Player Matchup

Neith
Neith
FaZe_diaz123
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
IbenThere
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,278 Elo+
Solo
Hel
Hel
SinsofGod
Hel
Level 18
God Stats
2W - 5L
1,209 SR
Queue Stats
3W - 7L
1,275 Elo+
Solo
Kukulkan
Kukulkan
lucy32
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
pangit65
Sun Wukong
Level 29
God Stats
0W - 3L
1,252 SR
Queue Stats
13W - 21L
1,234 Elo+
Solo
Team Averages
Level 11
1,392 SR
1,357 Elo+

VS

Team Averages
Level 22
1,611 SR
1,362 Elo+
Artemis
Artemis
Broekn
Artemis
Level 19
God Stats
28W - 30L
1,546 SR
Queue Stats
191W - 224L
1,429 Elo+
Solo
Olorun
Olorun
Charzexal
Olorun
Level 29
God Stats
1W - 0L
1,848 SR
Queue Stats
54W - 56L
1,414 Elo+
Solo
Awilix
Awilix
Emiboiii
Awilix
Level 28
God Stats
23W - 23L
1,556 SR
Queue Stats
178W - 185L
1,362 Elo+
Solo
Vamana
Vamana
anthonujeff
Vamana
Level 15
God Stats
11W - 8L
1,474 SR
Queue Stats
19W - 28L
1,296 Elo+
Solo
Yemoja
Yemoja
stotty94
Yemoja
Level 20
God Stats
3W - 1L
1,629 SR
Queue Stats
74W - 79L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,213
357
129
761
177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
IbenThere
Nemesis
8
1 / 0 / 0
5,066
563
2,309
4,998
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 1 / 0
3,336
371
208
861
168
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
lucy32
Kukulkan
1
0 / 0 / 0
3,213
357
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
pangit65
Sun Wukong
8
0 / 1 / 2
4,471
497
2,219
5,210
1,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Broekn
Artemis
8
1 / 1 / 1
5,048
561
2,103
4,992
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Charzexal
Olorun
10
2 / 1 / 0
6,069
674
2,071
6,106
2,116
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Emiboiii
Awilix
7
0 / 1 / 1
4,779
531
604
4,419
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
11
0 / 0 / 0
5,955
662
469
3,630
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
stotty94
Yemoja
8
0 / 0 / 1
5,123
569
1,701
3,448
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Broekn
Artemis
1
1
1
1.5
W
Olorun
Charzexal
Olorun
2
1
0
2
W
Awilix
Emiboiii
Awilix
0
1
1
0.5
L
0
1
0
0
L
Nemesis
IbenThere
Nemesis
1
0
0
1
L
0
1
0
0
W
Vamana
0
0
0
0
L
Kukulkan
lucy32
Kukulkan
0
0
0
0
L
Sun Wukong
pangit65
Sun Wukong
0
1
2
1
W
Yemoja
stotty94
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,865
Damage
6,948
11,830
Taken
22,595
3,290
Mitigated
8,021
4,622
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Broekn
Artemis
2,103
937
0
1,989
4,992
1,244
645
64
4,928
0
17,373
W
Olorun
Charzexal
Olorun
2,071
1,126
0
3,238
6,106
2,116
957
144
5,962
30,965
0
W
Awilix
Emiboiii
Awilix
604
145
33
1,472
4,419
1,229
509
0
4,419
0
16,181
L
129
44
0
17
761
177
0
423
338
0
175
L
Nemesis
IbenThere
Nemesis
2,309
849
0
2,742
4,998
1,253
0
1,020
3,928
0
21,842
L
208
64
119
268
861
168
0
336
525
2,234
0
W
Vamana
469
116
0
847
3,630
2,002
1,865
0
3,630
0
30,165
L
Kukulkan
lucy32
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
pangit65
Sun Wukong
2,219
85
0
1,476
5,210
1,692
0
1,993
3,217
0
13,851
W
Yemoja
stotty94
Yemoja
1,701
411
1,316
1,815
3,448
1,430
270
0
3,448
11,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,299
Gold Earned
26,974
86
Minions Killed
232
0
Camps Cleared
0
422,237
Distance Traveled
839,335
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,048
561
26
3
0
138,680
0
W
Olorun
6,069
674
68
8
0
154,169
0
W
Awilix
4,779
531
41
5
0
203,248
0
L
Neith
3,213
357
0
0
0
29,407
0
L
Nemesis
5,066
563
54
6
0
145,921
0
L
Hel
3,336
371
2
0
0
57,170
0
W
Vamana
5,955
662
75
8
0
186,123
0
L
Kukulkan
3,213
357
0
0
0
17,655
0
L
Sun Wukong
4,471
497
30
3
0
172,084
2
W
Yemoja
5,123
569
22
2
0
157,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role