Player Matchup

Cthulhu
Cthulhu
AdeptClimber06
Cthulhu
Level 5
God Stats
2W - 1L
1,736 SR
Queue Stats
113W - 111L
1,636 Elo+
Solo
Bellona
Bellona
MaliciousDucklin
Bellona
Level 29
God Stats
6W - 3L
1,636 SR
Queue Stats
36W - 36L
1,771 Elo+
Solo
Cu Chulainn
Cu Chulainn
Razum_Daar
Cu Chulainn
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 133L
1,599 Elo+
Party 1
Ra
Ra
k1llua_G0dsp33d
Ra
Level 7
God Stats
6W - 3L
1,888 SR
Queue Stats
140W - 173L
1,814 Elo+
Party 1
Rama
Rama
photoguy1103
Rama
Level 28
God Stats
27W - 24L
1,634 SR
Queue Stats
38W - 40L
1,629 Elo+
Party 1
Team Averages
Level 42
1,679 SR
1,690 Elo+

VS

Team Averages
Level 16
1,596 SR
1,557 Elo+
Olorun
Olorun
BULLSMASHERS132
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,485 Elo+
Solo
Danzaburou
Danzaburou
BalloonSine3856
Danzaburou
Level 17
God Stats
37W - 18L
1,837 SR
Queue Stats
73W - 42L
1,771 Elo+
Solo
Ymir
Ymir
Bryson_1217
Ymir
Level 15
God Stats
9W - 10L
1,435 SR
Queue Stats
18W - 16L
1,396 Elo+
Solo
Thanatos
Thanatos
DGM_MAGNO97
Thanatos
Level 28
God Stats
2W - 1L
1,745 SR
Queue Stats
37W - 42L
1,613 Elo+
Solo
Ra
Ra
DJ234
Ra
Level 10
God Stats
6W - 7L
1,466 SR
Queue Stats
33W - 35L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
10,219
538
6,705
12,919
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
12 / 1 / 5
11,659
614
20,895
16,198
16,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Razum_Daar
Cu Chulainn
15
8 / 9 / 3
10,176
536
16,770
16,687
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
12 / 7 / 13
10,184
536
13,293
10,634
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 7 / 18
9,953
524
15,460
15,111
6,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 9
8,469
446
8,452
15,884
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
BalloonSine3856
Danzaburou
17
21 / 4 / 3
12,290
647
23,540
24,990
10,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 6
8,402
442
8,142
20,304
10,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
DGM_MAGNO97
Thanatos
14
5 / 6 / 7
9,127
480
9,732
14,604
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
8
0 / 24 / 4
6,450
339
1,658
21,029
6,870
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
58
48
Kills
29
29
Deaths
48
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
5
5
2.1
L
2
7
9
0.93
L
Danzaburou
BalloonSine3856
Danzaburou
21
4
3
5.63
L
1
7
6
0.57
L
Thanatos
DGM_MAGNO97
Thanatos
5
6
7
1.42
L
Ra
0
24
4
0.08
W
12
1
5
14.5
W
Cu Chulainn
Razum_Daar
Cu Chulainn
8
9
3
1.06
W
12
7
13
2.64
W
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,123
Damage
51,524
71,549
Taken
96,811
42,998
Mitigated
38,498
12,398
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,705
850
0
456
12,919
9,446
462
3,657
9,262
45,370
0
L
8,452
4,286
644
6,033
15,884
5,167
1,008
2,719
12,993
38,402
0
L
Danzaburou
BalloonSine3856
Danzaburou
23,540
10,410
0
10,267
24,990
10,119
2,185
3,385
21,487
0
85,779
L
8,142
1,640
504
2,783
20,304
10,442
790
3,796
16,384
29,700
0
L
Thanatos
DGM_MAGNO97
Thanatos
9,732
2,057
0
8,481
14,604
5,900
0
1,711
12,833
0
37,927
L
Ra
1,658
259
25
136
21,029
6,870
23
7,449
13,116
8,827
0
W
20,895
10,560
0
3,734
16,198
16,340
999
3,474
12,724
0
65,432
W
Cu Chulainn
Razum_Daar
Cu Chulainn
16,770
5,946
0
934
16,687
7,302
155
4,673
12,014
0
64,707
W
13,293
2,172
1,319
1,196
10,634
3,775
609
2,563
8,071
45,532
0
W
15,460
12,547
0
4,759
15,111
6,135
1,594
3,885
11,226
0
38,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
44,738
410
Minions Killed
318
0
Camps Cleared
0
1,788,290
Distance Traveled
1,597,866
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,219
538
79
4
0
380,738
4
L
Olorun
8,469
446
89
5
0
305,024
0
L
Danzaburou
12,290
647
108
6
0
329,088
1
L
Ymir
8,402
442
46
2
0
303,787
1
L
Thanatos
9,127
480
65
3
0
327,868
0
L
Ra
6,450
339
10
1
0
332,099
0
W
Bellona
11,659
614
111
6
0
384,440
0
W
Cu Chulainn
10,176
536
85
4
0
357,812
1
W
Ra
10,184
536
90
5
0
319,079
0
W
Rama
9,953
524
45
2
0
346,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role