Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Frank2611
Ah Muzen Cab
Level 23
God Stats
89W - 100L
1,496 SR
Queue Stats
187W - 224L
1,526 Elo+
Solo
Bellona
Bellona
IHATELIFE23
Bellona
Level 18
God Stats
39W - 31L
1,515 SR
Queue Stats
167W - 192L
1,330 Elo+
Solo
Serqet
Serqet
KitZ1313
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,254 Elo+
Solo
Tiamat
Tiamat
STRESS77
Tiamat
Level 29
God Stats
13W - 18L
1,500 SR
Queue Stats
265W - 296L
1,510 Elo+
Solo
Loki
Loki
maccaxd
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,169 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,358 Elo+

VS

Team Averages
Level 19
1,427 SR
1,540 Elo+
Ra
Ra
AntonioBoina
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,589 Elo+
Solo
Tiamat
Tiamat
Co0bs
Tiamat
Level 25
God Stats
4W - 2L
1,541 SR
Queue Stats
70W - 44L
1,339 Elo+
Solo
Cupid
Cupid
GodOfGlizzy
Cupid
Level 29
God Stats
1W - 3L
1,345 SR
Queue Stats
80W - 86L
1,602 Elo+
Solo
Da Ji
Da Ji
TulThelamee
Da Ji
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Solo
Artemis
Artemis
WhatComesNext1
Artemis
Level 6
God Stats
3W - 5L
1,249 SR
Queue Stats
27W - 45L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Frank2611
Ah Muzen Cab
15
0 / 13 / 4
9,015
902
14,082
20,341
8,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
IHATELIFE23
Bellona
15
3 / 5 / 3
9,790
979
8,202
18,486
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
KitZ1313
Serqet
14
2 / 5 / 1
9,221
922
3,554
12,874
5,148
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
STRESS77
Tiamat
16
2 / 7 / 4
9,962
996
11,259
17,013
10,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
maccaxd
Loki
14
0 / 7 / 3
8,649
865
2,525
9,306
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 18
11,165
1,117
12,065
9,804
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Co0bs
Tiamat
19
9 / 1 / 20
11,860
1,186
19,675
6,536
8,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 0 / 22
11,489
1,149
15,593
7,575
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
12 / 2 / 18
11,680
1,168
13,366
12,694
5,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 14
10,157
1,016
11,032
7,561
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
129
7
Kills
37
37
Deaths
7
15
Assists
92
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
W
Tiamat
Co0bs
Tiamat
9
1
20
19
L
Ah Muzen Cab
Frank2611
Ah Muzen Cab
0
13
4
0.15
W
6
0
22
17
L
Bellona
IHATELIFE23
Bellona
3
5
3
0.9
L
Serqet
KitZ1313
Serqet
2
5
1
0.5
L
Tiamat
STRESS77
Tiamat
2
7
4
0.57
W
12
2
18
10.5
W
3
2
14
5
L
Loki
maccaxd
Loki
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,622
Damage
71,731
78,020
Taken
44,170
44,333
Mitigated
25,409
4,536
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,065
881
1,376
452
9,804
4,276
0
2,146
7,396
37,475
0
W
Tiamat
Co0bs
Tiamat
19,675
1,483
0
2,118
6,536
8,892
0
1,619
4,792
46,335
0
L
Ah Muzen Cab
Frank2611
Ah Muzen Cab
14,082
4,585
0
1,416
20,341
8,565
0
9,976
10,191
0
44,693
W
15,593
7,472
2,258
4,882
7,575
3,292
0
2,704
4,665
0
29,931
L
Bellona
IHATELIFE23
Bellona
8,202
1,412
0
529
18,486
16,585
0
6,457
11,727
0
17,517
L
Serqet
KitZ1313
Serqet
3,554
707
0
0
12,874
5,148
0
4,347
8,419
0
8,858
L
Tiamat
STRESS77
Tiamat
11,259
928
0
1,983
17,013
10,672
0
7,683
9,194
35,808
0
W
13,366
3,988
0
1,545
12,694
5,926
0
2,268
10,141
0
17,231
W
11,032
4,425
0
1,356
7,561
3,023
0
2,522
4,663
0
21,724
L
Loki
maccaxd
Loki
2,525
1,285
0
608
9,306
3,363
0
2,491
6,749
0
9,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
56,351
155
Minions Killed
228
6
Camps Cleared
4
825,935
Distance Traveled
906,263
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,165
1,117
70
7
1
189,557
0
W
Tiamat
11,860
1,186
76
8
0
194,637
0
L
Ah Muzen Cab
9,015
902
75
8
1
138,266
0
W
Cupid
11,489
1,149
47
5
0
189,070
2
L
Bellona
9,790
979
16
2
0
215,761
0
L
Serqet
9,221
922
9
1
2
163,756
0
L
Tiamat
9,962
996
42
4
2
185,746
0
W
Da Ji
11,680
1,168
8
1
2
173,858
0
W
Artemis
10,157
1,016
27
3
1
159,141
2
L
Loki
8,649
865
13
1
1
122,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role