Player Matchup

Aphrodite
Aphrodite
Dricim
Aphrodite
Level 28
God Stats
11W - 0L
1,930 SR
Queue Stats
87W - 45L
1,767 Elo+
Party 2
Arachne
Arachne
GrindBell
Arachne
Level 86
God Stats
6W - 3L
1,629 SR
Queue Stats
332W - 193L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
vvviqtor
Cthulhu
Level 27
God Stats
14W - 6L
1,500 SR
Queue Stats
64W - 43L
1,736 Elo+
Party 2
Team Averages
Level 47
1,686 SR
1,716 Elo+

VS

Team Averages
Level 42
1,438 SR
1,343 Elo+
Nox
Nox
Allohir
Nox
Level 13
God Stats
1W - 3L
1,314 SR
Queue Stats
6W - 7L
1,343 Elo+
Party 1
Hercules
Hercules
MrDoom44
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,343 Elo+
Party 1
Chang'e
Chang'e
igormurloc
Chang'e
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dricim
Aphrodite
16
1 / 2 / 20
12,309
648
15,606
15,173
11,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
GrindBell
Arachne
18
17 / 4 / 3
15,055
792
19,270
19,269
11,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
vvviqtor
Cthulhu
16
4 / 3 / 17
13,266
698
17,366
20,403
26,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
1 / 8 / 7
11,609
611
10,822
14,096
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
MrDoom44
Hercules
14
4 / 6 / 4
12,502
658
14,650
25,718
23,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
igormurloc
Chang'e
15
4 / 8 / 5
12,622
664
15,994
19,851
7,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
22
Kills
9
9
Deaths
22
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
1
8
7
0.56
W
Aphrodite
Dricim
Aphrodite
1
2
20
5.5
W
Arachne
GrindBell
Arachne
17
4
3
4.63
L
Hercules
MrDoom44
Hercules
4
6
4
1
L
Chang'e
igormurloc
Chang'e
4
8
5
0.81
W
Cthulhu
vvviqtor
Cthulhu
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,242
Damage
41,466
54,845
Taken
59,665
50,049
Mitigated
35,440
28,259
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
10,822
1,621
1,261
1,671
14,096
5,363
322
8,184
5,564
43,248
0
W
Aphrodite
Dricim
Aphrodite
15,606
1,854
8,644
9,091
15,173
11,497
1,441
8,646
6,527
61,826
0
W
Arachne
GrindBell
Arachne
19,270
12,341
0
8,049
19,269
11,847
768
8,802
10,467
0
93,888
L
Hercules
MrDoom44
Hercules
14,650
5,993
503
5,869
25,718
23,040
236
13,412
11,896
449
45,427
L
Chang'e
igormurloc
Chang'e
15,994
2,292
6,173
6,276
19,851
7,037
416
10,490
9,191
63,870
0
W
Cthulhu
vvviqtor
Cthulhu
17,366
1,611
806
1,669
20,403
26,705
522
9,861
10,542
36,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,630
Gold Earned
36,733
215
Minions Killed
243
0
Camps Cleared
0
1,057,590
Distance Traveled
949,132
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,609
611
79
4
0
300,103
2
W
Aphrodite
12,309
648
93
5
0
341,838
3
W
Arachne
15,055
792
96
5
0
389,374
4
L
Hercules
12,502
658
54
3
0
343,953
5
L
Chang'e
12,622
664
110
6
0
305,076
0
W
Cthulhu
13,266
698
26
1
0
326,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role