Player Matchup

Rama
Rama
GoRelax
Rama
Level 18
God Stats
29W - 15L
1,500 SR
Queue Stats
99W - 81L
1,728 Elo+
Solo
Bellona
Bellona
Kyriamik
Bellona
Level 29
God Stats
9W - 0L
1,500 SR
Queue Stats
101W - 58L
1,605 Elo+
Party 1
King Arthur
King Arthur
Sallylu
King Arthur
Level 29
God Stats
10W - 2L
1,639 SR
Queue Stats
71W - 40L
1,615 Elo+
Party 1
Aphrodite
Aphrodite
TsTynka
Aphrodite
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 9L
1,631 Elo+
Party 1
Loki
Loki
ulgul32
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,616 Elo+

VS

Team Averages
Level 25
1,683 SR
1,571 Elo+
Merlin
Merlin
TheRealLinkzZ
Merlin
Level 28
God Stats
12W - 10L
1,814 SR
Queue Stats
20W - 20L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Toooeeee
Danzaburou
Level 29
God Stats
30W - 20L
1,544 SR
Queue Stats
143W - 130L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
ViktorVolkov
Guan Yu
Level 29
God Stats
2W - 2L
1,776 SR
Queue Stats
48W - 58L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
Y33TMYM3AT
Ao Kuang
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 48L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
exDaya
Baron Samedi
Level 26
God Stats
0W - 1L
1,782 SR
Queue Stats
27W - 21L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GoRelax
Rama
20
8 / 9 / 18
15,128
1,009
25,844
20,155
7,215
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kyriamik
Bellona
20
11 / 8 / 23
16,765
1,118
40,258
37,999
33,461
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Sallylu
King Arthur
20
13 / 5 / 28
18,120
1,208
41,506
33,478
36,323
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
TsTynka
Aphrodite
20
8 / 4 / 23
15,395
1,026
26,915
19,897
11,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
ulgul32
Loki
20
5 / 10 / 19
15,102
1,007
10,379
24,042
8,315
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 20
17,222
1,148
30,043
24,200
12,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Toooeeee
Danzaburou
20
9 / 10 / 19
16,417
1,094
22,246
27,255
14,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ViktorVolkov
Guan Yu
20
3 / 10 / 25
14,858
991
15,987
40,604
54,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Y33TMYM3AT
Ao Kuang
20
6 / 10 / 19
15,403
1,027
24,719
34,230
16,910
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
exDaya
Baron Samedi
20
9 / 10 / 18
16,585
1,106
29,662
25,650
14,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
137
45
Kills
36
36
Deaths
45
111
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Rama
GoRelax
Rama
8
9
18
1.89
W
Bellona
Kyriamik
Bellona
11
8
23
2.81
W
King Arthur
Sallylu
King Arthur
13
5
28
5.4
L
9
5
20
3.8
L
Danzaburou
Toooeeee
Danzaburou
9
10
19
1.85
W
Aphrodite
TsTynka
Aphrodite
8
4
23
4.88
L
Guan Yu
ViktorVolkov
Guan Yu
3
10
25
1.55
L
Ao Kuang
Y33TMYM3AT
Ao Kuang
6
10
19
1.55
L
Baron Samedi
exDaya
Baron Samedi
9
10
18
1.8
W
Loki
ulgul32
Loki
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,902
Damage
122,657
135,571
Taken
151,939
96,363
Mitigated
113,529
32,771
Healing
43,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
GoRelax
Rama
25,844
21,862
0
2,583
20,155
7,215
0
14,056
5,695
0
57,195
W
Bellona
Kyriamik
Bellona
40,258
12,234
0
2,045
37,999
33,461
0
21,732
15,681
0
58,894
W
King Arthur
Sallylu
King Arthur
41,506
2,623
0
6,079
33,478
36,323
0
20,297
12,615
1,021
62,898
L
30,043
920
1,609
3,055
24,200
12,868
0
2,613
20,669
71,156
0
L
Danzaburou
Toooeeee
Danzaburou
22,246
11,173
0
3,522
27,255
14,529
0
4,128
22,977
0
46,579
W
Aphrodite
TsTynka
Aphrodite
26,915
2,991
11,563
9,512
19,897
11,049
0
13,705
5,815
41,414
0
L
Guan Yu
ViktorVolkov
Guan Yu
15,987
1,464
8,581
10,972
40,604
54,395
0
9,949
29,019
0
34,727
L
Ao Kuang
Y33TMYM3AT
Ao Kuang
24,719
7,989
0
7,737
34,230
16,910
0
6,989
26,261
40,874
0
L
Baron Samedi
exDaya
Baron Samedi
29,662
3,193
4,380
3,148
25,650
14,827
0
3,633
21,253
48,144
0
W
Loki
ulgul32
Loki
10,379
1,680
0
989
24,042
8,315
0
13,292
10,401
0
34,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,510
Gold Earned
80,485
228
Minions Killed
259
10
Camps Cleared
7
1,424,014
Distance Traveled
1,446,576
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,128
1,009
50
3
2
207,225
0
W
Bellona
16,765
1,118
38
3
4
285,966
0
W
King Arthur
18,120
1,208
53
4
3
316,998
0
L
Merlin
17,222
1,148
115
8
2
277,755
2
L
Danzaburou
16,417
1,094
27
2
2
294,813
1
W
Aphrodite
15,395
1,026
41
3
1
303,095
0
L
Guan Yu
14,858
991
37
2
0
323,512
0
L
Ao Kuang
15,403
1,027
25
2
3
282,114
0
L
Baron Samedi
16,585
1,106
55
4
0
268,382
1
W
Loki
15,102
1,007
46
3
0
310,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role