Player Matchup

Set
Set
MonsterLogger
Set
Level 17
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 3
Zeus
Zeus
Ndn69
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SQtryhard
Danzaburou
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 133L
1,103 Elo+
Solo
Ra
Ra
SireDenathrius
Ra
Level 22
God Stats
2W - 2L
1,471 SR
Queue Stats
92W - 108L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tune19
Cu Chulainn
Level 14
God Stats
0W - 1L
1,889 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 3
Team Averages
Level 17
1,607 SR
1,378 Elo+

VS

Team Averages
Level 25
1,533 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
Cerberlysk935
Tsukuyomi
Level 17
God Stats
9W - 8L
1,639 SR
Queue Stats
24W - 27L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Gwynette_
Aphrodite
Level 69
God Stats
17W - 11L
1,310 SR
Queue Stats
427W - 454L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
MaronneCalcio
Amaterasu
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
attacco77
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 31L
1,566 Elo+
Party 2
Neith
Neith
erehanathi
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
7,889
438
8,062
10,929
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Ndn69
Zeus
14
5 / 3 / 7
9,098
505
14,489
12,087
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SQtryhard
Danzaburou
14
2 / 7 / 5
8,712
484
4,607
11,102
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 11 / 5
7,931
441
5,738
15,749
7,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Tune19
Cu Chulainn
14
5 / 5 / 2
9,069
504
11,644
14,753
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cerberlysk935
Tsukuyomi
16
5 / 4 / 3
9,952
553
5,500
11,587
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Gwynette_
Aphrodite
14
6 / 5 / 2
9,647
536
5,241
12,716
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MaronneCalcio
Amaterasu
14
4 / 3 / 8
9,383
521
6,390
13,907
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
attacco77
Cthulhu
12
3 / 4 / 14
9,173
510
9,238
16,817
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
15 / 2 / 9
12,238
680
20,673
14,657
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
18
Kills
33
33
Deaths
18
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cerberlysk935
Tsukuyomi
5
4
3
1.63
W
Aphrodite
Gwynette_
Aphrodite
6
5
2
1.4
W
Amaterasu
MaronneCalcio
Amaterasu
4
3
8
2.67
L
3
7
5
0.79
L
Zeus
Ndn69
Zeus
5
3
7
2.83
L
Danzaburou
SQtryhard
Danzaburou
2
7
5
0.64
L
3
11
5
0.5
L
Cu Chulainn
Tune19
Cu Chulainn
5
5
2
1.2
W
Cthulhu
attacco77
Cthulhu
3
4
14
2.5
W
Neith
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,540
Damage
47,042
64,620
Taken
69,684
35,417
Mitigated
37,047
10,328
Healing
27,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cerberlysk935
Tsukuyomi
5,500
1,730
0
4,788
11,587
4,199
0
953
10,541
0
65,218
W
Aphrodite
Gwynette_
Aphrodite
5,241
528
1,501
5,440
12,716
5,514
1,728
6,568
6,123
47,213
0
W
Amaterasu
MaronneCalcio
Amaterasu
6,390
2,655
0
6,480
13,907
8,766
0
2,829
10,762
0
25,552
L
8,062
3,781
0
428
10,929
6,910
0
3,164
7,765
0
36,823
L
Zeus
Ndn69
Zeus
14,489
2,275
0
2,005
12,087
4,190
0
2,718
9,369
56,794
0
L
Danzaburou
SQtryhard
Danzaburou
4,607
2,182
0
620
11,102
3,725
0
2,375
8,727
0
36,793
L
5,738
847
1,457
3,790
15,749
7,372
0
4,494
11,255
30,656
0
L
Cu Chulainn
Tune19
Cu Chulainn
11,644
2,652
0
2,028
14,753
13,220
132
1,728
13,025
7,755
41,166
W
Cthulhu
attacco77
Cthulhu
9,238
655
238
1,091
16,817
12,426
280
7,511
9,236
28,136
0
W
Neith
20,673
9,696
0
7,918
14,657
6,142
1,097
4,184
10,423
0
98,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
50,393
351
Minions Killed
426
0
Camps Cleared
0
1,587,792
Distance Traveled
1,621,534
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,952
553
122
7
0
329,696
1
W
Aphrodite
9,647
536
86
5
0
305,035
2
W
Amaterasu
9,383
521
46
3
0
313,766
5
L
Set
7,889
438
60
3
0
351,915
0
L
Zeus
9,098
505
101
6
0
291,249
2
L
Danzaburou
8,712
484
57
3
0
334,179
4
L
Ra
7,931
441
50
3
0
291,252
3
L
Cu Chulainn
9,069
504
83
5
0
319,197
1
W
Cthulhu
9,173
510
30
2
0
333,206
3
W
Neith
12,238
680
142
8
0
339,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role