Player Matchup

Erlang Shen
Erlang Shen
Blackheart94
Erlang Shen
Level 8
God Stats
6W - 9L
1,467 SR
Queue Stats
43W - 35L
1,412 Elo+
Solo
Fenrir
Fenrir
Jimiester
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,457 Elo+
Solo
Cupid
Cupid
TCGkai12
Cupid
Level 16
God Stats
2W - 3L
1,761 SR
Queue Stats
29W - 31L
1,417 Elo+
Solo
Janus
Janus
mindoc
Janus
Level 26
God Stats
2W - 2L
1,319 SR
Queue Stats
455W - 535L
1,421 Elo+
Solo
Artio
Artio
misterdoctoryuh
Artio
Level 12
God Stats
9W - 7L
1,428 SR
Queue Stats
19W - 23L
1,419 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,425 Elo+

VS

Team Averages
Level 26
1,495 SR
1,351 Elo+
Ymir
Ymir
About50ninjas
Ymir
Level 21
God Stats
3W - 7L
1,228 SR
Queue Stats
58W - 48L
1,140 Elo+
Solo
Guan Yu
Guan Yu
Fruite
Guan Yu
Level 22
God Stats
3W - 4L
1,706 SR
Queue Stats
53W - 51L
1,522 Elo+
Party 2
Anubis
Anubis
PhnatomFlame252
Anubis
Level 37
God Stats
5W - 5L
1,544 SR
Queue Stats
23W - 20L
1,498 Elo+
Party 2
Cupid
Cupid
Revampedbeast
Cupid
Level 22
God Stats
13W - 14L
1,568 SR
Queue Stats
127W - 185L
1,276 Elo+
Party 1
Mercury
Mercury
spy188
Mercury
Level 27
God Stats
15W - 5L
1,430 SR
Queue Stats
107W - 130L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackheart94
Erlang Shen
15
1 / 5 / 2
8,244
458
10,227
16,551
14,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Jimiester
Fenrir
12
4 / 9 / 2
7,947
442
6,222
16,142
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
TCGkai12
Cupid
12
8 / 6 / 2
8,474
471
12,823
13,798
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
mindoc
Janus
13
3 / 9 / 4
8,345
464
6,001
11,420
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 10 / 6
7,282
405
6,127
18,093
11,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 13
10,630
591
12,424
15,720
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Fruite
Guan Yu
16
4 / 3 / 6
9,993
555
9,852
16,651
10,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
12 / 2 / 10
10,757
598
12,840
6,768
2,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 9
8,714
484
10,768
10,931
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
spy188
Mercury
15
9 / 4 / 4
9,560
531
11,367
13,508
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
18
Kills
39
39
Deaths
18
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
2
13
8.25
L
Erlang Shen
Blackheart94
Erlang Shen
1
5
2
0.4
W
Guan Yu
Fruite
Guan Yu
4
3
6
2.33
L
Fenrir
Jimiester
Fenrir
4
9
2
0.56
W
12
2
10
8.5
W
4
7
9
1.21
L
Cupid
TCGkai12
Cupid
8
6
2
1.5
L
Janus
mindoc
Janus
3
9
4
0.56
L
2
10
6
0.5
W
Mercury
spy188
Mercury
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
57,251
76,004
Taken
63,578
38,985
Mitigated
38,255
20,117
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,424
2,258
267
1,613
15,720
14,331
430
4,729
10,820
38,405
0
L
Erlang Shen
Blackheart94
Erlang Shen
10,227
4,728
0
7,020
16,551
14,061
0
1,618
14,912
0
45,850
W
Guan Yu
Fruite
Guan Yu
9,852
6,049
1,878
8,798
16,651
10,825
919
211
16,440
0
56,012
L
Fenrir
Jimiester
Fenrir
6,222
1,747
0
3,526
16,142
6,056
0
5,018
11,124
0
37,725
W
12,840
524
183
3,419
6,768
2,914
1,197
1,578
5,054
57,425
0
W
10,768
6,589
514
1,523
10,931
4,494
726
2,455
8,438
0
41,440
L
Cupid
TCGkai12
Cupid
12,823
7,522
871
3,877
13,798
4,153
629
5,190
8,608
0
46,418
L
Janus
mindoc
Janus
6,001
893
0
590
11,420
3,535
49
6,005
5,415
39,809
0
L
6,127
684
1,070
3,163
18,093
11,180
64
7,433
10,660
18,314
0
W
Mercury
spy188
Mercury
11,367
6,427
0
1,874
13,508
5,691
0
2,788
10,698
0
41,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
49,654
301
Minions Killed
377
0
Camps Cleared
0
1,467,649
Distance Traveled
1,619,207
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,630
591
57
3
0
334,701
1
L
Erlang Shen
8,244
458
72
4
0
289,254
0
W
Guan Yu
9,993
555
114
6
0
312,601
0
L
Fenrir
7,947
442
61
3
0
307,621
0
W
Anubis
10,757
598
86
5
0
300,669
0
W
Cupid
8,714
484
63
4
0
314,688
0
L
Cupid
8,474
471
74
4
0
275,447
1
L
Janus
8,345
464
73
4
0
269,527
0
L
Artio
7,282
405
21
1
0
325,800
0
W
Mercury
9,560
531
57
3
0
356,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role