Player Matchup

Arachne
Arachne
DoHim
Arachne
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 77L
1,550 Elo+
Party 1
Apollo
Apollo
G1enna
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GKB93
Thor
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
41W - 23L
1,500 Elo+
Party 1
Thoth
Thoth
Hazzafamalamdem
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,535 Elo+
Party 1
Ymir
Ymir
NCK0
Ymir
Level 29
God Stats
28W - 21L
1,657 SR
Queue Stats
102W - 79L
1,619 Elo+
Solo
Team Averages
Level 28
1,531 SR
1,541 Elo+

VS

Team Averages
Level 16
1,492 SR
1,616 Elo+
Neith
Neith
Freddyman27
Neith
Level 5
God Stats
1W - 3L
1,341 SR
Queue Stats
132W - 154L
1,627 Elo+
Solo
Amaterasu
Amaterasu
Hìnata
Amaterasu
Level 26
God Stats
5W - 3L
1,827 SR
Queue Stats
130W - 79L
1,635 Elo+
Party 3
Bakasura
Bakasura
Shuclop
Bakasura
Level 25
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 2
Olorun
Olorun
Smeerz
Olorun
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 22L
1,791 Elo+
Party 3
Yemoja
Yemoja
Tyutcheva
Yemoja
Level 14
God Stats
0W - 1L
1,243 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoHim
Arachne
14
5 / 2 / 5
8,458
604
12,883
12,618
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
G1enna
Apollo
17
18 / 0 / 5
11,235
803
19,233
11,144
4,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
GKB93
Thor
11
1 / 3 / 2
6,877
491
1,945
8,024
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 7
7,047
503
3,530
5,605
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
NCK0
Ymir
14
8 / 1 / 8
9,348
668
7,332
6,847
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,436
388
2,534
8,916
1,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Hìnata
Amaterasu
13
2 / 3 / 3
7,353
525
6,404
13,960
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Shuclop
Bakasura
9
0 / 6 / 4
6,176
441
3,867
12,379
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Smeerz
Olorun
10
5 / 6 / 1
6,989
499
5,079
10,393
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Tyutcheva
Yemoja
7
0 / 9 / 0
5,146
368
921
9,820
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
34
Kills
7
9
Deaths
34
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
DoHim
Arachne
5
2
5
3.75
L
0
10
1
0.05
W
Apollo
G1enna
Apollo
18
0
5
20.5
W
Thor
GKB93
Thor
1
3
2
0.67
W
2
3
7
1.83
L
Amaterasu
Hìnata
Amaterasu
2
3
3
1.17
W
Ymir
NCK0
Ymir
8
1
8
12
L
Bakasura
Shuclop
Bakasura
0
6
4
0.33
L
Olorun
Smeerz
Olorun
5
6
1
0.92
L
Yemoja
Tyutcheva
Yemoja
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
18,805
44,238
Taken
55,468
20,246
Mitigated
19,612
22,055
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DoHim
Arachne
12,883
8,634
0
8,095
12,618
4,303
0
1,298
11,124
0
44,692
L
2,534
1,277
0
315
8,916
1,691
0
921
7,995
0
18,556
W
Apollo
G1enna
Apollo
19,233
10,731
0
7,679
11,144
4,747
2,472
760
10,126
0
98,916
W
Thor
GKB93
Thor
1,945
807
0
3,088
8,024
2,533
0
492
7,456
0
29,671
W
3,530
725
0
1,376
5,605
1,734
21
1,145
4,282
21,444
0
L
Amaterasu
Hìnata
Amaterasu
6,404
3,735
0
7,525
13,960
7,296
884
1,747
12,213
0
38,416
W
Ymir
NCK0
Ymir
7,332
2,085
0
1,817
6,847
6,929
308
1,761
4,812
46,505
0
L
Bakasura
Shuclop
Bakasura
3,867
2,679
0
2,951
12,379
4,037
0
1,796
10,583
0
17,070
L
Olorun
Smeerz
Olorun
5,079
2,194
0
1,575
10,393
3,627
0
4,774
5,619
17,964
0
L
Yemoja
Tyutcheva
Yemoja
921
468
108
116
9,820
2,961
0
1,624
8,196
10,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
31,100
421
Minions Killed
214
0
Camps Cleared
0
1,407,073
Distance Traveled
1,178,174
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,458
604
83
6
0
312,084
3
L
Neith
5,436
388
38
3
0
236,782
1
W
Apollo
11,235
803
169
12
0
287,601
4
W
Thor
6,877
491
70
5
0
269,477
0
W
Thoth
7,047
503
35
3
0
265,495
1
L
Amaterasu
7,353
525
82
6
0
280,819
3
W
Ymir
9,348
668
64
5
0
272,416
5
L
Bakasura
6,176
441
53
4
0
258,948
0
L
Olorun
6,989
499
26
2
0
190,090
1
L
Yemoja
5,146
368
15
1
0
211,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role