Player Matchup

Thoth
Thoth
Diamond II
BlackPh03nix
Thoth
Diamond II
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
455W - 341L
2,438 MMR
Solo
Zeus
Zeus
Diamond V
METMOT
Zeus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Zaadcelletje
Heimdallr
Diamond IV
Level 109
God Stats
6W - 12L
1,624 SR
Queue Stats
168W - 150L
2,329 MMR
Party 1
Mercury
Mercury
Platinum III
comradeCoachTtv
Mercury
Platinum III
Level 157
God Stats
5W - 8L
1,917 SR
Queue Stats
161W - 155L
2,151 MMR
Party 1
Ganesha
Ganesha
Diamond II
iSilenced
Ganesha
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,608 SR
1,984 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,597 SR
2,105 MMR
Apollo
Apollo
Diamond III
AWARz
Apollo
Diamond III
Level 153
God Stats
26W - 24L
1,696 SR
Queue Stats
131W - 111L
2,315 MMR
Party 2
Ymir
Ymir
Diamond II
MATROOz
Ymir
Diamond II
Level 149
God Stats
25W - 11L
1,840 SR
Queue Stats
216W - 200L
2,320 MMR
Party 2
Janus
Janus
Diamond V
VikingsUwU
Janus
Diamond V
Level 160
God Stats
9W - 7L
1,309 SR
Queue Stats
202W - 184L
2,165 MMR
Solo
Da Ji
Da Ji
Diamond II
jxjx
Da Ji
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
lesttheboss
Guan Yu
Diamond IV
Level 59
God Stats
4W - 2L
1,639 SR
Queue Stats
71W - 41L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
9,145
538
9,082
7,917
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
METMOT
Zeus
14
0 / 4 / 1
8,039
473
10,207
10,591
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Zaadcelletje
Heimdallr
14
0 / 4 / 0
8,262
486
4,873
11,730
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 2
8,441
497
4,674
13,480
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
iSilenced
Ganesha
13
0 / 3 / 3
7,895
464
7,991
12,661
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetAphroditePersephoneChang'eScylla

VS

Bans
The MorriganSobekRaijinAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AWARz
Apollo
17
2 / 1 / 6
9,926
584
10,618
14,012
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
MATROOz
Ymir
15
2 / 1 / 13
9,509
559
7,234
12,260
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
17
5 / 1 / 7
10,044
591
7,914
9,180
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
jxjx
Da Ji
18
10 / 2 / 6
10,840
638
9,194
12,140
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
lesttheboss
Guan Yu
17
2 / 1 / 5
10,043
591
8,265
18,121
16,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
21
21
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
AWARz
Apollo
2
1
6
5
L
4
5
1
0.9
W
Ymir
MATROOz
Ymir
2
1
13
8.5
L
Zeus
METMOT
Zeus
0
4
1
0.13
W
Janus
5
1
7
8.5
L
Heimdallr
Zaadcelletje
Heimdallr
0
4
0
0
L
2
5
2
0.6
L
Ganesha
iSilenced
Ganesha
0
3
3
0.5
W
Da Ji
jxjx
Da Ji
10
2
6
6.5
W
Guan Yu
lesttheboss
Guan Yu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
43,225
56,379
Taken
65,713
24,496
Mitigated
38,411
14,205
Healing
30,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AWARz
Apollo
10,618
6,541
0
10,692
14,012
5,402
3,789
2,036
11,918
0
85,123
L
9,082
456
0
1,002
7,917
2,654
0
2,027
5,832
55,983
0
W
Ymir
MATROOz
Ymir
7,234
1,452
0
2,623
12,260
9,036
268
5,974
6,023
26,861
0
L
Zeus
METMOT
Zeus
10,207
1,358
0
3,632
10,591
4,428
0
1,054
9,533
51,764
0
W
Janus
7,914
799
0
1,263
9,180
2,764
1,222
6,176
2,785
80,741
0
L
Heimdallr
Zaadcelletje
Heimdallr
4,873
3,302
0
3,321
11,730
4,363
0
2,140
9,564
0
62,940
L
4,674
1,349
0
3,922
13,480
4,544
0
3,451
9,971
0
51,424
L
Ganesha
iSilenced
Ganesha
7,991
564
0
2,328
12,661
8,507
0
6,224
6,331
27,370
0
W
Da Ji
jxjx
Da Ji
9,194
3,070
0
4,832
12,140
4,834
0
3,512
8,434
0
69,747
W
Guan Yu
lesttheboss
Guan Yu
8,265
999
2,304
9,036
18,121
16,375
746
8,148
9,273
0
57,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
50,362
505
Minions Killed
549
0
Camps Cleared
0
1,564,515
Distance Traveled
1,812,208
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,926
584
143
8
0
328,808
8
L
Thoth
9,145
538
143
8
0
304,790
7
W
Ymir
9,509
559
37
2
0
379,317
7
L
Zeus
8,039
473
104
6
0
267,215
6
W
Janus
10,044
591
162
10
0
368,761
5
L
Heimdallr
8,262
486
146
9
0
291,842
6
L
Mercury
8,441
497
100
6
0
373,294
3
L
Ganesha
7,895
464
12
1
0
327,374
6
W
Da Ji
10,840
638
100
6
0
370,710
4
W
Guan Yu
10,043
591
107
6
0
364,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role