Player Matchup

Ares
Ares
A Fresh McRib
Ares
Level 5
God Stats
1W - 7L
1,172 SR
Queue Stats
1W - 8L
1,059 Elo+
Party 1
Medusa
Medusa
KnackKnackLover
Medusa
Level 7
God Stats
0W - 5L
1,081 SR
Queue Stats
1W - 10L
1,098 Elo+
Solo
Tiamat
Tiamat
XxShotz2KillxX4
Tiamat
Level 29
God Stats
0W - 2L
1,261 SR
Queue Stats
121W - 132L
1,464 Elo+
Solo
Heimdallr
Heimdallr
iDeaven
Heimdallr
Level 28
God Stats
10W - 12L
1,271 SR
Queue Stats
263W - 255L
1,309 Elo+
Party 1
Ra
Ra
shimul
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Solo
Team Averages
Level 17
1,257 SR
1,295 Elo+

VS

Team Averages
Level 24
1,462 SR
1,292 Elo+
Anubis
Anubis
JuiceC Sage
Anubis
Level 29
God Stats
3W - 10L
1,224 SR
Queue Stats
217W - 287L
1,289 Elo+
Solo
Chaac
Chaac
Majesticoven580
Chaac
Level 4
God Stats
27W - 24L
1,286 SR
Queue Stats
120W - 125L
1,055 Elo+
Solo
Heimdallr
Heimdallr
TF_KING_OF_DEATH
Heimdallr
Level 29
God Stats
8W - 3L
1,642 SR
Queue Stats
44W - 53L
1,335 Elo+
Solo
Neith
Neith
UnicornDan
Neith
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
317W - 292L
1,353 Elo+
Solo
Ymir
Ymir
joebalz
Ymir
Level 28
God Stats
23W - 21L
1,659 SR
Queue Stats
385W - 351L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,259
473
697
3,820
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
1,692
188
0
0
0
8
1 / 2 / 0
4,740
527
1,681
4,683
1,408
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
iDeaven
Heimdallr
7
1 / 3 / 0
4,314
479
3,788
5,833
1,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
2
0 / 4 / 0
3,333
370
27
2,377
668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
4 / 1 / 0
5,193
577
3,573
3,049
1,168
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,981
553
0
3,408
1,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
6
2 / 0 / 0
4,706
523
2,009
2,623
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Neith
8
0 / 0 / 1
4,524
503
1,960
3,864
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
joebalz
Ymir
8
4 / 1 / 0
5,364
596
3,019
4,387
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
10
10
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anubis
4
1
0
4
L
0
0
0
0
W
0
0
0
0
W
Heimdallr
2
0
0
2
W
Neith
0
0
1
0.5
L
1
2
0
0.5
L
Heimdallr
iDeaven
Heimdallr
1
3
0
0.33
W
Ymir
joebalz
Ymir
4
1
0
4
L
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,193
Damage
10,561
16,713
Taken
17,331
4,982
Mitigated
7,254
4,841
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
697
86
0
636
3,820
1,348
0
1,346
2,474
4,048
0
W
Anubis
3,573
921
0
936
3,049
1,168
468
1,234
1,557
18,501
0
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
1,000
3,408
1,857
316
0
3,408
0
17,958
W
Heimdallr
2,009
1,079
31
467
2,623
1,469
0
0
2,623
0
14,724
W
Neith
1,960
494
0
2,343
3,864
978
69
168
3,696
0
16,926
L
1,681
525
0
1,616
4,683
1,408
350
3,015
1,668
18,041
0
L
Heimdallr
iDeaven
Heimdallr
3,788
2,000
282
2,307
5,833
1,558
0
1,100
4,733
0
21,841
W
Ymir
joebalz
Ymir
3,019
412
0
1,027
4,387
1,782
93
705
3,642
15,916
0
L
Ra
27
27
0
0
2,377
668
180
1,131
1,246
1,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,338
Gold Earned
24,768
87
Minions Killed
164
0
Camps Cleared
0
567,258
Distance Traveled
766,189
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,259
473
8
1
0
138,685
2
W
Anubis
5,193
577
36
4
0
128,188
3
L
Medusa
1,692
188
0
0
0
0
0
W
Chaac
4,981
553
41
5
0
139,919
0
W
Heimdallr
4,706
523
31
3
0
119,029
0
W
Neith
4,524
503
26
3
0
184,114
0
L
Tiamat
4,740
527
35
4
0
139,261
0
L
Heimdallr
4,314
479
41
5
0
163,004
2
W
Ymir
5,364
596
30
3
0
194,939
1
L
Ra
3,333
370
3
0
0
126,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role