Player Matchup

Jing Wei
Jing Wei
SLEEPYPLAYER215
Jing Wei
Level 16
God Stats
4W - 1L
1,673 SR
Queue Stats
101W - 84L
1,280 Elo+
Solo
Ra
Ra
SaturnOpRelic
Ra
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
118W - 118L
1,355 Elo+
Party 1
Artio
Artio
SharKBa8OoHhaha
Artio
Level 9
God Stats
26W - 23L
1,266 SR
Queue Stats
34W - 40L
1,157 Elo+
Party 1
King Arthur
King Arthur
TheBranisher
King Arthur
Level 18
God Stats
2W - 1L
1,377 SR
Queue Stats
34W - 30L
1,317 Elo+
Solo
Nu Wa
Nu Wa
idyllistics
Nu Wa
Level 14
God Stats
214W - 155L
1,555 SR
Queue Stats
399W - 325L
1,521 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,326 Elo+

VS

Team Averages
Level 15
1,327 SR
1,224 Elo+
Ares
Ares
D3ADLY ICEMAN
Ares
Level 8
God Stats
4W - 2L
1,716 SR
Queue Stats
9W - 18L
1,308 Elo+
Solo
Loki
Loki
Mikey Crayfish
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 130L
1,329 Elo+
Solo
Cthulhu
Cthulhu
SalineTurnip313
Cthulhu
Level 10
God Stats
1W - 3L
1,200 SR
Queue Stats
11W - 15L
1,111 Elo+
Solo
Olorun
Olorun
SozoTheWarrior
Olorun
Level 4
God Stats
0W - 3L
1,166 SR
Queue Stats
1W - 11L
1,002 Elo+
Solo
Skadi
Skadi
polarpanther187
Skadi
Level 28
God Stats
0W - 4L
1,055 SR
Queue Stats
203W - 223L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 0 / 6
6,525
1,088
5,555
4,534
1,979
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 10
7,532
1,255
4,312
3,251
1,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 9
7,004
1,167
4,652
6,695
5,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
TheBranisher
King Arthur
13
3 / 2 / 10
7,130
1,188
8,809
6,908
5,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 0 / 11
7,346
1,224
10,592
2,798
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

403

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,456
1,076
3,892
8,058
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 1
6,550
1,092
3,113
8,533
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,657
943
1,499
3,720
1,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
1 / 6 / 1
6,198
1,033
4,982
11,579
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 2
5,897
983
6,464
7,834
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
16
Kills
4
4
Deaths
16
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
2
1
1.25
W
Jing Wei
2
0
6
5
L
0
1
1
0.5
W
4
1
10
9
W
3
1
9
7.5
L
1
6
1
0.25
W
King Arthur
TheBranisher
King Arthur
3
2
10
4
W
4
0
11
9.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
19,950
24,186
Taken
39,724
15,018
Mitigated
14,792
5,624
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,892
408
0
512
8,058
4,138
0
3,786
4,079
11,819
0
L
3,113
587
0
554
8,533
2,482
0
4,103
4,430
0
8,923
W
Jing Wei
5,555
4,496
0
376
4,534
1,979
0
2,437
1,997
0
9,759
L
1,499
0
86
139
3,720
1,810
0
2,181
1,539
7,287
0
W
4,312
2,107
307
727
3,251
1,235
0
1,435
1,816
18,082
0
W
4,652
679
963
1,481
6,695
5,423
0
3,744
2,926
8,949
0
L
4,982
2,818
342
2,283
11,579
3,757
0
6,726
4,853
10,542
0
W
King Arthur
TheBranisher
King Arthur
8,809
1,679
0
1,770
6,908
5,570
0
1,875
5,033
0
16,283
W
10,592
3,925
0
0
2,798
811
0
732
2,041
20,730
0
L
6,464
2,944
0
1,160
7,834
2,605
0
2,567
5,267
0
17,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
30,758
79
Minions Killed
77
3
Camps Cleared
3
524,721
Distance Traveled
424,846
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,456
1,076
12
2
1
86,568
0
L
Loki
6,550
1,092
10
2
1
115,642
1
W
Jing Wei
6,525
1,088
5
1
0
109,951
0
L
Cthulhu
5,657
943
23
4
0
57,859
1
W
Ra
7,532
1,255
23
4
2
89,642
1
W
Artio
7,004
1,167
9
2
0
112,107
1
L
Olorun
6,198
1,033
14
2
0
84,479
3
W
King Arthur
7,130
1,188
13
2
0
112,412
1
W
Nu Wa
7,346
1,224
29
5
1
100,609
1
L
Skadi
5,897
983
18
3
1
80,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role