Player Matchup

Tiamat
Tiamat
Kobelstonepl
Tiamat
Level 16
God Stats
4W - 2L
1,667 SR
Queue Stats
198W - 174L
1,185 Elo+
Party 1
Anhur
Anhur
Kølbæk
Anhur
Level 5
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Nakino
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Propet40
Medusa
Level 15
God Stats
12W - 3L
1,460 SR
Queue Stats
116W - 85L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
zabubeats
Cthulhu
Level 18
God Stats
3W - 4L
1,482 SR
Queue Stats
84W - 89L
1,306 Elo+
Solo
Team Averages
Level 11
1,491 SR
1,335 Elo+

VS

Team Averages
Level 20
1,560 SR
1,396 Elo+
Ymir
Ymir
Foolek89
Ymir
Level 26
God Stats
4W - 7L
1,527 SR
Queue Stats
13W - 27L
1,391 Elo+
Solo
Fenrir
Fenrir
GreatYeen
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,371 Elo+
Solo
Osiris
Osiris
IAnligeI
Osiris
Level 18
God Stats
2W - 3L
1,621 SR
Queue Stats
31W - 28L
1,398 Elo+
Solo
Zeus
Zeus
Manhurt
Zeus
Level 18
God Stats
13W - 6L
1,645 SR
Queue Stats
21W - 26L
1,358 Elo+
Solo
Skadi
Skadi
auero2
Skadi
Level 23
God Stats
9W - 6L
1,509 SR
Queue Stats
12W - 11L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
9 / 7 / 5
12,748
531
21,963
26,342
14,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Kølbæk
Anhur
19
4 / 4 / 2
12,082
503
9,471
25,260
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Nakino
Neith
5
0 / 3 / 0
6,807
284
416
2,203
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Propet40
Medusa
17
3 / 9 / 7
11,024
459
13,495
18,289
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
zabubeats
Cthulhu
14
3 / 12 / 6
9,425
393
7,218
26,221
18,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 4 / 10
12,055
502
11,265
19,351
18,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
GreatYeen
Fenrir
16
3 / 4 / 3
11,161
465
10,097
21,754
10,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
IAnligeI
Osiris
20
19 / 3 / 5
14,434
601
22,378
17,097
20,095
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
Manhurt
Zeus
19
4 / 4 / 8
12,718
530
15,621
14,295
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
auero2
Skadi
16
7 / 4 / 5
11,430
476
14,429
13,138
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
19
Kills
34
35
Deaths
19
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
10
1.5
W
Fenrir
GreatYeen
Fenrir
3
4
3
1.13
W
Osiris
IAnligeI
Osiris
19
3
5
7.17
L
Tiamat
9
7
5
1.64
L
Anhur
Kølbæk
Anhur
4
4
2
1.25
W
Zeus
Manhurt
Zeus
4
4
8
2
L
Neith
Nakino
Neith
0
3
0
0
L
Medusa
Propet40
Medusa
3
9
7
0.72
W
Skadi
auero2
Skadi
7
4
5
2.38
L
Cthulhu
zabubeats
Cthulhu
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,563
Damage
73,790
98,315
Taken
85,635
48,733
Mitigated
58,004
24,259
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,265
1,416
0
2,681
19,351
18,503
1,713
5,591
13,609
49,553
0
W
Fenrir
GreatYeen
Fenrir
10,097
4,198
0
9,588
21,754
10,290
516
3,367
18,223
0
68,163
W
Osiris
IAnligeI
Osiris
22,378
9,060
0
2,549
17,097
20,095
2,859
4,541
12,324
0
86,375
L
Tiamat
21,963
2,842
0
8,738
26,342
14,606
1,073
7,965
18,227
65,292
0
L
Anhur
Kølbæk
Anhur
9,471
4,929
0
11,261
25,260
8,897
1,774
4,212
21,048
0
89,155
W
Zeus
Manhurt
Zeus
15,621
3,424
0
3,718
14,295
4,959
4,025
6,389
7,400
88,162
0
L
Neith
Nakino
Neith
416
232
0
127
2,203
411
0
0
1,965
0
3,955
L
Medusa
Propet40
Medusa
13,495
6,703
0
3,260
18,289
6,271
79
4,503
13,686
0
47,957
W
Skadi
auero2
Skadi
14,429
5,825
0
3,664
13,138
4,157
3,819
7,921
4,898
0
51,358
L
Cthulhu
zabubeats
Cthulhu
7,218
780
231
642
26,221
18,548
0
10,206
15,845
38,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,086
Gold Earned
61,798
370
Minions Killed
500
0
Camps Cleared
0
1,653,874
Distance Traveled
2,162,375
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,055
502
75
3
0
371,102
0
W
Fenrir
11,161
465
90
4
0
459,146
1
W
Osiris
14,434
601
104
4
0
466,080
1
L
Tiamat
12,748
531
88
4
0
397,748
6
L
Anhur
12,082
503
151
6
0
379,653
0
W
Zeus
12,718
530
155
6
0
411,972
2
L
Neith
6,807
284
5
0
0
84,297
1
L
Medusa
11,024
459
80
3
0
377,259
1
W
Skadi
11,430
476
76
3
0
454,075
5
L
Cthulhu
9,425
393
46
2
0
414,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role