Player Matchup

Ymir
Ymir
ENword69
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
IbenThere
Chernobog
Level 5
God Stats
3W - 2L
1,299 SR
Queue Stats
12W - 11L
1,235 Elo+
Solo
Nemesis
Nemesis
MrDarcy455
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,365 Elo+
Solo
Janus
Janus
pangit65
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,210 Elo+
Solo
Guan Yu
Guan Yu
кирка
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,460 SR
1,362 Elo+

VS

Team Averages
Level 13
1,378 SR
1,321 Elo+
Anhur
Anhur
Ochoxe
Anhur
Level 16
God Stats
3W - 5L
1,560 SR
Queue Stats
138W - 189L
1,356 Elo+
Solo
Nemesis
Nemesis
P1NKFA1RY
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,209 Elo+
Solo
Artemis
Artemis
PrismVerse
Artemis
Level 28
God Stats
2W - 4L
1,146 SR
Queue Stats
55W - 81L
1,302 Elo+
Solo
Hel
Hel
SinsofGod
Hel
Level 18
God Stats
2W - 5L
1,187 SR
Queue Stats
3W - 7L
1,239 Elo+
Solo
Ra
Ra
smellyellypelly
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 0 / 8
13,179
573
6,225
8,662
8,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
IbenThere
Chernobog
20
10 / 1 / 5
12,993
565
12,815
9,412
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
MrDarcy455
Nemesis
18
5 / 1 / 5
11,718
509
8,967
17,501
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
pangit65
Janus
14
0 / 5 / 10
9,619
418
8,909
10,566
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
кирка
Guan Yu
13
2 / 11 / 3
8,890
387
6,372
16,392
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ochoxe
Anhur
15
3 / 4 / 1
10,236
445
7,798
11,281
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
P1NKFA1RY
Nemesis
13
2 / 6 / 1
9,485
412
4,084
15,781
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
PrismVerse
Artemis
13
1 / 7 / 2
8,496
369
9,572
14,891
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 2
8,451
367
4,550
10,758
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 2
12,969
564
10,851
12,555
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
23
Kills
16
18
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
8
10
W
Chernobog
IbenThere
Chernobog
10
1
5
12.5
W
Nemesis
MrDarcy455
Nemesis
5
1
5
7.5
L
Anhur
Ochoxe
Anhur
3
4
1
0.88
L
Nemesis
P1NKFA1RY
Nemesis
2
6
1
0.42
L
Artemis
PrismVerse
Artemis
1
7
2
0.29
L
0
4
2
0.25
W
Janus
pangit65
Janus
0
5
10
1
L
10
4
2
2.75
W
Guan Yu
кирка
Guan Yu
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,288
Damage
36,855
62,533
Taken
65,266
35,535
Mitigated
26,258
19,951
Healing
24,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,225
1,103
0
2,178
8,662
8,353
806
1,560
7,102
63,903
0
W
Chernobog
IbenThere
Chernobog
12,815
8,211
0
2,781
9,412
4,085
3,516
1,675
7,737
0
86,120
W
Nemesis
MrDarcy455
Nemesis
8,967
3,772
0
10,722
17,501
6,928
558
2,139
15,362
0
89,872
L
Anhur
Ochoxe
Anhur
7,798
2,999
0
2,580
11,281
6,047
1,882
1,144
9,961
0
63,677
L
Nemesis
P1NKFA1RY
Nemesis
4,084
1,156
0
4,364
15,781
5,547
0
2,410
13,371
0
48,076
L
Artemis
PrismVerse
Artemis
9,572
2,433
0
2,389
14,891
5,155
451
4,658
10,133
0
46,421
L
4,550
1,048
5,026
5,857
10,758
3,813
117
3,455
7,278
24,027
0
W
Janus
pangit65
Janus
8,909
362
0
1,082
10,566
3,674
625
5,395
5,171
39,256
0
L
10,851
1,028
127
4,201
12,555
5,696
1,811
3,467
8,938
98,019
0
W
Guan Yu
кирка
Guan Yu
6,372
824
936
2,252
16,392
12,495
457
4,632
11,760
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,399
Gold Earned
49,637
511
Minions Killed
464
0
Camps Cleared
0
2,089,474
Distance Traveled
1,918,436
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,179
573
100
4
0
448,045
5
W
Chernobog
12,993
565
165
7
0
390,294
3
W
Nemesis
11,718
509
133
6
0
402,294
3
L
Anhur
10,236
445
107
5
0
340,313
1
L
Nemesis
9,485
412
65
3
0
398,750
4
L
Artemis
8,496
369
77
3
0
344,682
1
L
Hel
8,451
367
42
2
0
419,884
7
W
Janus
9,619
418
79
3
0
417,839
5
L
Ra
12,969
564
173
8
0
414,807
3
W
Guan Yu
8,890
387
34
1
0
431,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role