Player Matchup

Fenrir
Fenrir
BuaLoBan
Fenrir
Level 19
God Stats
2W - 1L
1,734 SR
Queue Stats
24W - 24L
1,484 Elo+
Solo
Cthulhu
Cthulhu
GrimmsEnd
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 123L
1,351 Elo+
Solo
Apollo
Apollo
SharkLak
Apollo
Level 21
God Stats
46W - 60L
1,548 SR
Queue Stats
158W - 174L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
bigppman197
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,639 Elo+
Solo
Skadi
Skadi
xIvann
Skadi
Level 6
God Stats
18W - 6L
1,309 SR
Queue Stats
21W - 13L
1,285 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,458 Elo+

VS

Team Averages
Level 20
1,529 SR
1,419 Elo+
Izanami
Izanami
HyperShinobi13
Izanami
Level 29
God Stats
51W - 38L
1,664 SR
Queue Stats
92W - 104L
1,571 Elo+
Solo
Janus
Janus
MEGUSTachu
Janus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 43L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
NaDeZisT1
Cu Chulainn
Level 8
God Stats
7W - 5L
1,594 SR
Queue Stats
17W - 14L
1,509 Elo+
Solo
Kukulkan
Kukulkan
NitroZ_g5
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 43L
1,233 Elo+
Solo
Ares
Ares
TrueCholo
Ares
Level 29
God Stats
5W - 5L
1,386 SR
Queue Stats
75W - 100L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuaLoBan
Fenrir
13
3 / 4 / 3
7,984
470
6,552
13,411
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
GrimmsEnd
Cthulhu
10
2 / 7 / 2
7,088
417
6,164
14,114
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
SharkLak
Apollo
13
2 / 2 / 3
8,071
475
3,949
9,693
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
bigppman197
Erlang Shen
13
4 / 3 / 1
7,795
459
6,296
14,658
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
xIvann
Skadi
15
7 / 3 / 0
9,194
541
8,315
8,036
2,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 1
10,837
637
11,144
9,663
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
3 / 5 / 1
9,136
537
6,659
9,258
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
NaDeZisT1
Cu Chulainn
12
4 / 2 / 1
8,085
476
10,646
14,912
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
NitroZ_g5
Kukulkan
11
2 / 4 / 1
7,500
441
3,614
6,083
2,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
0 / 5 / 6
7,356
433
2,461
7,199
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
18
Kills
19
19
Deaths
18
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BuaLoBan
Fenrir
3
4
3
1.13
W
Cthulhu
GrimmsEnd
Cthulhu
2
7
2
0.43
L
10
2
1
5.25
L
Janus
3
5
1
0.7
L
Cu Chulainn
NaDeZisT1
Cu Chulainn
4
2
1
2.25
L
Kukulkan
NitroZ_g5
Kukulkan
2
4
1
0.63
W
Apollo
SharkLak
Apollo
2
2
3
1.75
L
Ares
0
5
6
0.6
W
Erlang Shen
bigppman197
Erlang Shen
4
3
1
1.5
W
Skadi
xIvann
Skadi
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,276
Damage
34,524
59,912
Taken
47,115
25,091
Mitigated
23,550
11,118
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BuaLoBan
Fenrir
6,552
2,817
0
2,481
13,411
6,528
0
1,432
11,714
0
50,766
W
Cthulhu
GrimmsEnd
Cthulhu
6,164
935
45
1,171
14,114
7,154
0
2,526
11,480
22,282
0
L
11,144
7,609
0
2,269
9,663
4,800
2,065
2,238
7,425
0
84,211
L
Janus
6,659
420
0
593
9,258
2,938
138
696
8,562
52,428
0
L
Cu Chulainn
NaDeZisT1
Cu Chulainn
10,646
2,281
0
3,489
14,912
8,417
22
696
14,216
0
36,521
L
Kukulkan
NitroZ_g5
Kukulkan
3,614
936
0
52
6,083
2,853
492
325
5,758
17,136
0
W
Apollo
SharkLak
Apollo
3,949
2,458
0
2,232
9,693
2,990
0
1,630
8,019
0
46,100
L
Ares
2,461
606
0
1,009
7,199
4,542
175
2,209
4,990
12,145
0
W
Erlang Shen
bigppman197
Erlang Shen
6,296
3,469
0
4,518
14,658
6,032
70
3,478
10,743
0
35,223
W
Skadi
xIvann
Skadi
8,315
4,029
166
505
8,036
2,387
639
3,250
4,552
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
42,914
323
Minions Killed
371
0
Camps Cleared
0
1,588,747
Distance Traveled
1,328,396
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,984
470
81
5
0
331,628
0
W
Cthulhu
7,088
417
29
2
0
303,124
0
L
Izanami
10,837
637
147
9
0
292,486
2
L
Janus
9,136
537
107
6
0
288,613
0
L
Cu Chulainn
8,085
476
53
3
0
331,065
1
L
Kukulkan
7,500
441
46
3
0
199,709
1
W
Apollo
8,071
475
81
5
0
320,068
2
L
Ares
7,356
433
18
1
0
216,523
0
W
Erlang Shen
7,795
459
50
3
0
332,051
1
W
Skadi
9,194
541
82
5
0
301,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role