Player Matchup

Da Ji
Da Ji
Bubaluu24
Da Ji
Level 21
God Stats
14W - 19L
1,604 SR
Queue Stats
146W - 216L
1,508 Elo+
Party 1
Janus
Janus
GoTs_BUMER
Janus
Level 115
God Stats
4W - 12L
1,251 SR
Queue Stats
271W - 334L
1,484 Elo+
Party 1
Izanami
Izanami
Gokublack12
Izanami
Level 23
God Stats
18W - 33L
1,492 SR
Queue Stats
305W - 437L
1,369 Elo+
Party 1
Anubis
Anubis
MOMAZOSDIEGO
Anubis
Level 13
God Stats
6W - 5L
1,294 SR
Queue Stats
31W - 44L
1,404 Elo+
Party 1
Tiamat
Tiamat
pacolatraba
Tiamat
Level 26
God Stats
2W - 5L
1,650 SR
Queue Stats
145W - 249L
1,456 Elo+
Party 1
Team Averages
Level 40
1,458 SR
1,444 Elo+

VS

Team Averages
Level 14
1,493 SR
1,359 Elo+
Aphrodite
Aphrodite
Brotpilot-Yannic
Aphrodite
Level 3
God Stats
0W - 3L
1,233 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 3
Bakasura
Bakasura
InSaNiTy-ArKoS
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,434 Elo+
Party 2
Nike
Nike
Megawetblanket
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,440 Elo+
Solo
Terra
Terra
NaiReKTV
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,445 Elo+
Party 2
Sol
Sol
crymybqby
Sol
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 9L
1,191 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bubaluu24
Da Ji
18
5 / 3 / 11
11,863
516
11,847
16,772
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
20
14 / 1 / 12
13,396
582
15,745
12,227
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Gokublack12
Izanami
19
12 / 2 / 9
12,326
536
18,463
17,209
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
11 / 2 / 5
12,776
555
19,729
11,711
8,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
18
6 / 0 / 20
11,481
499
13,680
15,139
20,954
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
1 / 11 / 2
8,964
390
4,335
16,449
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
13
2 / 12 / 2
8,737
380
5,377
18,589
9,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 11 / 0
8,298
361
8,279
23,819
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
NaiReKTV
Terra
15
3 / 5 / 2
9,351
407
5,818
21,411
21,356
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 10 / 1
9,010
392
12,498
20,420
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
15
48
Kills
8
8
Deaths
49
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
11
2
0.18
W
Da Ji
Bubaluu24
Da Ji
5
3
11
3.5
W
Janus
14
1
12
20
W
Izanami
Gokublack12
Izanami
12
2
9
8.25
L
Bakasura
2
12
2
0.25
W
Anubis
11
2
5
6.75
L
0
11
0
0
L
Terra
NaiReKTV
Terra
3
5
2
0.8
L
2
10
1
0.25
W
Tiamat
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,464
Damage
36,307
73,058
Taken
100,688
48,464
Mitigated
57,104
34,245
Healing
22,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
4,335
1,243
2,654
4,884
16,449
6,231
224
6,015
10,430
26,867
0
W
Da Ji
Bubaluu24
Da Ji
11,847
3,775
0
5,879
16,772
6,840
0
2,934
13,583
0
76,195
W
Janus
15,745
2,440
0
1,349
12,227
4,958
920
2,459
9,693
104,601
0
W
Izanami
Gokublack12
Izanami
18,463
13,112
291
9,824
17,209
6,934
2,386
8,503
8,581
0
82,365
L
Bakasura
5,377
3,969
0
1,882
18,589
9,557
0
9,112
9,369
0
24,622
W
Anubis
19,729
2,428
0
7,373
11,711
8,778
1,619
2,900
8,521
66,651
0
L
8,279
1,542
0
475
23,819
13,666
0
10,858
12,719
0
52,816
L
Terra
NaiReKTV
Terra
5,818
2,702
1,185
6,849
21,411
21,356
42
13,470
7,887
33,389
0
L
12,498
4,613
0
5,018
20,420
6,294
705
9,083
11,129
44,588
0
W
Tiamat
13,680
1,261
411
9,118
15,139
20,954
480
5,855
9,154
54,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,842
Gold Earned
44,360
569
Minions Killed
304
0
Camps Cleared
0
2,087,218
Distance Traveled
1,833,270
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,964
390
58
3
0
356,200
0
W
Da Ji
11,863
516
101
4
0
465,484
0
W
Janus
13,396
582
161
7
0
474,996
1
W
Izanami
12,326
536
120
5
0
395,337
0
L
Bakasura
8,737
380
67
3
0
398,329
0
W
Anubis
12,776
555
101
4
0
339,731
0
L
Nike
8,298
361
78
3
0
375,596
0
L
Terra
9,351
407
40
2
0
365,123
5
L
Sol
9,010
392
61
3
0
338,022
2
W
Tiamat
11,481
499
86
4
0
411,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role