Player Matchup

Tyr
Tyr
JigaRL
Tyr
Level 27
God Stats
1W - 2L
1,586 SR
Queue Stats
72W - 64L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
JustBetterPropho
Baron Samedi
Level 14
God Stats
5W - 1L
1,899 SR
Queue Stats
7W - 3L
1,750 Elo+
Solo
Izanami
Izanami
bymiiguuel
Izanami
Level 29
God Stats
13W - 16L
1,550 SR
Queue Stats
52W - 49L
1,646 Elo+
Party 2
Yemoja
Yemoja
cartheu
Yemoja
Level 18
God Stats
14W - 17L
1,467 SR
Queue Stats
34W - 43L
1,558 Elo+
Solo
Pele
Pele
thedestror
Pele
Level 29
God Stats
16W - 14L
1,544 SR
Queue Stats
66W - 55L
1,715 Elo+
Solo
Team Averages
Level 23
1,609 SR
1,667 Elo+

VS

Team Averages
Level 28
1,672 SR
1,581 Elo+
Thanatos
Thanatos
DrJimDaFatBaby
Thanatos
Level 2
God Stats
1W - 7L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Tiamat
Tiamat
Kantzelor
Tiamat
Level 64
God Stats
2W - 1L
1,837 SR
Queue Stats
33W - 39L
1,498 Elo+
Party 1
Ullr
Ullr
LilacLight
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 194L
1,674 Elo+
Solo
Ares
Ares
NCK0
Ares
Level 29
God Stats
2W - 1L
1,764 SR
Queue Stats
102W - 79L
1,630 Elo+
Solo
Nemesis
Nemesis
TheBlueBook
Nemesis
Level 28
God Stats
4W - 4L
1,761 SR
Queue Stats
176W - 174L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JigaRL
Tyr
19
14 / 2 / 9
13,439
584
18,550
22,700
28,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
JustBetterPropho
Baron Samedi
18
3 / 1 / 9
11,778
512
10,341
10,377
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bymiiguuel
Izanami
18
4 / 4 / 2
12,318
536
7,976
12,442
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
cartheu
Yemoja
15
0 / 0 / 7
10,525
458
1,302
5,492
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 2 / 6
13,076
569
11,633
15,707
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 11 / 1
8,552
372
3,797
12,377
4,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Kantzelor
Tiamat
13
0 / 8 / 2
8,305
361
3,412
13,884
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 3
11,147
485
10,147
14,921
6,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ares
NCK0
Ares
15
1 / 3 / 5
10,361
450
9,770
15,958
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
TheBlueBook
Nemesis
20
3 / 1 / 3
11,943
519
13,269
14,218
7,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
27
Kills
9
9
Deaths
27
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
11
1
0.14
W
Tyr
JigaRL
Tyr
14
2
9
9.25
W
Baron Samedi
JustBetterPropho
Baron Samedi
3
1
9
7.5
L
Tiamat
Kantzelor
Tiamat
0
8
2
0.13
L
4
4
3
1.38
L
Ares
NCK0
Ares
1
3
5
1.17
L
Nemesis
TheBlueBook
Nemesis
3
1
3
4.5
W
Izanami
bymiiguuel
Izanami
4
4
2
1.25
W
Yemoja
cartheu
Yemoja
0
0
7
3.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,802
Damage
40,395
66,718
Taken
71,358
45,978
Mitigated
39,547
27,852
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,797
745
0
3,900
12,377
4,765
566
1,583
10,794
0
21,649
W
Tyr
JigaRL
Tyr
18,550
2,474
0
3,466
22,700
28,260
1,295
4,887
17,813
0
75,376
W
Baron Samedi
JustBetterPropho
Baron Samedi
10,341
464
369
3,915
10,377
4,668
1,049
2,736
7,641
84,522
0
L
Tiamat
Kantzelor
Tiamat
3,412
124
0
2,672
13,884
6,858
0
4,394
9,490
36,406
0
L
10,147
3,985
0
4,551
14,921
6,554
54
1,647
13,274
0
89,691
L
Ares
NCK0
Ares
9,770
250
0
4,405
15,958
13,440
0
2,246
13,712
37,867
0
L
Nemesis
TheBlueBook
Nemesis
13,269
5,725
0
2,042
14,218
7,930
0
1,773
12,445
0
101,936
W
Izanami
bymiiguuel
Izanami
7,976
5,944
0
530
12,442
4,049
7,304
2,588
9,854
0
81,325
W
Yemoja
cartheu
Yemoja
1,302
787
9,342
3,495
5,492
3,043
849
1,912
3,580
14,863
0
W
11,633
1,825
0
6,735
15,707
5,958
612
1,059
14,648
0
110,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
50,308
604
Minions Killed
491
0
Camps Cleared
0
2,270,003
Distance Traveled
1,990,660
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,552
372
47
2
0
357,298
4
W
Tyr
13,439
584
119
5
0
479,499
4
W
Baron Samedi
11,778
512
137
6
0
468,806
11
L
Tiamat
8,305
361
59
3
0
292,024
2
L
Ullr
11,147
485
165
7
0
393,179
1
L
Ares
10,361
450
48
2
0
391,579
5
L
Nemesis
11,943
519
172
7
0
556,580
3
W
Izanami
12,318
536
151
7
0
409,536
5
W
Yemoja
10,525
458
35
2
0
410,061
1
W
Pele
13,076
569
162
7
0
502,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role