Player Matchup

Cthulhu
Cthulhu
DinoknightHeck
Cthulhu
Level 8
God Stats
61W - 45L
1,314 SR
Queue Stats
137W - 155L
1,470 Elo+
Solo
Artemis
Artemis
Ethandway83
Artemis
Level 22
God Stats
1W - 0L
1,180 SR
Queue Stats
110W - 111L
1,737 Elo+
Solo
Arachne
Arachne
andrecito8509
Arachne
Level 17
God Stats
19W - 9L
1,589 SR
Queue Stats
205W - 225L
1,588 Elo+
Solo
Discordia
Discordia
gg-GARY-
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 141L
1,553 Elo+
Solo
Nike
Nike
smoky_snowball2
Nike
Level 5
God Stats
3W - 1L
1,760 SR
Queue Stats
11W - 10L
1,636 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,597 Elo+

VS

Team Averages
Level 12
1,614 SR
1,576 Elo+
Ra
Ra
Covert GauntLet
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,403 Elo+
Solo
Danzaburou
Danzaburou
HeavyD_YT1
Danzaburou
Level 23
God Stats
3W - 3L
1,677 SR
Queue Stats
60W - 42L
1,699 Elo+
Solo
Ymir
Ymir
chorizo_bravo0
Ymir
Level 9
God Stats
18W - 8L
1,790 SR
Queue Stats
37W - 42L
1,656 Elo+
Solo
Tiamat
Tiamat
iHave_No_Mercy
Tiamat
Level 18
God Stats
8W - 11L
1,711 SR
Queue Stats
90W - 82L
1,475 Elo+
Solo
Bellona
Bellona
the1legitbrownie
Bellona
Level 7
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 9
6,380
399
5,082
13,967
5,240
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Ethandway83
Artemis
13
5 / 2 / 5
8,237
515
6,916
9,697
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
14
8 / 4 / 4
8,800
550
8,079
11,256
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
gg-GARY-
Discordia
12
6 / 5 / 5
8,154
510
9,719
9,241
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 4
7,987
499
5,170
9,614
4,478
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 2
6,402
400
3,717
10,844
5,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
HeavyD_YT1
Danzaburou
14
7 / 3 / 2
9,373
586
10,259
11,200
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 5
8,215
513
8,226
10,541
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 6 / 5
7,657
479
7,464
11,269
6,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 2 / 5
7,760
485
6,328
12,240
14,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
23
Kills
16
16
Deaths
25
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
0
3
9
1.5
W
Artemis
Ethandway83
Artemis
5
2
5
3.75
L
Danzaburou
HeavyD_YT1
Danzaburou
7
3
2
2.67
W
Arachne
8
4
4
2.5
L
4
2
5
3.25
W
Discordia
gg-GARY-
Discordia
6
5
5
1.7
L
3
6
5
0.92
W
4
2
4
3
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
35,994
53,775
Taken
56,094
19,906
Mitigated
39,722
11,323
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
1,044
161
891
10,844
5,154
847
2,751
8,093
26,012
0
W
5,082
813
975
1,359
13,967
5,240
46
5,362
8,340
18,508
0
W
Artemis
Ethandway83
Artemis
6,916
2,855
0
2,515
9,697
3,711
647
2,541
6,981
0
43,868
L
Danzaburou
HeavyD_YT1
Danzaburou
10,259
4,784
0
4,969
11,200
4,545
754
3,146
8,054
0
55,542
W
Arachne
8,079
5,946
0
4,249
11,256
3,429
0
4,362
6,819
0
45,491
L
8,226
1,690
235
1,693
10,541
9,635
0
3,128
7,413
31,015
0
W
Discordia
gg-GARY-
Discordia
9,719
1,002
0
972
9,241
3,048
571
4,004
5,087
28,717
0
L
7,464
1,405
0
2,276
11,269
6,375
785
3,085
8,184
33,075
0
W
5,170
1,666
311
942
9,614
4,478
735
2,668
6,796
0
36,649
L
6,328
1,576
0
2,291
12,240
14,013
553
2,691
9,549
0
36,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
39,407
301
Minions Killed
300
0
Camps Cleared
0
1,448,852
Distance Traveled
1,291,087
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,402
400
36
2
0
251,384
0
W
Cthulhu
6,380
399
24
2
0
301,119
3
W
Artemis
8,237
515
79
5
0
261,923
1
L
Danzaburou
9,373
586
87
5
0
260,174
2
W
Arachne
8,800
550
95
6
0
321,490
3
L
Ymir
8,215
513
52
3
0
281,874
1
W
Discordia
8,154
510
46
3
0
260,888
0
L
Tiamat
7,657
479
60
4
0
255,415
0
W
Nike
7,987
499
57
4
0
303,432
0
L
Bellona
7,760
485
65
4
0
242,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role