Player Matchup

Bellona
Bellona
BLJx2273x
Bellona
Level 102
God Stats
5W - 0L
1,500 SR
Queue Stats
217W - 214L
1,504 Elo+
Solo
Tiamat
Tiamat
Be Dexuz
Tiamat
Level 101
God Stats
19W - 20L
1,163 SR
Queue Stats
49W - 50L
1,342 Elo+
Solo
Nemesis
Nemesis
Bless My Set
Nemesis
Level 67
God Stats
35W - 24L
1,543 SR
Queue Stats
151W - 148L
1,469 Elo+
Solo
Achilles
Achilles
SoL_Diego27
Achilles
Level 106
God Stats
175W - 152L
1,527 SR
Queue Stats
355W - 322L
1,495 Elo+
Party 1
Medusa
Medusa
solidsnake2688
Medusa
Level 102
God Stats
4W - 3L
1,744 SR
Queue Stats
214W - 183L
1,561 Elo+
Party 1
Team Averages
Level 96
1,496 SR
1,474 Elo+

VS

Team Averages
Level 89
1,554 SR
1,519 Elo+
Bacchus
Bacchus
CleitonCosta421
Bacchus
Level 76
God Stats
1W - 1L
1,748 SR
Queue Stats
26W - 25L
1,638 Elo+
Solo
Discordia
Discordia
Epik1967
Discordia
Level 98
God Stats
4W - 6L
1,478 SR
Queue Stats
587W - 574L
1,439 Elo+
Solo
Danzaburou
Danzaburou
MrMoo1017
Danzaburou
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
126W - 112L
1,532 Elo+
Solo
Tiamat
Tiamat
acrownand3nails
Tiamat
Level 86
God Stats
12W - 11L
1,631 SR
Queue Stats
462W - 495L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
eian129
Tsukuyomi
Level 59
God Stats
2W - 5L
1,411 SR
Queue Stats
12W - 18L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BLJx2273x
Bellona
13
1 / 4 / 13
8,370
441
4,644
15,241
13,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Be Dexuz
Tiamat
18
6 / 0 / 8
11,301
595
15,339
10,575
8,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Bless My Set
Nemesis
16
9 / 0 / 5
10,755
566
9,704
12,835
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SoL_Diego27
Achilles
19
3 / 4 / 11
11,789
620
6,372
13,789
8,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 2 / 2
10,929
575
11,182
11,329
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,483
394
4,577
17,283
14,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Epik1967
Discordia
14
0 / 6 / 4
8,973
472
8,403
10,287
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MrMoo1017
Danzaburou
16
3 / 3 / 1
9,988
526
6,332
13,322
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 1
8,468
446
12,089
13,934
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
eian129
Tsukuyomi
14
4 / 4 / 2
8,938
470
6,147
11,487
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
10
10
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
BLJx2273x
Bellona
1
4
13
1.88
W
Tiamat
Be Dexuz
Tiamat
6
0
8
10
W
Nemesis
Bless My Set
Nemesis
9
0
5
11.5
L
1
6
3
0.42
L
Discordia
Epik1967
Discordia
0
6
4
0.33
L
Danzaburou
MrMoo1017
Danzaburou
3
3
1
1.17
W
Achilles
SoL_Diego27
Achilles
3
4
11
2.13
L
2
8
1
0.31
L
Tsukuyomi
eian129
Tsukuyomi
4
4
2
1.25
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,241
Damage
37,548
63,769
Taken
66,313
40,167
Mitigated
35,719
19,986
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BLJx2273x
Bellona
4,644
1,374
0
2,560
15,241
13,355
232
4,436
10,657
0
26,795
W
Tiamat
Be Dexuz
Tiamat
15,339
1,525
0
6,030
10,575
8,488
903
4,938
5,166
83,415
0
W
Nemesis
Bless My Set
Nemesis
9,704
5,524
0
1,566
12,835
5,679
0
4,564
8,199
0
74,574
L
4,577
640
138
1,046
17,283
14,705
0
2,831
14,452
23,927
0
L
Discordia
Epik1967
Discordia
8,403
996
0
2,043
10,287
3,959
0
5,300
4,987
54,777
0
L
Danzaburou
MrMoo1017
Danzaburou
6,332
2,746
0
3,994
13,322
4,618
952
1,310
12,012
0
61,131
W
Achilles
SoL_Diego27
Achilles
6,372
1,689
0
4,290
13,789
8,313
2,312
5,662
8,053
0
82,268
L
12,089
1,424
231
3,606
13,934
8,366
752
3,576
10,358
44,960
0
L
Tsukuyomi
eian129
Tsukuyomi
6,147
1,735
0
3,862
11,487
4,071
0
2,322
9,165
0
50,959
W
11,182
5,925
0
5,540
11,329
4,332
1,875
4,606
6,625
0
76,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,144
Gold Earned
43,850
573
Minions Killed
452
0
Camps Cleared
0
1,879,466
Distance Traveled
1,681,884
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,370
441
28
1
0
367,167
2
W
Tiamat
11,301
595
154
8
0
378,076
1
W
Nemesis
10,755
566
101
5
0
405,125
1
L
Bacchus
7,483
394
26
1
0
329,312
6
L
Discordia
8,973
472
128
7
0
311,769
2
L
Danzaburou
9,988
526
122
6
0
350,964
2
W
Achilles
11,789
620
146
8
0
385,181
4
L
Tiamat
8,468
446
81
4
0
304,913
6
L
Tsukuyomi
8,938
470
95
5
0
384,926
0
W
Medusa
10,929
575
144
8
0
343,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role