Player Matchup

Hera
Hera
GrenRagnarok
Hera
Level 18
God Stats
1W - 1L
1,438 SR
Queue Stats
16W - 17L
1,346 Elo+
Party 1
Neith
Neith
Krogstad2000
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 73L
1,553 Elo+
Party 1
Ares
Ares
xkri86hus99
Ares
Level 66
God Stats
3W - 0L
1,746 SR
Queue Stats
149W - 110L
1,548 Elo+
Party 1
Team Averages
Level 50
1,561 SR
1,482 Elo+

VS

Team Averages
Level 51
1,542 SR
1,470 Elo+
Nike
Nike
XxSACKOMATICxX
Nike
Level 29
God Stats
5W - 5L
1,406 SR
Queue Stats
64W - 80L
1,360 Elo+
Party 2
Erlang Shen
Erlang Shen
exiledsavior1
Erlang Shen
Level 120
God Stats
2W - 5L
1,719 SR
Queue Stats
131W - 140L
1,550 Elo+
Party 2
Ra
Ra
wael_ultra94
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 17
8,688
724
5,635
9,433
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
12 / 1 / 8
10,812
901
14,287
7,004
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 2 / 13
9,769
814
6,114
9,703
7,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,811
651
4,760
11,347
6,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
exiledsavior1
Erlang Shen
13
5 / 5 / 2
8,646
721
7,840
15,001
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 9 / 4
7,101
592
1,815
9,012
4,214
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
20
Kills
7
8
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
17
1.9
W
12
1
8
16
L
2
6
2
0.5
L
Erlang Shen
exiledsavior1
Erlang Shen
5
5
2
1.2
L
0
9
4
0.22
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
14,415
26,140
Taken
35,360
16,189
Mitigated
19,230
4,765
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,635
1,872
0
2,338
9,433
5,126
663
760
8,673
18,303
0
W
14,287
9,020
0
2,427
7,004
3,081
1,828
652
6,352
0
48,399
L
4,760
881
0
0
11,347
6,498
0
3,976
7,371
0
18,385
L
Erlang Shen
exiledsavior1
Erlang Shen
7,840
3,592
0
3,819
15,001
8,518
0
4,438
10,563
0
40,656
L
1,815
446
89
0
9,012
4,214
0
3,403
5,609
8,873
0
W
6,114
894
0
0
9,703
7,982
765
407
9,296
18,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
23,558
118
Minions Killed
101
0
Camps Cleared
0
638,508
Distance Traveled
508,409
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,688
724
27
2
0
197,537
1
W
Neith
10,812
901
67
6
0
209,902
2
L
Nike
7,811
651
32
3
0
186,981
0
L
Erlang Shen
8,646
721
64
5
0
198,149
1
L
Ra
7,101
592
5
0
0
123,279
1
W
Ares
9,769
814
24
2
0
231,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role