Player Matchup

Neith
Neith
HellishTurrba
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Skadarchik
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Super0Master
Baron Samedi
Level 28
God Stats
5W - 1L
1,910 SR
Queue Stats
20W - 18L
1,547 Elo+
Solo
Team Averages
Level 99
1,637 SR
1,516 Elo+

VS

Team Averages
Level 48
1,676 SR
1,501 Elo+
Hou Yi
Hou Yi
Telly97
Hou Yi
Level 88
God Stats
2W - 1L
1,785 SR
Queue Stats
23W - 23L
1,657 Elo+
Party 1
Chang'e
Chang'e
idrmSfotsyrK
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,185 Elo+
Solo
Chaac
Chaac
kostaSRB123
Chaac
Level 51
God Stats
2W - 2L
1,744 SR
Queue Stats
65W - 56L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
12,867
677
17,841
15,855
8,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 11
11,034
581
7,690
19,819
25,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Super0Master
Baron Samedi
16
5 / 3 / 5
12,078
636
22,666
17,396
9,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Telly97
Hou Yi
15
4 / 2 / 5
11,727
617
15,960
15,342
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
idrmSfotsyrK
Chang'e
15
4 / 5 / 4
11,579
609
10,256
18,445
6,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 4 / 7
10,664
561
13,829
20,667
17,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
11
Kills
9
9
Deaths
11
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
0
1
11
5.5
W
Baron Samedi
Super0Master
Baron Samedi
5
3
5
2.5
L
Hou Yi
Telly97
Hou Yi
4
2
5
3.25
L
Chang'e
idrmSfotsyrK
Chang'e
4
5
4
1.2
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,197
Damage
40,045
53,070
Taken
54,454
43,701
Mitigated
29,605
20,738
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,841
7,269
0
4,450
15,855
8,238
2,262
4,688
11,167
0
66,452
W
7,690
1,286
1,574
4,274
19,819
25,584
342
3,272
16,547
28,114
0
W
Baron Samedi
Super0Master
Baron Samedi
22,666
1,784
2,803
7,637
17,396
9,879
508
2,844
14,552
67,476
0
L
Hou Yi
Telly97
Hou Yi
15,960
6,112
0
4,717
15,342
5,543
816
7,726
7,281
0
64,466
L
Chang'e
idrmSfotsyrK
Chang'e
10,256
689
4,150
5,827
18,445
6,920
0
8,620
9,435
48,295
0
L
13,829
1,840
0
5,841
20,667
17,142
0
12,986
7,284
0
39,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
33,970
194
Minions Killed
212
0
Camps Cleared
0
908,975
Distance Traveled
960,324
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,867
677
101
5
0
291,481
1
W
Geb
11,034
581
13
1
0
307,330
1
W
Baron Samedi
12,078
636
80
4
0
310,164
3
L
Hou Yi
11,727
617
85
4
0
327,877
4
L
Chang'e
11,579
609
78
4
0
320,894
0
L
Chaac
10,664
561
49
3
0
311,553
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role