Player Matchup

Tiamat
Tiamat
DrHiff
Tiamat
Level 145
God Stats
2W - 3L
1,529 SR
Queue Stats
363W - 261L
1,605 Elo+
Party 2
Achilles
Achilles
Kolin180
Achilles
Level 75
God Stats
9W - 5L
1,679 SR
Queue Stats
231W - 166L
1,536 Elo+
Party 2
Chaac
Chaac
KrzakiiDrzewa
Chaac
Level 72
God Stats
17W - 7L
1,576 SR
Queue Stats
283W - 207L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
Melzerman
Ne Zha
Level 144
God Stats
3W - 4L
1,318 SR
Queue Stats
164W - 103L
1,629 Elo+
Party 2
Olorun
Olorun
stecik
Olorun
Level 49
God Stats
2W - 1L
1,279 SR
Queue Stats
134W - 94L
1,606 Elo+
Party 2
Team Averages
Level 97
1,476 SR
1,590 Elo+

VS

Team Averages
Level 45
1,489 SR
1,435 Elo+
Loki
Loki
LokisHenchman
Loki
Level 39
God Stats
2W - 5L
1,413 SR
Queue Stats
42W - 45L
1,410 Elo+
Party 1
Zeus
Zeus
doris12365
Zeus
Level 34
God Stats
9W - 7L
1,779 SR
Queue Stats
53W - 52L
1,445 Elo+
Solo
Hera
Hera
imDeathLotus
Hera
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,367 Elo+
Party 1
Mercury
Mercury
miguel3010re
Mercury
Level 34
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
murfmur
King Arthur
Level 67
God Stats
4W - 8L
1,456 SR
Queue Stats
108W - 116L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrHiff
Tiamat
20
17 / 4 / 17
18,726
1,170
45,821
22,154
19,804
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Kolin180
Achilles
20
10 / 6 / 14
16,645
1,040
17,016
26,277
48,878
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 0 / 0
9,630
602
0
0
0
Ne Zha
Melzerman
Ne Zha
20
8 / 5 / 23
17,340
1,084
25,624
22,872
14,893
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
stecik
Olorun
16
0 / 1 / 2
11,344
709
453
1,261
587
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
14,826
927
9,878
13,670
5,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 14 / 11
15,848
991
21,569
33,746
13,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 9 / 9
14,808
926
18,939
18,225
6,480
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
miguel3010re
Mercury
16
1 / 1 / 0
11,672
730
548
1,263
329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
murfmur
King Arthur
20
4 / 7 / 11
14,936
934
13,853
27,368
31,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
35
Kills
16
16
Deaths
35
56
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DrHiff
Tiamat
17
4
17
6.38
W
Achilles
Kolin180
Achilles
10
6
14
2.83
W
0
0
0
0
L
5
4
6
2
W
Ne Zha
Melzerman
Ne Zha
8
5
23
3.9
L
4
14
11
0.68
L
2
9
9
0.72
L
Mercury
miguel3010re
Mercury
1
1
0
1
L
King Arthur
murfmur
King Arthur
4
7
11
1.36
W
Olorun
stecik
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,914
Damage
64,787
72,564
Taken
94,272
84,162
Mitigated
56,551
19,676
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DrHiff
Tiamat
45,821
2,578
0
8,956
22,154
19,804
0
11,064
10,967
98,518
0
W
Achilles
Kolin180
Achilles
17,016
2,364
0
2,977
26,277
48,878
0
15,347
10,220
0
34,504
W
0
0
0
0
0
0
0
0
0
0
0
L
9,878
2,724
0
730
13,670
5,118
0
7,097
5,738
0
20,207
W
Ne Zha
Melzerman
Ne Zha
25,624
10,832
0
7,478
22,872
14,893
0
13,092
9,604
0
70,624
L
21,569
3,127
1,534
9,384
33,746
13,343
0
15,667
16,417
80,251
0
L
18,939
4,567
260
1,361
18,225
6,480
0
9,551
7,918
57,736
0
L
Mercury
miguel3010re
Mercury
548
365
0
175
1,263
329
0
362
787
0
1,593
L
King Arthur
murfmur
King Arthur
13,853
1,208
0
1,399
27,368
31,281
0
12,454
13,502
0
31,938
W
Olorun
stecik
Olorun
453
241
159
106
1,261
587
0
296
923
1,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,685
Gold Earned
72,090
266
Minions Killed
295
9
Camps Cleared
9
963,559
Distance Traveled
1,181,013
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,726
1,170
138
9
2
301,008
0
W
Achilles
16,645
1,040
38
2
1
330,735
0
W
Chaac
9,630
602
0
0
0
0
0
L
Loki
14,826
927
24
2
2
323,043
0
W
Ne Zha
17,340
1,084
89
6
6
321,758
0
L
Zeus
15,848
991
123
8
3
239,004
1
L
Hera
14,808
926
107
7
2
274,521
2
L
Mercury
11,672
730
1
0
0
55,375
0
L
King Arthur
14,936
934
40
3
2
289,070
0
W
Olorun
11,344
709
1
0
0
10,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role