Player Matchup

Ravana
Ravana
Gold II
Beard2BFeard
Ravana
Gold II
Level 159
God Stats
1W - 2L
1,715 SR
Queue Stats
97W - 99L
1,471 MMR
Party 1
Hercules
Hercules
Silver I
ChiefEsparza198
Hercules
Silver I
Level 89
God Stats
13W - 15L
1,504 SR
Queue Stats
24W - 38L
1,450 MMR
Solo
Rama
Rama
Silver II
Dulnir
Rama
Silver II
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 47L
1,482 MMR
Solo
Hera
Hera
Bronze III
FreeFee
Hera
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,413 MMR
Party 1
Artio
Artio
Gold II
dernolix
Artio
Gold II
Level 137
God Stats
1W - 3L
1,307 SR
Queue Stats
177W - 198L
1,478 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,505 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,526 SR
1,470 MMR
Guan Yu
Guan Yu
Silver II
Bugsnax
Guan Yu
Silver II
Level 141
God Stats
2W - 3L
1,384 SR
Queue Stats
17W - 13L
1,441 MMR
Solo
Aphrodite
Aphrodite
Gold III
Lobato1432
Aphrodite
Gold III
Level 138
God Stats
2W - 0L
1,746 SR
Queue Stats
103W - 94L
1,472 MMR
Solo
Cthulhu
Cthulhu
Silver I
Stänღ
Cthulhu
Silver I
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 65L
1,440 MMR
Solo
Thanatos
Thanatos
Gold III
claush23
Thanatos
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 108L
1,496 MMR
Solo
Heimdallr
Heimdallr
Silver II
comanderC
Heimdallr
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 4 / 1
9,222
485
7,628
13,188
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
11
0 / 4 / 1
6,446
339
5,216
15,778
5,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Dulnir
Rama
14
1 / 4 / 0
8,330
438
7,252
15,246
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
FreeFee
Hera
15
1 / 6 / 2
8,904
469
6,529
9,482
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
dernolix
Artio
15
2 / 7 / 1
8,910
469
8,226
18,933
12,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Cu ChulainnAnubisScyllaJanusTsukuyomi

VS

Bans
King ArthurSetDanzaburouNu WaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bugsnax
Guan Yu
19
11 / 1 / 4
11,726
617
21,517
20,090
18,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Lobato1432
Aphrodite
18
2 / 1 / 9
11,090
584
8,618
10,495
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Stänღ
Cthulhu
15
2 / 1 / 9
9,405
495
8,615
12,039
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
claush23
Thanatos
16
8 / 5 / 8
10,263
540
10,434
16,341
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
comanderC
Heimdallr
17
2 / 0 / 2
10,044
529
7,076
11,581
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
7
Kills
25
25
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
4
1
0.88
W
Guan Yu
Bugsnax
Guan Yu
11
1
4
13
L
Hercules
0
4
1
0.13
L
Rama
Dulnir
Rama
1
4
0
0.25
L
Hera
FreeFee
Hera
1
6
2
0.33
W
Aphrodite
Lobato1432
Aphrodite
2
1
9
6.5
W
Cthulhu
Stänღ
Cthulhu
2
1
9
6.5
W
Thanatos
claush23
Thanatos
8
5
8
2.4
W
Heimdallr
comanderC
Heimdallr
2
0
2
3
L
Artio
dernolix
Artio
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,851
Damage
56,260
72,627
Taken
70,546
32,354
Mitigated
42,936
24,338
Healing
40,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,628
2,657
0
5,007
13,188
6,112
0
2,677
10,381
0
70,871
W
Guan Yu
Bugsnax
Guan Yu
21,517
3,573
1,881
8,522
20,090
18,454
2,137
8,237
11,853
222
92,324
L
Hercules
5,216
1,283
588
4,361
15,778
5,967
0
5,157
10,525
0
21,392
L
Rama
Dulnir
Rama
7,252
5,339
0
6,613
15,246
4,735
0
5,746
9,382
0
57,362
L
Hera
FreeFee
Hera
6,529
1,922
0
1,464
9,482
3,119
0
2,068
7,293
61,863
0
W
Aphrodite
Lobato1432
Aphrodite
8,618
1,674
3,780
7,238
10,495
4,229
1,056
1,730
8,765
84,451
0
W
Cthulhu
Stänღ
Cthulhu
8,615
663
933
1,605
12,039
9,453
185
877
11,162
36,201
0
W
Thanatos
claush23
Thanatos
10,434
2,772
0
10,812
16,341
6,063
526
3,503
12,838
0
47,339
W
Heimdallr
comanderC
Heimdallr
7,076
4,886
0
6,024
11,581
4,737
1,210
408
11,173
0
78,802
L
Artio
dernolix
Artio
8,226
669
294
6,011
18,933
12,421
0
1,325
17,608
54,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
52,528
498
Minions Killed
579
0
Camps Cleared
0
1,727,552
Distance Traveled
1,917,314
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,222
485
118
6
0
382,876
1
W
Guan Yu
11,726
617
160
8
0
401,411
1
L
Hercules
6,446
339
33
2
0
385,444
3
L
Rama
8,330
438
114
6
0
304,005
1
L
Hera
8,904
469
129
7
0
348,724
8
W
Aphrodite
11,090
584
164
9
0
377,352
2
W
Cthulhu
9,405
495
54
3
0
435,083
7
W
Thanatos
10,263
540
69
4
0
367,107
0
W
Heimdallr
10,044
529
132
7
0
336,361
1
L
Artio
8,910
469
104
5
0
306,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role