Player Matchup

Apollo
Apollo
Diamond V
PermaDerp
Apollo
Diamond V
Level 159
God Stats
13W - 10L
1,743 SR
Queue Stats
157W - 142L
1,804 MMR
Solo
Bastet
Bastet
Platinum V
Rexaze
Bastet
Platinum V
Level 133
God Stats
11W - 6L
1,764 SR
Queue Stats
55W - 53L
1,826 MMR
Solo
Tyr
Tyr
Platinum III
TheGuimi
Tyr
Platinum III
Level 128
God Stats
62W - 70L
1,500 SR
Queue Stats
208W - 204L
1,827 MMR
Solo
Sobek
Sobek
Gold I
Wiggaking
Sobek
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,826 MMR
Solo
Raijin
Raijin
Platinum III
Wïsdome
Raijin
Platinum III
Level 160
God Stats
12W - 7L
1,595 SR
Queue Stats
382W - 361L
1,813 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,621 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,628 SR
1,758 MMR
Hou Yi
Hou Yi
Gold III
Mercy
Hou Yi
Gold III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 54L
1,818 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Naroadi
Cabrakan
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 312L
1,742 MMR
Party 2
Chang'e
Chang'e
Platinum III
SaladaDePota
Chang'e
Platinum III
Level 109
God Stats
3W - 2L
1,629 SR
Queue Stats
57W - 50L
1,871 MMR
Party 1
Artio
Artio
Platinum V
ºKaii
Artio
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum II
ÈvieFrye
Vamana
Platinum II
Level 127
God Stats
3W - 1L
2,011 SR
Queue Stats
238W - 233L
1,859 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PermaDerp
Apollo
20
11 / 2 / 5
15,321
638
20,372
22,810
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Rexaze
Bastet
20
5 / 1 / 12
14,428
601
15,561
16,226
6,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 0 / 14
15,295
637
11,477
20,014
23,617
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Wiggaking
Sobek
18
5 / 1 / 17
13,540
564
10,725
22,052
31,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Wïsdome
Raijin
20
6 / 2 / 13
14,955
623
20,145
13,430
6,423
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneAo KuangSetTsukuyomiDanzaburou

VS

Bans
JanusScyllaNemesisNu WaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mercy
Hou Yi
17
0 / 7 / 0
10,385
433
9,688
16,236
4,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Naroadi
Cabrakan
17
1 / 3 / 1
10,834
451
4,908
16,870
12,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
SaladaDePota
Chang'e
20
3 / 4 / 1
13,010
542
11,383
18,406
7,814
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
ºKaii
Artio
17
0 / 9 / 6
10,985
458
5,583
24,075
23,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
ÈvieFrye
Vamana
20
2 / 6 / 2
12,814
534
10,699
28,179
15,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
29
Kills
6
6
Deaths
29
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Mercy
Hou Yi
0
7
0
0
L
Cabrakan
Naroadi
Cabrakan
1
3
1
0.5
W
Apollo
PermaDerp
Apollo
11
2
5
6.75
W
Bastet
Rexaze
Bastet
5
1
12
11
L
Chang'e
SaladaDePota
Chang'e
3
4
1
0.88
W
2
0
14
9
W
Sobek
Wiggaking
Sobek
5
1
17
13.5
W
Raijin
Wïsdome
Raijin
6
2
13
6.25
L
Artio
ºKaii
Artio
0
9
6
0.33
L
Vamana
ÈvieFrye
Vamana
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,280
Damage
42,261
94,532
Taken
103,766
78,628
Mitigated
63,881
51,400
Healing
35,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Mercy
Hou Yi
9,688
4,542
0
5,418
16,236
4,704
634
4,343
11,795
0
94,209
L
Cabrakan
Naroadi
Cabrakan
4,908
1,094
0
6,023
16,870
12,347
0
4,154
12,597
73,502
0
W
Apollo
PermaDerp
Apollo
20,372
13,820
0
16,216
22,810
10,678
8,681
4,506
18,254
0
147,550
W
Bastet
Rexaze
Bastet
15,561
3,466
0
10,478
16,226
6,880
3,988
3,894
12,308
0
108,982
L
Chang'e
SaladaDePota
Chang'e
11,383
621
2,791
7,594
18,406
7,814
0
7,585
10,440
106,893
0
W
11,477
1,800
0
11,740
20,014
23,617
735
3,334
16,614
0
99,383
W
Sobek
Wiggaking
Sobek
10,725
673
0
10,035
22,052
31,030
342
6,150
15,714
39,521
0
W
Raijin
Wïsdome
Raijin
20,145
3,046
0
2,931
13,430
6,423
1,921
7,053
6,271
119,910
0
L
Artio
ºKaii
Artio
5,583
694
501
3,566
24,075
23,143
0
10,230
13,501
23,430
0
L
Vamana
ÈvieFrye
Vamana
10,699
6,553
0
10,002
28,179
15,873
0
3,728
24,311
1,506
92,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,539
Gold Earned
58,028
767
Minions Killed
722
0
Camps Cleared
0
2,463,758
Distance Traveled
2,227,741
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,385
433
156
7
0
413,811
6
L
Cabrakan
10,834
451
124
5
0
467,845
3
W
Apollo
15,321
638
177
7
0
462,402
7
W
Bastet
14,428
601
147
6
0
527,731
3
L
Chang'e
13,010
542
209
9
0
451,307
3
W
Tyr
15,295
637
200
8
0
552,066
5
W
Sobek
13,540
564
26
1
0
498,425
12
W
Raijin
14,955
623
217
9
0
423,134
5
L
Artio
10,985
458
36
2
0
424,547
5
L
Vamana
12,814
534
197
8
0
470,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role