Player Matchup

Medusa
Medusa
BLACK-MAGIC428
Medusa
Level 16
God Stats
2W - 3L
1,194 SR
Queue Stats
4W - 8L
1,306 Elo+
Party 2
Tyr
Tyr
Elmilanga03
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IM_GFS
Tsukuyomi
Level 28
God Stats
2W - 2L
1,384 SR
Queue Stats
14W - 10L
1,581 Elo+
Solo
Nu Wa
Nu Wa
eduardohenryqui
Nu Wa
Level 29
God Stats
9W - 7L
1,811 SR
Queue Stats
27W - 51L
1,396 Elo+
Solo
Amaterasu
Amaterasu
juan490
Amaterasu
Level 17
God Stats
10W - 6L
1,828 SR
Queue Stats
60W - 50L
1,552 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,463 Elo+

VS

Team Averages
Level 18
1,527 SR
1,459 Elo+
Bellona
Bellona
GRANDEDEMUZA
Bellona
Level 17
God Stats
9W - 3L
1,872 SR
Queue Stats
112W - 79L
1,571 Elo+
Party 1
Mercury
Mercury
MatReLoco
Mercury
Level 18
God Stats
19W - 9L
1,577 SR
Queue Stats
110W - 75L
1,503 Elo+
Party 1
Merlin
Merlin
NAPOCONFRITAS
Merlin
Level 23
God Stats
1W - 2L
1,365 SR
Queue Stats
117W - 63L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PauloMatraia
Tsukuyomi
Level 5
God Stats
3W - 7L
1,617 SR
Queue Stats
19W - 24L
1,332 Elo+
Solo
Apollo
Apollo
thomasagustiin
Apollo
Level 29
God Stats
3W - 10L
1,204 SR
Queue Stats
55W - 85L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,063
551
3,605
3,305
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 3 / 3
6,264
569
4,829
6,676
2,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
IM_GFS
Tsukuyomi
9
3 / 2 / 3
6,053
550
2,449
4,658
1,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 2
6,175
561
3,170
4,630
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
juan490
Amaterasu
11
4 / 2 / 0
6,545
595
4,586
8,549
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GRANDEDEMUZA
Bellona
8
0 / 4 / 2
4,999
454
3,585
6,893
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
MatReLoco
Mercury
9
1 / 1 / 6
5,744
522
2,584
7,059
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 2 / 0
7,168
652
6,849
4,488
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PauloMatraia
Tsukuyomi
9
2 / 7 / 0
5,295
481
1,568
6,445
1,746
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 1
4,719
429
2,675
6,117
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
17
Kills
11
11
Deaths
17
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
5
3
3
2.17
L
Bellona
GRANDEDEMUZA
Bellona
0
4
2
0.25
W
Tsukuyomi
IM_GFS
Tsukuyomi
3
2
3
2.25
L
Mercury
MatReLoco
Mercury
1
1
6
4
L
7
2
0
3.5
L
Tsukuyomi
PauloMatraia
Tsukuyomi
2
7
0
0.29
W
2
3
2
1
W
Amaterasu
juan490
Amaterasu
4
2
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
17,261
27,818
Taken
31,002
9,851
Mitigated
11,335
8,680
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,605
1,617
0
1,050
3,305
786
603
0
3,305
0
22,169
W
4,829
499
0
932
6,676
2,656
342
1,886
4,644
0
19,625
L
Bellona
GRANDEDEMUZA
Bellona
3,585
863
0
296
6,893
4,270
0
325
6,568
0
14,354
W
Tsukuyomi
IM_GFS
Tsukuyomi
2,449
685
0
1,597
4,658
1,442
0
1,557
2,991
0
23,963
L
Mercury
MatReLoco
Mercury
2,584
956
0
2,614
7,059
2,087
0
562
6,497
0
25,419
L
6,849
529
0
1,000
4,488
1,432
0
781
3,707
36,061
0
L
Tsukuyomi
PauloMatraia
Tsukuyomi
1,568
511
0
146
6,445
1,746
0
786
5,659
0
18,367
W
3,170
572
0
665
4,630
1,434
872
2,377
2,039
26,441
0
W
Amaterasu
juan490
Amaterasu
4,586
2,046
0
4,436
8,549
3,533
1,364
503
7,675
0
26,575
L
2,675
1,051
0
1,832
6,117
1,800
0
716
5,401
0
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
27,925
230
Minions Killed
230
0
Camps Cleared
0
1,028,534
Distance Traveled
983,845
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,063
551
41
4
0
203,636
2
W
Tyr
6,264
569
33
3
0
215,188
0
L
Bellona
4,999
454
25
2
0
198,536
0
W
Tsukuyomi
6,053
550
54
5
0
242,358
0
L
Mercury
5,744
522
51
5
0
234,383
1
L
Merlin
7,168
652
85
8
0
208,557
1
L
Tsukuyomi
5,295
481
37
3
0
158,779
0
W
Nu Wa
6,175
561
49
4
0
176,179
0
W
Amaterasu
6,545
595
53
5
0
191,173
1
L
Apollo
4,719
429
32
3
0
183,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role