Player Matchup

Cupid
Cupid
Glock9ine
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
Salvador51
Neith
Level 11
God Stats
6W - 11L
1,665 SR
Queue Stats
22W - 34L
1,583 Elo+
Party 3
Tyr
Tyr
Sonterac
Tyr
Level 77
God Stats
4W - 5L
1,734 SR
Queue Stats
144W - 135L
1,504 Elo+
Party 3
Olorun
Olorun
Zo0Me
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
ZoidbergsFriendo
Discordia
Level 29
God Stats
19W - 9L
1,739 SR
Queue Stats
124W - 99L
1,670 Elo+
Solo
Team Averages
Level 25
1,628 SR
1,551 Elo+

VS

Team Averages
Level 23
1,565 SR
1,602 Elo+
Bellona
Bellona
Kyriamik
Bellona
Level 29
God Stats
9W - 0L
1,837 SR
Queue Stats
101W - 58L
1,618 Elo+
Party 1
Artemis
Artemis
Naggr
Artemis
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 62L
1,548 Elo+
Solo
Bacchus
Bacchus
Sallylu
Bacchus
Level 29
God Stats
5W - 1L
1,477 SR
Queue Stats
71W - 40L
1,629 Elo+
Party 1
Tiamat
Tiamat
Schwarzwaldrambo
Tiamat
Level 29
God Stats
8W - 16L
1,176 SR
Queue Stats
237W - 232L
1,553 Elo+
Solo
Aphrodite
Aphrodite
TsTynka
Aphrodite
Level 15
God Stats
3W - 1L
1,837 SR
Queue Stats
26W - 9L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Glock9ine
Cupid
15
2 / 3 / 2
9,955
905
7,991
12,648
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
16
1 / 7 / 3
9,900
900
14,706
17,070
6,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 3 / 1
9,935
903
6,345
16,359
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Zo0Me
Olorun
15
1 / 8 / 1
9,325
848
5,023
14,171
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
15
0 / 0 / 4
9,413
856
11,052
4,134
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

158

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyriamik
Bellona
17
7 / 2 / 12
11,180
1,016
10,213
14,797
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Naggr
Artemis
17
5 / 1 / 12
11,208
1,019
14,109
9,591
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Sallylu
Bacchus
17
1 / 0 / 18
10,980
998
11,783
11,574
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 11
11,320
1,029
18,330
9,737
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TsTynka
Aphrodite
17
2 / 0 / 17
10,318
938
7,598
7,525
4,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
5
Kills
21
21
Deaths
5
11
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cupid
Glock9ine
Cupid
2
3
2
1
W
Bellona
Kyriamik
Bellona
7
2
12
6.5
W
Artemis
Naggr
Artemis
5
1
12
11
W
Bacchus
Sallylu
Bacchus
1
0
18
10
L
Neith
1
7
3
0.36
W
6
2
11
5.75
L
1
3
1
0.5
W
Aphrodite
TsTynka
Aphrodite
2
0
17
10.5
L
Olorun
Zo0Me
Olorun
1
8
1
0.19
L
Discordia
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,117
Damage
62,033
64,382
Taken
53,224
31,103
Mitigated
43,895
10,957
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Glock9ine
Cupid
7,991
3,860
1,570
1,991
12,648
4,612
0
7,080
5,518
0
18,875
W
Bellona
Kyriamik
Bellona
10,213
2,688
0
654
14,797
11,535
0
3,490
11,108
0
22,050
W
Artemis
Naggr
Artemis
14,109
8,070
0
0
9,591
4,114
0
3,975
5,566
0
41,170
W
Bacchus
Sallylu
Bacchus
11,783
1,408
0
1,283
11,574
15,872
0
3,317
7,756
15,728
0
L
Neith
14,706
8,595
0
1,652
17,070
6,358
0
10,780
6,190
0
32,199
W
18,330
560
1,000
2,359
9,737
8,011
0
4,014
5,663
39,389
0
L
6,345
1,172
0
2,391
16,359
13,363
0
8,529
7,655
0
31,466
W
Aphrodite
TsTynka
Aphrodite
7,598
722
9,421
6,529
7,525
4,363
0
1,279
6,171
18,707
0
L
Olorun
Zo0Me
Olorun
5,023
3,045
1,091
2,262
14,171
5,380
0
9,260
4,880
9,676
0
L
Discordia
11,052
755
0
0
4,134
1,390
0
2,062
2,072
32,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
55,006
174
Minions Killed
188
8
Camps Cleared
7
843,215
Distance Traveled
1,104,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,955
905
29
3
0
180,870
0
W
Bellona
11,180
1,016
26
2
2
202,452
0
W
Artemis
11,208
1,019
74
7
2
198,359
0
W
Bacchus
10,980
998
14
1
0
239,079
0
L
Neith
9,900
900
38
3
3
168,833
0
W
Tiamat
11,320
1,029
43
4
2
218,796
0
L
Tyr
9,935
903
59
5
4
187,911
0
W
Aphrodite
10,318
938
31
3
1
245,892
0
L
Olorun
9,325
848
9
1
0
149,288
0
L
Discordia
9,413
856
39
4
1
156,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role