing Wei
CaptainNesquick
Jing Wei
Level 88
God Stats
0W - 4L
1,216 SR
Queue Stats
10W - 24L
1,165 Elo+
Party 1
King Arthur
King Arthur
Dargonnos
King Arthur
Level 27
God Stats
0W - 4L
1,216 SR
Queue Stats
5W - 16L
1,176 Elo+
Party 1
Athena
Athena
Pranxtor
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,239 Elo+
Party 1
Tiamat
Tiamat
pelousecitron
Tiamat
Level 66
God Stats
0W - 5L
1,043 SR
Queue Stats
8W - 21L
1,165 Elo+
Party 1
Team Averages
Level 51
1,244 SR
1,186 Elo+

VS

Team Averages
Level 88
1,746 SR
1,267 Elo+
Baron Samedi
Baron Samedi
AmyColinson
Baron Samedi
Level 147
God Stats
2W - 0L
1,891 SR
Queue Stats
19W - 27L
1,506 Elo+
Solo
Sylvanus
Sylvanus
HakFurYu
Sylvanus
Level 60
God Stats
2W - 2L
1,715 SR
Queue Stats
5W - 15L
1,031 Elo+
Party 2
Horus
Horus
Missolus
Horus
Level 22
God Stats
1W - 5L
1,878 SR
Queue Stats
4W - 17L
1,031 Elo+
Party 2
Neith
Neith
Uruges
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 1 / 1
8,715
726
9,619
10,834
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Dargonnos
King Arthur
13
0 / 3 / 2
8,090
674
2,134
10,133
5,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Pranxtor
Athena
13
1 / 2 / 2
8,645
720
6,536
15,410
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 0
8,633
719
13,229
10,169
7,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmyColinson
Baron Samedi
14
0 / 0 / 6
9,039
753
12,439
10,058
4,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
HakFurYu
Sylvanus
15
2 / 1 / 4
9,206
767
7,519
12,302
11,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Missolus
Horus
14
2 / 2 / 6
8,824
735
4,979
13,513
10,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Uruges
Neith
16
6 / 1 / 3
9,960
830
12,426
9,713
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmyColinson
Baron Samedi
0
0
6
3
L
Jing Wei
1
1
1
1.5
L
King Arthur
Dargonnos
King Arthur
0
3
2
0.33
W
Sylvanus
HakFurYu
Sylvanus
2
1
4
4
W
Horus
Missolus
Horus
2
2
6
2.5
L
Athena
Pranxtor
Athena
1
2
2
1
W
Neith
Uruges
Neith
6
1
3
7.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
37,363
46,546
Taken
45,586
32,124
Mitigated
30,213
7,636
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmyColinson
Baron Samedi
12,439
1,464
2,340
4,033
10,058
4,623
732
4,231
5,761
47,076
0
L
Jing Wei
9,619
7,500
0
1,870
10,834
4,538
0
5,638
5,196
0
46,880
L
King Arthur
Dargonnos
King Arthur
2,134
616
0
1,020
10,133
5,957
60
3,299
6,834
119
15,356
W
Sylvanus
HakFurYu
Sylvanus
7,519
2,083
2,571
3,768
12,302
11,186
614
4,266
7,898
21,368
0
W
Horus
Missolus
Horus
4,979
2,597
1,842
2,696
13,513
10,268
382
5,612
7,251
0
15,677
L
Athena
Pranxtor
Athena
6,536
2,362
0
1,352
15,410
14,269
24
8,371
7,039
11,895
0
W
Neith
Uruges
Neith
12,426
5,694
0
2,729
9,713
4,136
3,927
5,248
4,115
0
40,603
L
13,229
967
0
3,394
10,169
7,360
181
2,979
7,190
30,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
37,029
167
Minions Killed
199
8
Camps Cleared
4
908,802
Distance Traveled
901,756
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,039
753
79
7
1
262,271
3
L
Jing Wei
8,715
726
80
7
3
247,295
1
L
King Arthur
8,090
674
33
3
0
209,624
1
W
Sylvanus
9,206
767
33
3
1
206,568
0
W
Horus
8,824
735
16
1
1
226,170
0
L
Athena
8,645
720
11
1
1
232,602
1
W
Neith
9,960
830
71
6
1
206,747
0
L
Tiamat
8,633
719
43
4
4
219,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role