Player Matchup

Cthulhu
Cthulhu
Jedussa
Cthulhu
Level 115
God Stats
12W - 12L
1,727 SR
Queue Stats
231W - 220L
1,376 Elo+
Party 3
Neith
Neith
Rodential
Neith
Level 41
God Stats
43W - 57L
1,557 SR
Queue Stats
257W - 273L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
TeddyzWrld
Sun Wukong
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 86L
1,350 Elo+
Party 1
Tiamat
Tiamat
TrippleDukes
Tiamat
Level 129
God Stats
8W - 9L
1,738 SR
Queue Stats
629W - 619L
1,494 Elo+
Party 3
Nemesis
Nemesis
lgrxxnn-_-
Nemesis
Level 28
God Stats
18W - 16L
1,459 SR
Queue Stats
34W - 42L
1,335 Elo+
Party 1
Team Averages
Level 71
1,596 SR
1,388 Elo+

VS

Team Averages
Level 47
1,477 SR
1,385 Elo+
Tiamat
Tiamat
Dunkys_Dones
Tiamat
Level 47
God Stats
6W - 6L
1,776 SR
Queue Stats
423W - 481L
1,434 Elo+
Solo
Khepri
Khepri
Hiper_BR
Khepri
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 413L
1,254 Elo+
Party 2
Baron Samedi
Baron Samedi
Marco_Rivas_
Baron Samedi
Level 23
God Stats
8W - 10L
1,147 SR
Queue Stats
212W - 410L
1,238 Elo+
Party 2
Neith
Neith
Ssakura_pink
Neith
Level 49
God Stats
2W - 9L
1,509 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Ymir
Ymir
ThatGuyOriginal
Ymir
Level 37
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jedussa
Cthulhu
16
3 / 6 / 15
10,815
451
12,798
22,085
25,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Rodential
Neith
19
4 / 1 / 2
12,082
503
8,461
10,973
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TeddyzWrld
Sun Wukong
19
9 / 0 / 11
13,222
551
13,333
20,925
17,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
20
10 / 0 / 18
13,604
567
29,998
13,104
14,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
lgrxxnn-_-
Nemesis
17
12 / 3 / 10
11,940
498
11,944
17,292
10,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 8 / 2
10,822
451
16,602
19,160
14,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Hiper_BR
Khepri
15
3 / 4 / 3
9,890
412
5,706
19,479
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Marco_Rivas_
Baron Samedi
13
1 / 7 / 3
8,489
354
12,063
18,535
9,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 5 / 1
9,207
384
8,139
13,198
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 14 / 3
8,561
357
8,666
22,753
17,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
38
Kills
9
10
Deaths
38
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
8
2
0.63
L
Khepri
Hiper_BR
Khepri
3
4
3
1.13
W
Cthulhu
Jedussa
Cthulhu
3
6
15
1.75
L
Baron Samedi
Marco_Rivas_
Baron Samedi
1
7
3
0.36
W
Neith
Rodential
Neith
4
1
2
5
L
0
5
1
0.1
W
Sun Wukong
TeddyzWrld
Sun Wukong
9
0
11
14.5
L
1
14
3
0.18
W
Tiamat
10
0
18
19
W
Nemesis
lgrxxnn-_-
Nemesis
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,534
Damage
51,176
84,379
Taken
93,125
73,094
Mitigated
70,475
29,270
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
16,602
2,589
0
2,459
19,160
14,793
898
7,712
11,384
65,206
0
L
Khepri
Hiper_BR
Khepri
5,706
846
0
1,269
19,479
23,294
0
8,870
10,559
36,264
0
W
Cthulhu
Jedussa
Cthulhu
12,798
544
1,261
1,074
22,085
25,751
745
13,089
8,230
47,636
0
L
Baron Samedi
Marco_Rivas_
Baron Samedi
12,063
256
2,865
3,799
18,535
9,582
0
11,631
6,854
44,350
0
W
Neith
Rodential
Neith
8,461
3,478
480
5,362
10,973
4,354
9,692
4,540
6,085
0
73,274
L
8,139
4,687
104
1,732
13,198
5,184
192
3,827
9,071
0
58,102
W
Sun Wukong
TeddyzWrld
Sun Wukong
13,333
4,240
0
11,533
20,925
17,619
958
9,241
11,338
0
74,019
L
8,666
2,532
0
0
22,753
17,622
224
10,756
11,763
26,187
0
W
Tiamat
29,998
4,093
194
6,514
13,104
14,719
3,086
4,425
8,414
102,985
0
W
Nemesis
lgrxxnn-_-
Nemesis
11,944
5,414
255
2,597
17,292
10,651
2,390
9,533
7,275
0
46,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,663
Gold Earned
46,969
556
Minions Killed
411
0
Camps Cleared
0
2,309,698
Distance Traveled
1,946,853
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,822
451
148
6
0
381,328
3
L
Khepri
9,890
412
59
2
0
425,406
9
W
Cthulhu
10,815
451
75
3
0
432,717
3
L
Baron Samedi
8,489
354
64
3
0
391,837
0
W
Neith
12,082
503
141
6
0
454,360
0
L
Neith
9,207
384
107
4
0
397,835
1
W
Sun Wukong
13,222
551
125
5
0
465,738
0
L
Ymir
8,561
357
33
1
0
350,447
0
W
Tiamat
13,604
567
147
6
0
492,308
3
W
Nemesis
11,940
498
68
3
0
464,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role