Player Matchup

Bellona
Bellona
MacarenaOP7
Bellona
Level 26
God Stats
18W - 7L
1,645 SR
Queue Stats
21W - 10L
1,572 Elo+
Party 2
Hera
Hera
OhneRock
Hera
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 173L
1,556 Elo+
Party 1
Xing Tian
Xing Tian
OnerRok
Xing Tian
Level 32
God Stats
13W - 18L
1,563 SR
Queue Stats
422W - 407L
1,538 Elo+
Party 1
Izanami
Izanami
RosalindaKO
Izanami
Level 28
God Stats
1W - 0L
1,590 SR
Queue Stats
39W - 28L
1,605 Elo+
Party 2
Ao Kuang
Ao Kuang
TheStatesHawk
Ao Kuang
Level 27
God Stats
14W - 9L
1,568 SR
Queue Stats
238W - 206L
1,540 Elo+
Party 1
Team Averages
Level 28
1,573 SR
1,562 Elo+

VS

Team Averages
Level 23
1,588 SR
1,471 Elo+
Vulcan
Vulcan
Eleuth1
Vulcan
Level 8
God Stats
8W - 9L
1,431 SR
Queue Stats
17W - 20L
1,478 Elo+
Solo
Apollo
Apollo
GunniKebab
Apollo
Level 24
God Stats
4W - 6L
1,671 SR
Queue Stats
80W - 68L
1,439 Elo+
Party 3
Erlang Shen
Erlang Shen
NaILuj85
Erlang Shen
Level 18
God Stats
4W - 2L
1,848 SR
Queue Stats
45W - 48L
1,376 Elo+
Solo
Hun Batz
Hun Batz
Skyfair
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,439 Elo+
Party 3
Sobek
Sobek
drdreckel
Sobek
Level 19
God Stats
2W - 5L
1,490 SR
Queue Stats
24W - 19L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MacarenaOP7
Bellona
17
7 / 1 / 9
11,078
554
18,782
19,656
14,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
19
13 / 1 / 8
12,762
638
22,008
9,908
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
OnerRok
Xing Tian
15
3 / 3 / 13
10,384
519
6,491
16,018
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
RosalindaKO
Izanami
16
2 / 2 / 6
10,078
504
7,161
10,834
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
TheStatesHawk
Ao Kuang
16
3 / 3 / 9
10,284
514
5,496
15,908
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eleuth1
Vulcan
14
0 / 6 / 4
8,630
432
6,066
10,614
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
GunniKebab
Apollo
15
4 / 6 / 5
9,704
485
8,783
15,179
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
NaILuj85
Erlang Shen
12
2 / 7 / 3
7,928
396
8,160
16,720
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Skyfair
Hun Batz
14
3 / 6 / 1
8,787
439
9,797
15,661
7,480
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
drdreckel
Sobek
12
1 / 3 / 6
8,321
416
5,991
17,508
17,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
28
Kills
10
10
Deaths
28
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Eleuth1
Vulcan
0
6
4
0.33
L
Apollo
GunniKebab
Apollo
4
6
5
1.08
W
Bellona
MacarenaOP7
Bellona
7
1
9
11.5
L
Erlang Shen
NaILuj85
Erlang Shen
2
7
3
0.5
W
Hera
13
1
8
17
W
Xing Tian
OnerRok
Xing Tian
3
3
13
3.17
W
Izanami
RosalindaKO
Izanami
2
2
6
2.5
L
Hun Batz
Skyfair
Hun Batz
3
6
1
0.58
W
Ao Kuang
TheStatesHawk
Ao Kuang
3
3
9
2.5
L
Sobek
drdreckel
Sobek
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,938
Damage
38,797
72,324
Taken
75,682
41,502
Mitigated
40,885
29,445
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Eleuth1
Vulcan
6,066
1,712
0
1,880
10,614
3,587
0
5,785
4,552
57,765
0
L
Apollo
GunniKebab
Apollo
8,783
4,640
0
5,012
15,179
5,728
0
8,940
5,945
0
59,160
W
Bellona
MacarenaOP7
Bellona
18,782
7,103
0
10,209
19,656
14,076
1,875
4,144
15,512
947
70,436
L
Erlang Shen
NaILuj85
Erlang Shen
8,160
3,739
0
3,908
16,720
6,830
0
7,154
9,361
0
42,462
W
Hera
22,008
3,610
414
3,416
9,908
3,927
934
1,891
8,017
102,355
0
W
Xing Tian
OnerRok
Xing Tian
6,491
407
0
3,878
16,018
13,254
259
4,209
11,809
24,664
0
W
Izanami
RosalindaKO
Izanami
7,161
3,687
0
4,922
10,834
4,623
0
3,810
7,024
0
74,823
L
Hun Batz
Skyfair
Hun Batz
9,797
1,589
0
980
15,661
7,480
233
4,333
11,294
0
42,311
W
Ao Kuang
TheStatesHawk
Ao Kuang
5,496
1,696
0
6,606
15,908
5,622
1,006
2,339
13,569
64,420
0
L
Sobek
drdreckel
Sobek
5,991
528
0
4,787
17,508
17,260
0
7,671
9,647
24,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,586
Gold Earned
43,370
516
Minions Killed
409
0
Camps Cleared
0
1,914,706
Distance Traveled
1,818,815
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,630
432
103
5
0
382,133
13
L
Apollo
9,704
485
119
6
0
329,612
1
W
Bellona
11,078
554
108
5
0
413,602
5
L
Erlang Shen
7,928
396
82
4
0
394,186
4
W
Hera
12,762
638
158
8
0
391,619
11
W
Xing Tian
10,384
519
23
1
0
373,058
6
W
Izanami
10,078
504
131
7
0
365,201
4
L
Hun Batz
8,787
439
68
3
0
353,107
1
W
Ao Kuang
10,284
514
96
5
0
371,226
2
L
Sobek
8,321
416
37
2
0
359,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role