Player Matchup

Ymir
Ymir
Maddyyyyyyy
Ymir
Level 3
God Stats
1W - 1L
1,775 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 1
Anubis
Anubis
NeonGridCat
Anubis
Level 26
God Stats
43W - 28L
1,665 SR
Queue Stats
196W - 141L
1,668 Elo+
Solo
Artemis
Artemis
QjaxuQ
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,640 Elo+
Solo
Apollo
Apollo
sandragarcia02
Apollo
Level 3
God Stats
4W - 2L
1,892 SR
Queue Stats
5W - 2L
1,871 Elo+
Solo
Zeus
Zeus
squirrelmath
Zeus
Level 128
God Stats
13W - 4L
1,872 SR
Queue Stats
386W - 241L
1,701 Elo+
Party 1
Team Averages
Level 33
1,741 SR
1,690 Elo+

VS

Team Averages
Level 22
1,589 SR
1,657 Elo+
Aphrodite
Aphrodite
DuckMilk
Aphrodite
Level 29
God Stats
3W - 1L
1,639 SR
Queue Stats
161W - 94L
1,727 Elo+
Solo
Nemesis
Nemesis
Lowkis
Nemesis
Level 4
God Stats
3W - 1L
1,738 SR
Queue Stats
10W - 7L
1,672 Elo+
Solo
Sobek
Sobek
OutLAstshybo
Sobek
Level 29
God Stats
8W - 8L
1,540 SR
Queue Stats
496W - 491L
1,560 Elo+
Solo
Nike
Nike
hellmode114
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 35L
1,773 Elo+
Solo
Cupid
Cupid
sippycups
Cupid
Level 29
God Stats
4W - 3L
1,528 SR
Queue Stats
91W - 107L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,873
487
802
4,951
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
1 / 6 / 1
5,110
511
5,947
8,979
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
QjaxuQ
Artemis
4
0 / 6 / 2
4,031
403
1,268
6,605
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 4 / 3
6,049
605
4,597
7,338
1,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 1
6,232
623
7,911
4,690
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DuckMilk
Aphrodite
12
2 / 2 / 4
6,621
662
2,152
7,641
3,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Lowkis
Nemesis
11
3 / 3 / 4
6,277
628
3,228
6,898
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
7 / 1 / 8
7,006
701
5,713
6,322
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 1 / 3
6,907
691
6,447
7,882
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
sippycups
Cupid
13
4 / 0 / 5
7,425
743
3,908
4,869
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
23
23
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DuckMilk
Aphrodite
2
2
4
2
W
Nemesis
Lowkis
Nemesis
3
3
4
1.67
L
0
4
1
0.13
L
Anubis
1
6
1
0.25
W
7
1
8
11
L
Artemis
QjaxuQ
Artemis
0
6
2
0.17
W
7
1
3
8.5
L
2
4
3
0.88
W
Cupid
sippycups
Cupid
4
0
5
6.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,525
Damage
21,448
32,563
Taken
33,612
11,047
Mitigated
15,565
6,948
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DuckMilk
Aphrodite
2,152
67
752
4,865
7,641
3,303
0
3,608
3,773
39,526
0
W
Nemesis
Lowkis
Nemesis
3,228
1,175
0
2,437
6,898
1,968
0
2,573
4,237
0
29,018
L
802
308
0
443
4,951
1,765
0
1,722
3,229
8,735
0
L
Anubis
5,947
638
0
3,436
8,979
4,467
155
301
8,678
28,195
0
W
5,713
1,588
0
2,259
6,322
4,952
0
2,983
3,229
12,120
0
L
Artemis
QjaxuQ
Artemis
1,268
857
0
909
6,605
1,490
110
2,091
4,489
0
7,196
W
6,447
1,997
0
2,719
7,882
3,719
0
4,864
3,017
0
34,070
L
4,597
2,675
0
1,338
7,338
1,993
455
1,910
5,428
0
30,013
W
Cupid
sippycups
Cupid
3,908
2,255
0
2,448
4,869
1,623
272
173
4,696
0
43,187
L
7,911
1,264
0
822
4,690
1,332
0
1,791
2,874
36,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
34,236
217
Minions Killed
328
0
Camps Cleared
0
925,538
Distance Traveled
1,054,425
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,621
662
91
9
0
219,986
5
W
Nemesis
6,277
628
70
7
0
214,308
0
L
Ymir
4,873
487
24
2
0
212,779
1
L
Anubis
5,110
511
51
5
0
162,005
1
W
Sobek
7,006
701
13
1
0
218,702
1
L
Artemis
4,031
403
14
1
0
161,764
2
W
Nike
6,907
691
66
7
0
192,932
4
L
Apollo
6,049
605
51
5
0
211,534
1
W
Cupid
7,425
743
88
9
0
208,497
2
L
Zeus
6,232
623
77
8
0
177,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role