Player Matchup

Medusa
Medusa
A_n_g_e_l55
Medusa
Level 13
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 3L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
KingAutisc
Sun Wukong
Level 12
God Stats
4W - 1L
1,387 SR
Queue Stats
23W - 19L
1,431 Elo+
Solo
Tiamat
Tiamat
LemonDiesel8305
Tiamat
Level 28
God Stats
56W - 42L
1,610 SR
Queue Stats
738W - 693L
1,705 Elo+
Solo
Anubis
Anubis
Twitch_xKazar
Anubis
Level 29
God Stats
61W - 58L
1,597 SR
Queue Stats
163W - 199L
1,458 Elo+
Solo
Loki
Loki
balgovf
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,260 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,477 Elo+

VS

Team Averages
Level 15
1,626 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
Aeuki
Tsukuyomi
Level 26
God Stats
1W - 1L
1,754 SR
Queue Stats
4W - 8L
1,304 Elo+
Solo
Bellona
Bellona
Daniela3097
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,780 Elo+
Solo
Zeus
Zeus
badger72299
Zeus
Level 17
God Stats
11W - 11L
1,753 SR
Queue Stats
21W - 23L
1,558 Elo+
Solo
Scylla
Scylla
papachongo03450
Scylla
Level 29
God Stats
15W - 13L
1,622 SR
Queue Stats
116W - 143L
1,641 Elo+
Solo
Neith
Neith
slow507burst
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 4 / 10
9,537
530
4,701
12,585
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
KingAutisc
Sun Wukong
15
7 / 2 / 8
10,133
563
8,480
14,354
10,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 2 / 6
11,409
634
7,495
11,131
9,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 6 / 9
10,819
601
11,859
14,523
8,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
balgovf
Loki
15
9 / 4 / 9
10,833
602
7,272
11,184
4,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aeuki
Tsukuyomi
12
3 / 5 / 7
8,198
455
8,297
10,872
3,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Daniela3097
Bellona
7
0 / 9 / 2
5,925
329
830
9,227
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 10 / 5
6,878
382
5,278
9,478
2,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
11 / 7 / 1
9,082
505
14,083
9,028
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 4
8,116
451
7,263
13,305
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
34
Kills
17
18
Deaths
38
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
10
2.25
L
Tsukuyomi
Aeuki
Tsukuyomi
3
5
7
1.3
L
Bellona
Daniela3097
Bellona
0
9
2
0.11
W
Sun Wukong
KingAutisc
Sun Wukong
7
2
8
5.5
W
5
2
6
4
W
9
6
9
2.25
L
0
10
5
0.25
W
Loki
balgovf
Loki
9
4
9
3.38
L
11
7
1
1.64
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,807
Damage
35,751
63,777
Taken
51,910
36,441
Mitigated
16,488
20,738
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,701
2,172
0
4,882
12,585
4,671
507
3,984
8,378
0
39,420
L
Tsukuyomi
Aeuki
Tsukuyomi
8,297
2,295
0
1,800
10,872
3,102
0
4,690
6,182
0
31,815
L
Bellona
Daniela3097
Bellona
830
247
0
185
9,227
4,945
0
3,477
5,750
0
7,202
W
Sun Wukong
KingAutisc
Sun Wukong
8,480
1,160
0
1,898
14,354
10,376
838
3,276
10,869
0
40,550
W
7,495
1,238
0
5,676
11,131
9,214
7,484
2,187
8,854
74,470
0
W
11,859
178
0
7,512
14,523
8,077
1,937
6,567
7,555
60,077
0
L
5,278
1,260
0
192
9,478
2,421
167
4,953
4,525
28,728
0
W
Loki
balgovf
Loki
7,272
1,305
0
770
11,184
4,103
2,621
2,460
8,576
0
44,446
L
14,083
1,388
0
751
9,028
2,187
0
4,223
4,805
37,836
0
L
7,263
3,595
0
2,478
13,305
3,833
781
2,011
11,294
0
26,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
38,199
450
Minions Killed
247
0
Camps Cleared
0
1,569,904
Distance Traveled
1,198,593
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,537
530
56
3
0
304,701
0
L
Tsukuyomi
8,198
455
52
3
0
290,046
0
L
Bellona
5,925
329
14
1
0
230,680
1
W
Sun Wukong
10,133
563
50
3
0
350,321
1
W
Tiamat
11,409
634
166
9
0
280,102
0
W
Anubis
10,819
601
100
6
0
289,065
0
L
Zeus
6,878
382
63
4
0
198,412
1
W
Loki
10,833
602
78
4
0
345,715
0
L
Scylla
9,082
505
59
3
0
215,464
0
L
Neith
8,116
451
59
3
0
263,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role