Player Matchup

Artemis
Artemis
Andrewg075495
Artemis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,288 Elo+
Party 3
Persephone
Persephone
Sweet-_-cherry22
Persephone
Level 27
God Stats
11W - 18L
1,549 SR
Queue Stats
192W - 324L
1,296 Elo+
Party 2
Ymir
Ymir
andyfrost
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 3
Tiamat
Tiamat
esparta183
Tiamat
Level 52
God Stats
3W - 5L
1,697 SR
Queue Stats
32W - 55L
1,395 Elo+
Party 2
Tyr
Tyr
farcas102
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,681 Elo+
Party 2
Team Averages
Level 18
1,549 SR
1,389 Elo+

VS

Team Averages
Level 23
1,468 SR
1,405 Elo+
Mulan
Mulan
Magasch
Mulan
Level 24
God Stats
2W - 0L
1,389 SR
Queue Stats
42W - 46L
1,265 Elo+
Solo
Ra
Ra
Rozsadek
Ra
Level 18
God Stats
10W - 14L
1,436 SR
Queue Stats
120W - 102L
1,361 Elo+
Solo
Serqet
Serqet
Skinnyrod
Serqet
Level 21
God Stats
24W - 24L
1,510 SR
Queue Stats
176W - 179L
1,366 Elo+
Solo
Geb
Geb
V1kTroll
Geb
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 139L
1,541 Elo+
Party 1
Cupid
Cupid
doubletrouble224
Cupid
Level 28
God Stats
21W - 14L
1,506 SR
Queue Stats
1,201W - 1,208L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 5 / 1
6,109
359
6,197
11,118
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Sweet-_-cherry22
Persephone
15
7 / 4 / 0
8,951
527
8,641
10,390
3,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
12
1 / 2 / 1
7,409
436
5,651
13,055
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
esparta183
Tiamat
12
2 / 4 / 1
7,404
436
6,098
12,997
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 10 / 1
6,218
366
3,589
13,246
6,186
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Magasch
Mulan
13
3 / 3 / 6
8,387
493
4,157
9,719
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 2
9,302
547
8,816
10,641
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Skinnyrod
Serqet
15
8 / 0 / 2
9,423
554
10,075
10,586
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 3 / 3
8,363
492
7,435
12,792
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 3
7,468
439
8,110
9,181
3,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
11
Kills
22
25
Deaths
11
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
5
1
0.3
W
Mulan
Magasch
Mulan
3
3
6
2
W
5
5
2
1.2
W
Serqet
Skinnyrod
Serqet
8
0
2
9
L
Persephone
Sweet-_-cherry22
Persephone
7
4
0
1.75
W
3
3
3
1.5
L
Ymir
1
2
1
0.75
W
3
0
3
4.5
L
Tiamat
esparta183
Tiamat
2
4
1
0.63
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,176
Damage
38,593
60,806
Taken
52,919
31,682
Mitigated
28,535
12,259
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,197
3,462
0
1,277
11,118
3,481
0
4,466
6,510
0
23,427
W
Mulan
Magasch
Mulan
4,157
1,626
0
1,261
9,719
6,356
594
4,542
5,177
0
28,279
W
8,816
865
555
2,857
10,641
4,160
168
7,285
3,356
65,099
0
W
Serqet
Skinnyrod
Serqet
10,075
3,554
0
0
10,586
4,018
0
2,936
7,650
0
47,889
L
Persephone
Sweet-_-cherry22
Persephone
8,641
1,084
5
1,244
10,390
3,494
884
3,222
6,748
51,983
0
W
7,435
1,460
0
1,526
12,792
10,830
128
3,814
8,978
23,807
0
L
Ymir
5,651
612
369
2,277
13,055
11,539
0
4,771
8,284
27,760
0
W
8,110
5,227
1,680
5,762
9,181
3,171
250
1,813
7,368
0
36,789
L
Tiamat
esparta183
Tiamat
6,098
1,189
135
6,650
12,997
6,982
0
3,450
8,963
32,885
0
L
3,589
1,824
0
302
13,246
6,186
774
342
11,954
0
21,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
42,943
269
Minions Killed
338
0
Camps Cleared
0
1,322,346
Distance Traveled
1,488,134
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,109
359
31
2
0
243,973
2
W
Mulan
8,387
493
56
3
0
221,063
0
W
Ra
9,302
547
114
7
0
297,287
2
W
Serqet
9,423
554
85
5
0
353,800
4
L
Persephone
8,951
527
87
5
0
256,980
1
W
Geb
8,363
492
22
1
0
323,950
1
L
Ymir
7,409
436
44
3
0
262,916
3
W
Cupid
7,468
439
61
4
0
292,034
0
L
Tiamat
7,404
436
61
4
0
265,289
7
L
Tyr
6,218
366
46
3
0
293,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role